what the fuck is cyberpunk
" I meant all those sales figures including any subsequent DLCs, yes. 30 million is a stretch goal, really. But they should easily clear 20 million+ once the game is polished and post-release content is out. That said, how much revenue those additional sales generate is an open question. Patient buyers also tend to be bargain hunters, and CDPR has a history of offering pretty great deals (you can regularly get their masterpiece Witcher 3, including its expansions, for just $15 on Steam - including now, btw). Last edited by Exile009#1139 on Dec 26, 2020, 1:21:40 AM
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With DLCs I can see it reaching Witcher 3 numbers (around 28 million). It'll take some time for sure though, maybe in 2022.
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" IMO, it's going to sell some additional "new" copies to players when it finally gets back on Sony's store. Not just due to those sales, but due to other console gamers seeing that it's now "clean." But, in order for it to get even a 50% increase in sales, it'd have to include some other phenomenal sort of iteration of "new content." Some in-your-face kind of DLC that moves the game to "Cyberpunk 2077 1.5" status or something like that might push the numbers a bit. There is no doubt that CDPRojekt Red intends or at least intended for Cyberpunk 2077 to have some sort of complimentary monetization scheme. What that is supposed to be... I don't know. ANY attempt at adding some kind of additional "online store purchases" to the current game would be met with... Well, "outrage" is a very weak word in terms of what the consoler's reception would be. It's all a pretty fascinating thing that's going on with this game. It's another "hype killer" release of what was touted as the bestest thing since water. Yet, it seems that if a game literally throws poo in your face when you press the game's "Play" button, it will make money... Oodles of money. All one has to do is put enough money up-front in terms of marketing and hype and... press the "print money" button. And, gamers don't hold anyone responsible for anything longer than a couple of months... They buy a game, the game sux, they rant a bit and then forget about the money they lost. If they bought a pair of shoes and they didn't fit and they had no chance to try them on beforehand, wouldn't they try to return them? |
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