Bex Confirms ExileCon is the Jumping-Off Point for Path of Exile 2's Marketing
" I’ve been inspired by the Overwatch community. It’s also Path of Exile. It’s clearly not a true sequel. It’s Path of Exile “Please understand that imposing strong negative views regarding our team on to other players when you are representing our most helpful forum posters is not appropriate.” — GGG 2022
---- I'm not 'Sarno' on Discord. I don't know who that is. |
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" I actually think thats a great thing, looking at how other 'sequels' of great games absolutely demolished the franchises, this is a great path to take. pun intended. I don't think there has been a proper sequel to a game in 20 years. |
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" This is an interesting point. Because most sequels tend to be like the former with minor changes. So the argument that POE 2 is not a proper sequel is a weird one to me. Is there a requirement that you have to lose the entire former userbase for a game to be a proper sequel? |
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" Um...it is NOT a great thing to be like overwatch 2. They literally turned off the launcher/client/servers for OW1 (a box price paid game) to make damn sure no one opted out of their new and 'improved' 'sequel'. They then made next to no changes (sure you could say that part is acceptable) and within the last month scrapped all the good things they said they were going to do (PvE). It would be like GGG making PoE 2, changing nothing, removing some of the things you paid for, then not actually adding any of the stuff theyve been showing off, from the items socket system to the new graphics, the new item classes, the animations, the doubling of ascendances, etc etc. I get that there have been plenty of sequel flops over the years - sequels done the traditional way. You know what the advantage of those is? You don't have to buy them. And the company doesn't delete your first installment in order to boost the sequel's numbers. OW2 might be the worst sequel ever made. |
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" This is what we used to call a correlative reach. Making an argument of supposition based entirely on anecdotal "data", with absolutely ZERO breakdown nor access to that data. And a heaping helping of bias against reading that data point in any other equally reasonable way. Lots of D4 buyers in that data point are very reasonably concluded to be grownups with jobs who niether love or even know who Billy Elish is nor (unless there in KFC's 60 year old + demographic) big fans of greasy chicken. But you're going to ignore/downplay any other (of many) correlations in favor of painting them as tik tok influencer fans? One anecdote is worth another: I am a life long gamer who's played almost every major genre defining or "classic" game ever made, from Adventure to X-com, Akalabeth to Zelda (about half of them anyway my Kids are playing TotK so I feel like that counts). I only just barely finished the D4 Campaign myself probably it was AFTER they talked about that so I'm included... D4 is a slog with ZERO sense of progression that just about begs me to uninstall it if I play it for more than a couple hours. And now I'm already bored. and playing POE again. There's also precious little to do anyway... at least if you're used to POE. So why would anyone be in a rush? Only the most sweaty gamers would bother, and even then only the subset that has delusions of racing grandure. Its also just not a great game, lots of people NEVER finish games that are 6 out of 10 games. Me included. There's a fuck ton of reasons for that data point, and IMO the LEAST of them are going to be "ARPG's and Billy Elish have lots of cross over audience" " This is a strawman, a really poor one that clearly shows you didn't bother to read what I wrote, or are intentionally arguing in bad faith. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
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" this is all just gate keeping I feel. Everyone has their own idea and the actual line is fuzzy and almost never defined the same by any two people. Its not a sequel unless its a new engine POE2 has a new engine, new animation system, many new mechanics, art assests, and a full size campaign that appearently has multiple branching pathways through it. Its not a sequel unless is innovates and does new stuff. New combat system, appears to have both cooldown and builder spender stuff as well as some spamable skills there appears to be multiple ways to move/dash/teleport and "engage/disengage" systems, ammo, meta supports. Skills are linked instead of putting links on armor allowing more supported skills, and more flexible gearing much more like a "skill tree" not innovative ofc but definitely right up POE's unapologetic passive tree double down GIGACHAD'ness... OWNING the games depth and being unafraid of compexity are why I love playing this game. New weapons that have intrinsic differences to help set them apart... Animation system is said to be the "savour" of melee, allowing them to redesign melee to be both more competative and less klunky to use. I mean IMO POE2 as billed is literally going to be both a sequal in the strictest sense, but also an HD "reboot" of POE1 at the same time. And you guys are here squabling over werher its worthy of the title? I'm not making any statement about how well they pull it off, or any prediction at all but I am willing to say it's most certainly worthy of being called a sequel judging from what we know of it unless it falls short in some other way we don't yet know about. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
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" It's clear you dont know what you are talking about. (Or at least completely mistaken / mislead) There is no new engine for the 4.0 expansion, its tweaks and upgrades to their existing in-house engine. And PoE1 is not getting an HD remaster. All the new assets, classes, animations, models, etc are in the new campaign and the shared endgame. In fact all the 19 new ascendancies are locked behind the new PoE2 campaign. You wont have access to them in PoE1 or Standard unless you start over. In the strictest sense of the word? PoE2 is an EXPANSION, that's the bottom line. Now if you want to discuss the size and scope of changes in said expansion fine, but its not it's not a standalone sequel, and it's shared with all the existing infrastructure of the current game. I honestly don't care what people call it, but its clear that expectations are all over the place because GGG has managed them poorly. I cannot recall this situation before with another IP where the developer rebrands an existing game, with a patch on the existing infrastructure, and then calls it a new game. Please do correct me if I'm wrong here though, I might be mistaken. "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln Last edited by DarthSki44#6905 on Jun 25, 2023, 1:10:06 AM
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" Given the staggering changes in Path of Exile "2" it's fair to call it sequel, especially with a whole new campaign, which is the very definition of a "sequel" in the literal sense. If you want a game that's less of a sequel, you don't have to search very far. Take Overwatch 2 for example. It's basically just re-branded Overwatch 1. Streaming Path of Exile on Twitch: Twitch.tv/ActionRPGs
“There are only two great tragedies in life: one is not getting what you want and the other is getting it.” ―Oscar Wilde In Memoriam – John C. Hemphill, Sr. (November 21, 1951 – October 10, 2024) |
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PoE 2 is going to be a direct continuation of the story started in PoE (1), with events taking place twenty years later and based directly on previous events (and possibly some characters, it may be inferred, such as Grigor and Innocence).
Sequel. =^[.]^= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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Feels like this is a bit of a splitting hairs contest, but either way... if it was a true sequel, then it would be possible to play the first game independent of the second. I don't think that is the plan here.
Take this with a pinch of salt since I've never played the game, but it seems to be more like a WoW expansion for example, where the product/game itself has changed and you can't go back to the original (unless we see POE Classic one day). Will be interesting to see what they do. I suspect we hope for way too much. I hope they radically rebalance the resources in the game, so combat will be more balanced and less one-shotty, and ofc that they do something about the downright dumb 10% xp penalty. But I don't really expect it. But combined those two things are the biggest issue with the game, and what frustrates people, especially newcomers, more than anything else. That discussion has been had for 10 years probably, and one might hope GGG has listened, at least a little bit. And take it into consideration, especially if they want to get some new blood to the game. It's not exactly a beginner-friendly design, and I'm talking about the whole setup, UI, lack of info in that, and they could learn a thing or three from Diablo 4. Or any of the other games out there with better UI+UX. |
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