what the fuck is cyberpunk
" see and this is what people need to start realizing. and sadly, everything is marketing. don't fall for it. or do, it doesn't matter, its your choice. its alllllll marketing. from clever wording to straight up lies that cannot be tested/verified by you to say otherwise...its all marketing. for everything. |
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Free mystery box when you spend points that are not free.
I have a pretty good sense of humor. I'm not German.
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" This cynical little jaunt out of the grazing pasture sure would have a lot more bite without all those supporter badges for a game owned by a soulless Chinese megacorp, but eh, I'm sure you feel like you get your money's worth. ^_^ " TL;DR quality over quantity. (Probably a wasted sentiment in a community full of Path of Exile players, but eh. Also, sorry -- couldn't resist using an ironic TL;DR. I actually did read it. Promise.) https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable. Huh. My mace dude is now an actual cultist of Chayula. That's kinda wild. Last edited by Foreverhappychan#4626 on Dec 16, 2020, 1:36:36 AM
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I still struggle to understand why citizen NPC behavior is so important. Are we there to watch them or to play?
But then again, I never understood the need to build "player homes" (hideouts here) or to have "realistic needs". We are here to play, not to live. |
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" Indeed. NPCs just need to okayish so they dont stick out with their cringy-ness. Problem is. If there are too many of them, then their bad AI will stick out. Best example with CP2077 when you run in dozens of them like in a lively tourist city. In this case it looks very cringy when you see mutiple clones,with pepega animations, walk by. Best would be ,if they cant fix the AI, to cut the NPC count in half or even more to make them less annoying. Masterpiece of 3.16 lore "A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks Last edited by gandhar0#5532 on Dec 16, 2020, 4:09:30 AM
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Naaah, I love it. It is a new experience for me to have this many people around. In Witcher 3 we only had this many in a single city. If they can improve their AI - fine, if they can't - it doesn't bother me.
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" Yes, it is "otherwise." Because of the medium, they can get away with a lot more "dishonest" marketing. All they have to do is rely on "looks like" and they can say just about anything. Game marketing is generally based from the reference point of the "experience." That "experience" is usually implied from the best possible case point-of-view. There are few physical properties touted for any of these sorts of games. They don't "market" how big it is, how many slaved-game slots there are, etc, though they may market certain in-game features like multiple races/classes, weapons, general gameplay and the like. "These NPCs behave just like "real people" and have jobs and homes and relationships that make them "come to life!" <- Hype "NPCs have a regimen based on time of day and react to each other based on the variables of sex, cultural class they have been assigned, and whether or not they're hungry. They are assigned to move from their home-spawn location to their assigned workshops based on time of day." <-- Truth Since its all purely experiential, there's no real-life reference needed or required. Further, there's no possibility of enforcing "false advertisement" laws in most cases. So, yes, it is a different sort of marketing. It's nearly a "license to lie." :) How many games that actually sucked ended up marketing themselves as being "full of suck?" Even the auto-manufacturer Ford removed the "Pinto" from production after it was discovered it had a tendency to explode... Yet, "Spacebase DF-9" is still in Steam's inventory of saleable items. "Gnomoria" can still be bought even though the odds of playing a game all the way through without a catastrophic job-bug are next to nil. And, their sale pages still read like they're better than sex... So, yeah, youbetcha - It's "different." :) Nobody is going to be able to successfully sue a game developer for anything other than a product that does not "work." Even if it's buggy or crashes, as long as it works "most of the time" no marketing hype or description must be achieved in reality if it's based on experiential references and "gameplay" interpretations. "This is a fun game" is a non-actionable statement. "This is a cool gun" is not actionable. "This car will not explode" is actionable. :) |
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" This is awkward. You kinda agree with me without even realizing it. Not liking something doesn't mean you disagree though. |
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" say what? ya i've donated a bunch to this game. not because of who owns it etc, but because i love this game and i knew i'd be playing it for years upon years. also it wasn't a "soulless Chinese megacorp" then, not like that should matter. i bought things because i wanted to look badass. also if you care to notice i haven't purchased a pack in a very long time. im not even quite sure when the last one i bought was but its probably been over a year. anyway i've been very vocal about this cyberpunk garbage, essentially just telling people to wise up and hold companies accountable with your money. i feel the same way toward GGG. this isn't specifically why i haven't bought a pack in awhile, but people have all the right to withhold money from them if they don't like what they are doing/have done (like selling to Tencent). all the more power to you, as the consumer. the power is yours, by the way. but unfortunately gamers are addicts and don't give a shit about quality. they just want the next fix and will put up with anything and pay anything to get it. the way the whole CP thing went down, from years of hype, then refusing console reviewer copies, unable to have original footage in any review pre-release etc, to now it being an unplayable mess on old gen consoles and still a buggy crap show everywhere else, to apologizing and trying to gain back credibility by promising refunds which are REFUSED because cdpred forgot to mention (or cleverly left out of telling) that refunds are still subject to normal platform policies (dictated by Sony and the like) which is leading to people not getting refunds blah blah blah its a shit show i've been around this game for a very long time. since open beta. i haven't seen GGG go through any such controversy, and they're more open with their community than any other gaming company i've witnessed. not exactly a comparable thing but i get it, you're just a troll. i hope you feel accomplished that you got so many words out of me in a reply Last edited by xMustard#3403 on Dec 16, 2020, 2:41:11 PM
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Teehee. Gotcha.
https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
Huh. My mace dude is now an actual cultist of Chayula. That's kinda wild. |
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