XP penalty and likely 1 portal is NOT going anywhere
There was nothing wrong with the 6 portal 10% penalty from PoE1. I get they want to make boss fights more challenging, but that doesn't need to apply to random one shots in a map. It causes me to lose the entire map, for which I invested my time and currency into by juicing with towers, etc. Basically, if I wanted to waste my own time and effort by dying to some crazy combination of modifiers on a rare, I'd be playing Hardcore league. Resetting the boss and losing one portal and experience is enough of a penalty for maps, and it's consistent with the campaign design.
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" Gameplay? One is over in a week or two The other can last several months One I can play whatever build I want The other I am restricted to what I find One can farm mechanics unlimited times The other I am restricted to what I find Metas are different Relevant content is different Gear importance is different You like being wrong or something? Cause now you’re wrong on gameplay as well. This some sort of self int reverse psychology strategy? Edit: no it’s not x3 Last edited by Poe2WarriorMan#6401 on Jan 21, 2025, 12:21:17 PM
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" This has nothing to do with elitism. People like you just use this term to muddy the water. Capped res is the absolute minimum the game is balanced around. Do you really mean 6k EHP? So 6k already including the 2300 mana? As you listed you have no additional avoidance or mitigation. Physical damage is a big threat. So mitigation like with cloak of flame 40% physical damage taken as fire could help (30% actual physical mitigation). Other classes like Which with Infernalist have it easier with 20% damage to hound and 20% physical taken as chaos. But there are options for Sorcs as well. The reason why I am convinced that most deaths are a choice is because there are not that many unfair one shots left in the game. Most one shots are telegraphed and can be avoided, as they should be. If you die to regular rare monsters you have chosen a difficulty that is too high for the current state of you character. And don't try to twist this. This is not elitist. This is just the regular character progression of the game. Choosing the wrong difficulty is the mistake 90% of the players complaining about penalties make. Players choose their atlas passives, choose their waystone tier, the waystone affixes and the additional map content. All of these determine map difficulty. If I take all increased affix nodes on the atlas passive tree, run t16 waystones with reduced maximum player resistances and enemies have extra damage as fire/cold/lightning, dying is the logical expected outcome. In some situations the player needs to reduce the difficulty. But most players refuse to, due to greed. And then come whining to the forum because the game is mean. Even though they choose the difficulty. Last edited by Avaricta#4758 on Jan 21, 2025, 12:25:52 PM
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" Diminishing ability to trade does not alter the ability to play the game. Restricting what you can find doesn't restrict the ability to find it. Just increases the grind, which is what you guys want. Restricting what you can find still doesn't restrict the ability to find it, which is still what you guys want. You can still farm the meta items, it just increases the grind, which is what you guys want. You like mental gymnastics or something? Cause you've just made my point. |
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My wallets going nowhere in that case. Simple.
PoE 1 is the best. PoE 2 is something.
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" So as expected, you answer "I'm never wrong" even though it's five persons telling you that you are wrong. Problem found. Case dismissed. |
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my xp quit going up and i stopped playing. the loss of motivation to play is too much when im not getting anything for my time. especially with such terrible loot. all i get for time invested it carpel tunnel from clicking 27+ skill button rotations for white mobs
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XP penalty is not gonna go, because there are a lot of hardcore grinders who enjoy PoE and there won't be any chase goal for them if level 100 is too easy
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" Will you copy this reply into every post on this forum? |
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" It's already just farm maps to get maps though... the xp loss has 0 effect on this gameplay loop. It's only purpose is to frustrate and annoy people Even dark souls games arnt this abusively punishing |
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