Showcase of 0.5. melts bosses in seconds - WTF?!
" Yes I understand. But by acknowledging the incentive structure, then you should also see the point that any loot drop game is going to incentivize maximum drops for maximum gain. Meaning no matter what, people are going to play meta to get the most drops. Like you stated, speaking in generalities. Thus going back to my points that trade is the main focus and not actually the play style/difficulty. My original points still stand from the previous post. If you cared more about play style / difficulty then there are options available but people refuse as a whole to take them and would rather the game be bent to their will instead of more of an open canvas where more styles of players can enjoy it. |
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" Yes I understand you do not follow meta builds but in all fairness I am quite certain of two things and please correct me if I am wrong but I think it is fair to assume you are using at least a skill that is very strong AND you know how to build to get the most out of it. If you know what you are doing and again I am assuming you have been playing since launch and have an idea that +levels is pretty much just "I win" for the campaign and still continue to use it knowing that will be the result but complaining it is too easy at the same time then you are knowingly making it "too easy". I understand it is not the players job to walk on egg shells to try and not be too powerful. Completely agree with this statement. That being said, you may not be the average player. If you are homebrewing builds with zero input from any outside source and still trivializing every part of the game then you are clearly well above the average player. The game is being balanced for the average player. So if you want more of a challenge but don't want to self impose said challenges then I do not know what else to tell you. HCSSF might be where you get the most enjoyment. If somehow that is still too easy then you might be just the god of POE because that is pretty crazy to be able to do that. I believe it is safe to assume you are not the person taking 2-4 minutes on these bosses that the dev's talked about. But that does not mean there are not people taking that time. The average of 2 minutes might be wild to you, maybe saying things like "there is no way they take that long, this is too easy". But that does not mean the average of all players is not there. That is true that most players dont want to limit their creativity or knowledge to impose those challenges. 100% true. But with that you also need to accept that people who do have that knowledge are going to be leaps and bounds better than the average player. At this point in the game, making content only designed for pure min maxed cracked builds is just not in the cards. So the options are accept what it is or purposely play weaker stuff to increase difficulty. Again, you should try taking points out of damage. Try running a tri elemental mage but dont spec into all the damage nodes. Dont stack +levels on gear/tree. Play with base level gems. Something to give you that challenge you are seeking. But you need to accept you might just be better than the average player. I wish you luck in your SSF adventures! I hope you have a good time. But add more challenges to it. No crafting either. See how far you can get on pure drops alone so no using currency. Might be that challenge you are looking for. Would love to hear an update if you can beat uber arbiter with a SSF no crafting/currency use run! |
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It's a short gameplay highlight clip.
I understand that destroying a pinnacle boss in mere seconds probably isn't the best example to showcase, but it's just a demo video. Nothing to get upset over. They are just trying to build hype which is fine, especially considering the class looks fun. I treat it the same as most build showcase videos - you generally don't know what gear they are wearing in the clip, so you can't judge the strength of the example based on unknown information. Last edited by dizz#2756 on May 24, 2026, 1:24:25 AM
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" Skill in PoE2? There is no skill required in the game whatsoever, there is a gear check but not a skill check. What do you even consider skill in here? Running from 1 side to the other to avoid a insta kill mechanic? That's just there to check if you have at least 2 working braincells to keep you moving lol. Please don't be ridiculous. | |
" :)) Depends on the point of view, but even your own example. Yes - running away from obvious kill mechanics. Even that is removed by blasting the boss down in 5 seconds while pretty much stationary, making the fight even more trivial and boring. Then the boss is no longer a boss, its a lifeless object to take dmg, do nothing and drop loot. 1) Boss that dies in seconds is not a boss, its a regular mob. I want to actually fight (like 0.1 Geonor)!
2) Player power is too high too fast. Week 1 of each league. 3) I feel over-stimulated, can't see shit on the screen and struggle to find any meaning in blasting maps by 1-button screen clears. |
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What is fun in that showcase, just proves that everyone with 10 exalteds worth of weapon will be able to do that fast boss kill. why would u want even faster kill ?
why would u farm endgame ? to get better weapon ? why ? IGN : __FrosT__ Last edited by Dark0ne#6104 on May 24, 2026, 4:03:54 AM
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" You always chase something and rest is the sandbox. ![]() (Kinda unhealthy numbers for one character ngl haha) My 0.4 leaguestarter: Lightning Spear Amazon https://poe.ninja/poe2/profile/default_mp3-9394/vaal/character/fava_amazonls Last edited by default_mp3#9394 on May 24, 2026, 4:20:27 AM
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People after most reveals - Put more damage on showcase, it's too low
GGG adds damage and showcases potential - Damage is too high it looks bad. There is no pleasing you people. If you can't read between the line sand understand that some fights showcased are in full gear, some were after the initial DR window of the map bossess and clips are made in the way they are to showcase how good the skills can be. Honestly not that hard to understand and amazes me people are even arguing about this lol |
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" The point here is, NOBODY should be able to kill a pinnacle boss in 8 seconds (as shown in new Monk ascendancy video). Nobody. Not with a 50 mirror gear or 1000hours played on that character. Should you beat it faster than 99.9% of players with that investment? Sure! But reducing it to this ridiculous seconds turns it into a lootbox, not a fight. In other words: "Doesn't matter how good car you have in Need for Speed, you just can't finish a race in 5 sec.".. And if you would, its kinda boring huh? Holding W, going bzzzt and done, race finished 5sec. There needs to be a hard cap of what a build can do. Otherwise the game is so absurdly trivial it looses all sense. And the sad part is, bosses are melted already with mediocre gear and character lvl 85, first week of the new league, every league. Its objectively a bullshit. 1) Boss that dies in seconds is not a boss, its a regular mob. I want to actually fight (like 0.1 Geonor)!
2) Player power is too high too fast. Week 1 of each league. 3) I feel over-stimulated, can't see shit on the screen and struggle to find any meaning in blasting maps by 1-button screen clears. |
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" Years ago I had a character with 30 days played in 1 league. I think i slept like 2-3 hours a night and worked 50 hours a week for about 3 weeks straight (I don't recommend). Your time played is that of a typical streamer/degen at day 8-9 of the league. |
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