From what we've seen so far, do you feel you're going to stay with PoE1 or move to PoE2?
After breaking through into PoE2 Act 3, I'm already underwhelmed. I doubt I'll even play through a second time after they finish the campaign...
The game has doesn't have any fundamental flaws that are irreconcilable or unable to be fixed by simply rolling in PoE1 systems; but the current play doesn't mesh with my love for PoE1. I just wanted PoE1 with a glow up. Is that so wrong? Ruthless 2.0 is not what I wanted, or expected. It's not fun at all, it's just a slog to play, and utter tedium. Life is way too short to play bad games. |
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" Thats exactly how I feel too. Choosing a skill in PoE1 began to be more about playing what looks cool on the screen, but essecially most felt the same. In PoE2 it feels more about not just creating interesting skill-mechanics but actually playing these mechanics instead of it happening in the background while you press the same 1 or two buttons all the time. |
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Poe 1 all the way if it had a fresh league rn id be on it alrdy.
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I think I'll stay on POE for now as I find it more enjoyable. No stress.
Maybe I'll try POE 2 again after a month or so if I get news there have been a lot of changes done. Or maybe when POE 3 comes out after 10 years. Please stop trashing those who can't enjoy POE 2 right now as much as you do. Boohoo to us but we'll live. Live and let live y'all. Last edited by PathSoph#6723 on Dec 9, 2024, 5:45:31 AM
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Will absolutely stay in POE2, devs definitely move into the right direction.
Every other arpgs, even poe1, are basically stat sticks with 1 button gameplay, which is boring and super outdated. Poe2 is the only one that finally bring deeper, varied, visceral combat, without losing that vertical rpg progression, that is why the boss fights are amazing, and its not 10 secs mindless bashing. With the deeper combat, now enemy types become more obvious, threats need to be approached differently. Previously no one cares about the difference between a skeleton and a demon, they are both the same, same attack pattern, obliterated in 1 sec. Poe2 will need a bit of balancing and fine tuning here and there, but it is obviously the superior version that is unavailable elsewhere in the market. If you want to just zoom zoom, just pick every other arpg. |
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After years of hoping that GGG will change something about PoE1 to bring back some of the old gameplay they simply made a new game for us - yay!
This is absolutely way better than PoE1 for me, but I can tell that for many people it may be too much. It is way harder, complex and strategic game than the current state of the first. First is fun God-simulator power fantasy and that is fine. But lets not pretend it is a hard game - it is not. It is complex (as-in it has many systems), but at the core of it is just stacking the same things on every character and seeing big numbers go. My problem is with people trying to make PoE2 into PoE1 already, as-if both games cannot co-exist. You have your game - let us have ours, please. Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge. | |
I'll definitely be sticking with 2. The game is way more interactive and nuanced than most other ARPG titles. Combat is fair when you learn it (don't dodge 24/7, stutter step, etc). It reminds me of rogue-likes, which is a genre I adore. Learn how mobs act, adjust, win. Same for bosses.
PoE1 was a very stat-heavy game. Gear up > one shot screens. Ignore half or more mechanics because you planned your build well enough (and optionally played the economy). Win faster by planning better. PoE2 is a very execution heavy game. Learn enemy patterns > clear in blue gear without spending ages farming. Practice knowing where and how to move and attack. Win faster by executing better. Very different approaches. I've been in the market for something a bit more engaging, so PoE2 scratches that itch for me. "Life is weighted dice. You have some control over the outcome, but you'll never win if you don't roll." Last edited by Frosthaven83#0131 on Dec 9, 2024, 7:02:28 AM
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In its current state with the difficulty and droprate I am not staying but I am also not going back to poe1 I am waiting for Titan Quest 2. PoE2 feels too much of a souls-like game to me which genre I don't enjoy playing, whatever this is it's not an arpg anymore.
Last edited by Afura#6483 on Dec 9, 2024, 7:32:26 AM
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Nope. It's way too hard. There is no loot. I'm level 14, and using the same weapon since level 2. The traders don't have anything to buy, and everything cost too much.
And boss are bullet sponges. Dodge-dodge-dodge-dodge then fire 1 time, then dodge ad infinitum for 10 minutes. White monsters are mobing and rushing me. So I have to kite them for 5 minutes. I really hope there will be some major tuning. But if it stays like that, I will play something else. It's way too boring right now. Last edited by MadPharmacist#6843 on Dec 9, 2024, 7:44:06 AM
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I was super hyped for POE2 and spend about 17h until Saturday, but I won't continue for the foreseeable time.
I have now played through the Campaign on Normal and about half of Act 1 Cruel. The first time encountering bosses was great, I was on the edge of my seat all the time. Died a couple of times to a few bosses, learned what killed me, then killed the boss. The second time, every boss already feels like a chore, where I have to be somewhat focussed, but ultimately, I'm doing the same thing for 5-10 minutes. I can handle them, I don't die, but it just feels like it stops me from getting anywhere for 5-10 minutes. This combined with the absence of rewards most of the time, is a real downer to me. Playing a summoner of course doesn't help in this regard, as I can really just run in circles without having to do anything, although curses and flame walls speed things up by a minute or so. I really dread getting to maps to encounter the known bosses again and again. I love crafting and trading in POE1, but without meaningful drops I won't be doing that in POE2. from level 25 to 45 I basically didn't switch my gear (I think one ring got upgraded) because I neither had enough bases, nor orbs, nor ready-to-use drops. My character gets better through level-ups only and does so at about the same pace the mobs get better, so I don't really feel it. Ruthless-of-Exile 2 isn't for me. |
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