How is this a looter ARPG when you NEVER LOOT ANYTHING!?!?!?!?
Try stardew valley
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" They already do own 100% of GGG. Where have you been, under a rock? Last edited by ExsiliumUltra#5541 on Jan 2, 2025, 8:28:11 PM
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" Nope, I just pick up and use my drops. "Others" do not. Before getting lucky with 30+ divine craft, I got lucky with 8 divines weapon craft. And before that I "got lucky" with ~15 other weapon crafts selling for 1-5 divines. Game is literally designed in a way that if you actually pick up what drops and use it, instead of leaving it on the ground and complaining that nothing drops on forums, you inevitably end up with items allowing you beat the game without any trade. And if you're not picking up most of your loot, because that's what you did in another game and you refuse to change your ways, then I have no doubt that even beating a campaign will remain something you'll keep daring!!! people to do. |
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They need to implement a batter SSF mode like Last Epoch
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" That's the problem mate. It's an ARPG. People want the loot that drops to be good. That's kind of the entire reason some people play. Like, almost every other ARPG gets this right. Kill boss, boss explodes. Loot rains down. Dopamine spikes. And then there's PoE. Here's some orbs, so that you can loot a white off the ground in a map, and then spend 20 minutes spamming orbs on it. See the difference? Please tell me, you can see the difference. This is literally ARPG 101. Loot needs to be good or the game feels BAD to play for like 80% of the people that load it up. It is the SOLE reason some people play. This isn't about 'refusing to change your ways'. It's the main reason people buy ARPG's. Explode enemies, enemies explode in loot. Look through the loot, find upgrade. Dopamine spike. GG. The crafting system in PoE completely circumvents this. Last edited by Akedomo#3573 on Jan 2, 2025, 10:12:12 PM
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The easy mode of this game is the best job simulator out there. You farm currency and buy the stuff you need. How is that not fun, I don't get it?
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" Yes, SSF is useless in this game, it's a game made for RMT, there should not even be a SSF mode. If you play SSF, you're a free-loader. The good news is that Tencent already fully owns GGG and I'm sure sooner or later they'll finally add a RM auction house in the game, too much friction and lost revenue to force people to use third party web-based RM gear/currency providers. |
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" That's absurdly wrong, that's how crafting was in POE1 and in POE2 it's completely, fundamentally different. Everything else is technically correct, except that mental closet you caged yourself into by convincing yourself that item must be colored to get you excited. And it maybe was true in POE1 since scouring orbs made white items pretty much useless. In POE2 you can argue that white item drop of the base you looking for may be actually more valuable than yellow one. And I have no trouble getting excited about white items when I see the exact base I'm hunting for, especially when it's a boss drop and it can be rolled into mirror-tier item. That's exactly how you describe - see proper white item, get excited that it might be another 30+ divines upgrade, cross my fingers and check if it is. Just instead of using identifying scroll on yellow item, you use some orb/orbs on white item to reveal if it's an upgrade. You can pretend that orbs just "identify" hidden stats on the item, if it helps you break out of that mental block. I'm pretty sure that if you start engaging with the systems as they're actually intended, it wouldn't take you long to start getting excited about white item drops and you'll see abundance of loot game actually has. Last edited by AlyMirage#0497 on Jan 2, 2025, 11:21:55 PM
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" How exactly? Crafting is basically a multi-step identification anyway. Except it actually isn't, the item is just white, and it's difficult to feel excited about it when i'm out of orbs. It's white, and it's probably gonna end up just blue. And if i wanted to do crafting, i'd play a survival game. In an ARPG, i want to loot. Last edited by LaiTash#6276 on Jan 2, 2025, 11:30:50 PM
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" Because of essences. " Exactly! So I unironically don't understand why yellow is considered SO much better. " You're never out of blue orbs in this game. If you are, then just slightly adjust your looting, be a bit more picky with what you transmuting. Or buy them, they were like 150 for 1 exalt at some point, but now price is actually going up, since, I assume, people are catching on on how game is meant to be played. " Blue item can literally cost tens if not hundreds divines, for like 1/50 of an exalt investment. " Well, then it's strange that you picked POE, since it's literally its distinctive feature, the one that some other major ARPG trying to incorporate in their game loop after its success. Anyway, I enjoy it and there are a lot of other ARPG to chose from which doesn't have it. Last edited by AlyMirage#0497 on Jan 2, 2025, 11:53:07 PM
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