From what we've seen so far, do you feel you're going to stay with PoE1 or move to PoE2?
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Play both ofc :) I am addicted
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" This! Gear and builds should matter A LOT in Hack'n Slash/Dungeon Crawling ARPGs. In other ARPGs, like Dark Souls, Elden Ring, The Witcher or whatever, there are other driving forces, be that hard, engaging combat, story or whatever. I like my ARPGs to be about gear. Gear. Gear. And builds. Bring me some coffee and I'll bring you a smile.
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poe 1 unless they remove the dodging mechanic and bs like this, if it doesnt feel like poe 1 i dont want it.
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It took 87 years to make POE what it is through countless test and community feedback. For better or worse, it's the game we helped make and love.
I'm cracking up at all of the Ruthless 2.0 comments. It's exactly what it looks to me. For me WASD removes it from the ARPG Genre. You've made a "top-down" game, mates. How will that work with racing if one turns out to be faster to play (wasd) it will force everyone to do the same against their wish. Who wants to play WARRIOR? I mean, can they be more original? WORLDOFWARCRAFT login? Duelist and Marauder, scion, were all so original, unique from any other game. Where is the originality? I'm not sure how Monks fit into the lore, fighting lore, of any game, monks are mostly peaceful. This Studio lost it's yiddish cup. As far as gameplay and mechanics it looks like less, to start, but likely will become as complex. That isn't what concerns me, I just don't see anything new. We already have skills that boost up our attack if used in the right order, etc. Where is something new other than the campaign and inventory setup? So for me, POE1. -if 2 is exactly what we think, and poe ends, well I guess poe JUST ENDS. Free at last? You be the Judge. Last edited by benzman9001#5398 on Oct 9, 2024, 6:10:03 PM
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Tough choice but I'm personally very excited for poe2 and genuinely feel like I'd prefer the potentially slower paced gameplay. Either way I'll probably hop between both
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I am incredibly excited for POE 2. My most awaited game in a long while. I got into POE quite late but I fell completely in love with it. :) It looks just absolutely amazing.
My biggest fear is that it's going to be too much Dark Souls for me. Having to attempt a boss 50 times is kind of not my thing. I'm not a Dark Souls / Elden Ring enjoyer in terms of gameplay. So I really hope it's not going to be too much of that. And while I very much like the slower pace we have been shown in the videos, I hope all the crazy flashy POE 1 builds will still be possible. :) See you all on November 15th. I cannot wait. |
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The point he was trying to make is that dismissively blowing off PoE2's endgame as "just maps again" ignores the dizzying myriad of ways Grinding Gear might choose to make maps run differently than they do now - or, for that matter, the fact that some people enjoy running maps and don't need some ridiculously elaborate secondary game mode - this is me staring hard and balefully at Sanctum - or an endless agonizing boss grind to enjoy the game.
So what if the website they set up a year ago says 'maps', or if Jonathan said the copre endgame structure would be maps? Why is that a bad thing worthy of scorn, and why does it need to mean the most basic and boring form of mapping? She/Her
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GGG still hasn't released any details of how fishing mechanics will be updated for PoE 2
Piety's story http://www.pathofexile.com/forum/view-thread/2081910
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GGG has been trying to take Poe1 down a few notches for years now. Poe2 gives them an opportunity to "set the pace" from the beginning but I (my opinion) feel it will split the community a bit by catering to different desires.
Just my thoughts but - Poe 1 - Faster paced, loot explosions with minimal explanation of mechanics. Poe 2 - Slower paced, fewer loot but higher quality, boss driven with more explanations of mechanics. I could certainly see how each version of Poe would cater to a different crowd. I'm a long time player and have seen the game evolve much over the years. Even if I purchase a Poe 2 early access key and it doesn't meet expectations, I would just consider the purchase a way of supporting the developers. I'm confident they cater to the players and will compromise to bring a better experience to the overall fan base eventually. Which brings me back to my thoughts above, if you want a faster paced, single hitting playstyle, play Poe 1. But I'm sure they would expect others to find joy in a more mechanical based, slower playstyle as well. IGN - Brills
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i will give poe2 a shot but from the looks of it it's likely even more joystick compatible than poe1.
i'm more a fan of pc arpgs where mouse placement matters and skills have no auto aiming and auto targeting to make the crippled joystick input work. since my playtime available is still limited next year i will probably play the league thats perfect for that: poe1 ruthless (you wont get that far but don't regret not being able to beat the late endgame) age and treachery will triumph over youth and skill!
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