Tempest Shield

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Supp0rtguy wrote:
You say its not an aura and after saying that you compare it with auras :-)

Yes, to show that they are actually different mechanics.

Heavy Strike costs Mana, and so does Fire Trap. Clearly, Fire Trap should scale with your weapon and explode three times with Multistrike. After all, they have the same resource mechanic!
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Supp0rtguy wrote:
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Vipermagi wrote:
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Supp0rtguy wrote:
Compared to all other auras (which buff teammates too) this skill is a joke.

Well, Tempest Shield isn't an Aura in the first place, so comparing it to actual Auras is a little silly now isn't it.
TS is a Buff that reserves Mana (Arctic Armour does the same, but reserves zero Mana). Auras are AoEs that reserve Mana and apply a Buff to all applicable targets within range. They are entirely different mechanics.

25% isn't a large investment. People run 40% and Clarity as well, which are a fair cut above 25%. It doesn't become expensive until you start linking stuff to it, but once you start linking Supports it also becomes a whole lot more impressive (if you pick a good Support anyways).


You say its not an aura and after saying that you compare it with auras :-)

Thats exactly the point: There are 2 mechanics in the game that reserve mana. Auras and tempest shield. So there is a point from which you can compare TS with auras. From that point on you could say that tempest shield sucks compared to all auras. Linking it makes is viable for damage/utility purposes but then mana reservation becomes just to huge due to the multiplicator.

There is no need to link auras and no one would ever link an %reservation aura to make it viable but you have to do it with tempest shield. And thats the point why it sucks at the moment. A relativly low flat amount of mana reservation would fix that issue and would make it a good choise for melee chars.c




I agree with this. I think using TS costs much more than the ability is actually putting out. My LS Marauder focuses on block a good amount and if it weren't for the graphic on my character when it's activated, I would never notice a difference playing with or without it. 4% Block Chance and a small amount of damage for a forth of my mana pool seems like a lot to me. Maybe adding some increase defense from shield or more block chance would make it seem more rewarding. In the end, I think this skill needs to do a littttttttttle more.
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I agree with this. I think using TS costs much more than the ability is actually putting out. My LS Marauder focuses on block a good amount and if it weren't for the graphic on my character when it's activated, I would never notice a difference playing with or without it. 4% Block Chance and a small amount of damage for a forth of my mana pool seems like a lot to me. Maybe adding some increase defense from shield or more block chance would make it seem more rewarding. In the end, I think this skill needs to do a littttttttttle more.
I think you haven't really tried dedicating to it.

75% block chance with a high damage, Life Leech supported 6L Tempest Shield is borderline godmode. Who cares if your mana globe is gone?
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB on Jul 11, 2013, 5:58:23 AM
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ScrotieMcB wrote:
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I agree with this. I think using TS costs much more than the ability is actually putting out. My LS Marauder focuses on block a good amount and if it weren't for the graphic on my character when it's activated, I would never notice a difference playing with or without it. 4% Block Chance and a small amount of damage for a forth of my mana pool seems like a lot to me. Maybe adding some increase defense from shield or more block chance would make it seem more rewarding. In the end, I think this skill needs to do a littttttttttle more.
I think you haven't really tried dedicating to it.

75% block chance with a high damage, Life Leech supported 6L Tempest Shield is borderline godmode. Who cares if your mana globe is gone?


I see your point, but I see this skill more used as a support, or buff skill, not a main attack. Maybe an entire character built around it would be fantastic, but that leaves the skill lackluster in any other circumstance. Unlike other buffs in the game, you would need to focus VERY heavily on this skill for it to be worth it.

I really do see how buffing this skill could lead to it being a little overpowered, but at the same time, I don't think it's perfect where it is. Maybe I'm wrong, and maybe I've been missing out on some of it's potential, but that's just my opinion at the moment.
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I see your point, but I see this skill more used as a support, or buff skill, not a main attack. Maybe an entire character built around it would be fantastic, but that leaves the skill lackluster in any other circumstance. Unlike other buffs in the game, you would need to focus VERY heavily on this skill for it to be worth it.

Arctic Armour will just kill your Mana if you don't build for it, and if you have the Blood Magic keystone you can't even use it at all.
Blood Rage with zero Life Regen and low Chaos Resist hurts like hell and the gains wouldn't be worthwhile.
Immortal Call sucks without at least a couple extra Endurance Charges and Increased Duration (and considering that is almost everything you can do with it...).
Righteous Fire requires some serious investment; more than any other skill probably.
Molten Shell kinda works I guess? I've never used it outside tank-builds so what do I know.
Phase Run worked with anything and that's why it's not available anymore.

Tempest Shield isn't very out of the ordinary. It can do a thing if you don't specialise in it, but it only really makes a difference if you work for it. Some people find the difference to be too small even after high investment.
Last edited by Vipermagi on Jul 11, 2013, 10:09:38 PM
The low-commitment version is Tempest Shield + Knockback + Blind + Chance to Flee (all supports do not increase mana reservation), and is still awesome. Not to mention the only good use for Chance to Flee, ever.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Currently have 70% Block chance with my Multistrike Shield Charge templar.
Shield Charge dealing purely physical damage and have 8% total LL. I Have no Mana Leech on any of my offensive skills.

I order to keep my mana pool alive I run Tempest Shield Linked with Mana Leech (no MCM) Iron Will, Culling Strike. It reserves 27% mana and deals ~400 lightning damage a hit, this gives me 16 mana for every block which is more than sufficient as a melee char.

It's a very easy skill to build for, I just use it as a mana generator and boss killer, but if you were to put your head down and make an entire passive tree for this skill it would be pretty damn good.
IGN Suojata
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CNKalmah wrote:
It's a very easy skill to build for, I just use it as a mana generator and boss killer, but if you were to put your head down and make an entire passive tree for this skill it would be pretty damn good.
As I'm currently working on.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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ScrotieMcB wrote:
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CNKalmah wrote:
It's a very easy skill to build for, I just use it as a mana generator and boss killer, but if you were to put your head down and make an entire passive tree for this skill it would be pretty damn good.
As I'm currently working on.


Me2 :-)
this is my "using-TS-as-a-nice-sideskill-Setup":



it really works great and i am planning to reach for static blows (shock-chance) which would complete it.

so: you dont have to fully commit to it, TS works as a sidekick as well.

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