Showcase of 0.5. melts bosses in seconds - WTF?!

"

And yet Jonathan was saying this when he was asked about our concerns by ZiggyD...

"People often judge things by watching streamers who are often playing something that's completely cracked and out of control. And so people don't get an understanding of what the average player is actually experiencing."



sounds like jonathan is projecting, because ggg is the ones who have no idea what the average player is experiencing, or how the game even works
FIX ANCESTRAL SPIRITS

FIX MORTAR CANNON
Last edited by auspexa#1404 on May 23, 2026, 6:30:20 AM
I like builds that do NOT allocate any of the free Spirits given and rely heavily on developer programmed gear.

Atleast now i can tinker on a Firebleedpoison-build while all others are distracted with missing their bells.

Drinks are on Jonathan.
+VLFBERHT+
https://www.youtube.com/watch?v=e80qhyovOnA&list=RD_euDhMDDRq4&index=10
"
auspexa#1404 wrote:
"

And yet Jonathan was saying this when he was asked about our concerns by ZiggyD...

"People often judge things by watching streamers who are often playing something that's completely cracked and out of control. And so people don't get an understanding of what the average player is actually experiencing."



sounds like jonathan is projecting, because ggg is the ones who have no idea what the average player is experiencing, or how the game even works



I don't understand how you can say that Johnathan is projecting, he literally just explaining that public perception is vastly different to the data he has access to and that they predominantly balance around the data and not streamer viewer perspectives. . .

he even backs this up with asking Ziggy what he thinks the average kill time is for an act 3 boss fight and the actual data was widely off from the perception. he further stated that the average kill time was right where they wanted it for that particular boss.



And I am pretty sure GGG knows more than most people how the game works, they are the one's building it after all.



P.S. I hope I didn't come off as "antagonistic"
+1. I don't want poe 1. We was promised another.
"

As least what Johnathan said THIS time is true.

If you are comparing yourself to them and judge what you see (you clearly do) then that in itself is the problem he is describing.


No, it is not an universal truth.. it might be true for some but it can't be used as a blanket statement... which is EXACTLY what Jonathan did there to basically disregard the issue being brought up.

Like I've said before in other posts, I do not follow meta builds and I've never copied builds. I never just looked at the results of said streamers while I was playing in the dirt with my own builds trying to kill bosses for 4 minutes or something like that.

YET the results were all the same, trivialization of everything no matter what I tried to play. I am no god gamer either, but it was EASY to understand that the bigger multipliers will be the better choice.

Let me give you another clear example from this past league and the one that is to come. In the last league, I tried playing with Djins as it was really close to something I suggested and I really wanted to see how it plays out, I was excited for it before I even knew how powerful it was... Lo and Behold! .. I trivialized EVERYTHING with it. I have NO CLUE what the temple architect does as he always got vaporized in 2 seconds. I watched 0... and I mean 0 videos on it... but it was easy to figure out what was the most powerful combination there without some grand build idea in mind. If I wanted to play the new and exciting thing... I am a meta chaser? How does Jonathan's statement make any sense in my case? It's simple, it doesn't... it just doesn't and it is precisely why I made the out of touch comparison there.

IF, for example, this league I decide to play one of the new ascendancies... and I end up trivializing the whole content again, which is almost guaranteed to happen as even they THEMSELVES now show the new stuff doing it.... It's somehow me looking at streamers with cracked builds?

Let's be real here for a second.

Regarding the "impose restrictions to challenge yourself" idea...

Again, like I've said in another post before, the developers have crafted bosses with scripts and skills and such for players to experience it. Otherwise, they wouldn't have done that, correct? If I, as a player, need to handicap myself in order to be able to EXPERIENCE the content they've created properly... it is more then obvious that it's not a player issue and that it's an issue with the state of the game.

Moreover, most players don't want to self impose restrictions on themselves and limit their creativity and knowledge on purpose just to be able to experience the game properly. It doesn't make any sense to do so. It's extremely counter-intuitive and it just FEELS BAD. Those that usually do these kind of things are streamers because they want to show off to other people and make content out of it. I don't give a flying fuck about that.

It's the developers job to fix the game, not our job to walk on cracked shells to be able to experience it. PERIOD.

For the record, I will be playing SSF this league if I end up playing at all, still not sure. And I'm not doing it because I want to self impose restrictions on myself, I just don't want to deal with the volatility of trading really. Otherwise it is a net negative for one aspect I like a lot in PoE, which is build experimentation. With trade you have access to items that might not have dropped otherwise for you (specific uniques), or would've taken too long to do so.. so I would be losing a very important aspect there. But due to the state in which the game is right now, I don't think I'd have much reason to want to experiment with stuff that much either... what's the point if everything wipes out stuff anyway... the state of the game literally is killing my creativity.

Also, In recent times, I have basically played SSF untill lvl 60 with one character from the beginning of a league, and I absolutely trivialized all content with no trading involved and no crazy drops either... just basic stuff. So there won't be any difference whatsoever.


"Sigh"
Last edited by IonSugeRau1#1069 on May 23, 2026, 1:03:07 PM
"
"
auspexa#1404 wrote:
"

And yet Jonathan was saying this when he was asked about our concerns by ZiggyD...

"People often judge things by watching streamers who are often playing something that's completely cracked and out of control. And so people don't get an understanding of what the average player is actually experiencing."



sounds like jonathan is projecting, because ggg is the ones who have no idea what the average player is experiencing, or how the game even works



I don't understand how you can say that Johnathan is projecting, he literally just explaining that public perception is vastly different to the data he has access to and that they predominantly balance around the data and not streamer viewer perspectives. . .

he even backs this up with asking Ziggy what he thinks the average kill time is for an act 3 boss fight and the actual data was widely off from the perception. he further stated that the average kill time was right where they wanted it for that particular boss.



And I am pretty sure GGG knows more than most people how the game works, they are the one's building it after all.



P.S. I hope I didn't come off as "antagonistic"


roughly since 2019, ggg is simply throwing things at the wall and see what sticks based on community reaction and data. using trial and error to solve almost every problem and find what's good, pretty much never doing the things right on the first attempt is a strong indicator for me that ggg neither understand the average player experience nor do they have the fundamental understanding of their own game.

when was the last time they made a league mechanic and there weren't 100 different complains as to how the mechanic is crap in terms of difficulty, rewards, scaling and quality of life, i.e. every aspect?

I personally don't like their approach, they implement lots of stuff and keep the good stuff while fixing/removing the bad ones. it could even be deliberate on their part to simply do random shit to see what works out
FIX ANCESTRAL SPIRITS

FIX MORTAR CANNON
Last edited by auspexa#1404 on May 23, 2026, 10:08:12 AM
"

I don't understand how you can say that Johnathan is projecting, he literally just explaining that public perception is vastly different to the data he has access to and that they predominantly balance around the data and not streamer viewer perspectives. . .

he even backs this up with asking Ziggy what he thinks the average kill time is for an act 3 boss fight and the actual data was widely off from the perception. he further stated that the average kill time was right where they wanted it for that particular boss.



And I am pretty sure GGG knows more than most people how the game works, they are the one's building it after all.



P.S. I hope I didn't come off as "antagonistic"


I don't know about projecting but... they either don't collect enough data, they don't know how to analyze the said data or they simply lie about it when confronted. I'm not sure which one would be worse.

You can't possibly look at the difference between players boss kill times and come to the conclusion that everything is fine and it's just people looking at streamers getting mad.

That's deeply unserious of them.
"Sigh"
Last edited by IonSugeRau1#1069 on May 23, 2026, 12:54:00 PM
Meaningful combat enjoyers in shambles. 🤣

Every video they released was crazy screen spam and deleting bosses. Who knew that PoE would be PoE. :zp
"
auspexa#1404 wrote:
"
"
auspexa#1404 wrote:



sounds like jonathan is projecting, because ggg is the ones who have no idea what the average player is experiencing, or how the game even works



I don't understand how you can say that Johnathan is projecting, he literally just explaining that public perception is vastly different to the data he has access to and that they predominantly balance around the data and not streamer viewer perspectives. . .

he even backs this up with asking Ziggy what he thinks the average kill time is for an act 3 boss fight and the actual data was widely off from the perception. he further stated that the average kill time was right where they wanted it for that particular boss.



And I am pretty sure GGG knows more than most people how the game works, they are the one's building it after all.



P.S. I hope I didn't come off as "antagonistic"


roughly since 2019, ggg is simply throwing things at the wall and see what sticks based on community reaction and data. using trial and error to solve almost every problem and find what's good, pretty much never doing the things right on the first attempt is a strong indicator for me that ggg neither understand the average player experience nor do they have the fundamental understanding of their own game.

when was the last time they made a league mechanic and there weren't 100 different complains as to how the mechanic is crap in terms of difficulty, rewards, scaling and quality of life, i.e. every aspect?

I personally don't like their approach, they implement lots of stuff and keep the good stuff while fixing/removing the bad ones. it could even be deliberate on their part to simply do random shit to see what works out



Mirage League. . .that was easy.

PoE 2 is not becoming PoE1 and the claims of such are wildly inaccurate. Devs wanted PoE2 to be slower game play and it still is. Bosses are still fights you have know and do correctly, even if that means correctly dodging and positioning for 4 seconds and then kill them in the next four. That is an extreme end game min maxed example. PoE 2 has many other problems that hopefully continue to be addressed in .5 and 1.0. Being PoE1 is not one of them.
Amenhotep Apothecaries Sisyphus

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