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Because GGG obviously want to encourage social interactions :)
Here is the social interaction: "Ty gl" .. thats all.
An Auction House would be so great.
No Alt+Tab all the time.. playing in Fullscreen.. no slow trading websites.
And .. you can finally play the game and don´t waste time with writing to 30 people cause no one is answering cause they are playing the game
My previous comment was obviously Ironic.
Hf :)
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Posted byHeli0nixon Jan 8, 2020, 3:45:01 PM
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I do trade and I'm not hating the improvements "in general (yet I don't get the intent of using general to describe this matter)" at all but asking their purpose.
Specific problems solved by suggested improvements in this thread
- Numerous messages to complete trades, particularly as league ages
I pay enough to buy single items. If I need tons, I expect higher limitations/competitions.
- AFK people not responding
Good for them.
- "Scams" using the word loosely inherent in current trade windows
If I expect high, I expect high chance to be scammed.
Edit: I do understand the point. I'm trying to make a clear market standard and share. I expect code-wizards to write it down on the scripts. Still it doesn't prevent its own bug-hole though. It should work at some limited degree/area at least. (and we got some already though it's failing for some eyes.)
- Limited items particularly late in the league
If I can expect this happening, I prepare beforehand. It's kind of important behavior for me to manage my gaming experience to suit to my preference.
- Alt tabbing from gameplay to search, breaking immersion
Trading breaks my immersion but I respect other's. I do try to serve the market as a good trader to keep the market standard. If I found my standard has no sense, I simply serve to my own goodies and share the outcome.
- More time trading for a map than it takes to play it
It's highly relating to game balance/design and personal preference. no comment for reasons at current state.
- Intentionally bad (or if you prefer, frustrating instead of bad) game design to fix other bad game design (I mean, if you know you need trade, why did you not design the game to handle trade in the first place. Now trade is annoying because you designed the whole thing poorly from the ground up? Stupid reasoning.)
I don't understand the point to make a bad list to find/create a good game from the ground up. /offtopic I intentionally avoid this behavior to avoid anxiety neurosis for myself and others. Long story for short, I've learned to ask help when I have issue to understand others.
Stop Bombing
/Flu_prevention_mode ON
Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj
MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru Last edited by finisterre on Jan 8, 2020, 5:26:26 PM
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Posted byfinisterreon Jan 8, 2020, 4:19:28 PM
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I don't really get the baseline of this topic. You want to run idling game (bot ware) behind PoE and share the outcome to have better result among the other ?
Is there any practical way to limit the frequency of trading activity in automated transaction on a "free to create account" game ?
Well, outside the fact that bots already control the market right now without an AH, there are actually plenty of ways where an AH actually reduces bots impacts, just out of my mind:
1- Limit the amount of trades per minute/hour/day/numbers and require a premium stash for automatic transactions (this way even if they create millions of accounts they will still have to at least pay GGG for the premium stash),also 3.;
2- Require some playing element for each trade (map bosses drops a untradable currency that is required to make the trades);
3- GGG uses the information that an ingame AH can easily provide to quickly identify and ban outliers(bots), this will limit the bot speed to a human speed, so they will do little to no harm whatsoever to the economy;
And many more alternatives can indubitably be thought with a little of brain stimulation.
Console version does the bolded already. You can only sell items that are in premium tabs which cuts down on the clutter. You can only send trade requests to the same person once every two minutes or so — even in the case of multiple items from the same person. There’s also other measures in place such as accepting a high number of trades after being idle will log you out.
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Posted bypurely_sinfulon Jan 8, 2020, 4:39:21 PM
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If I can expect this happening, I prepare beforehand.
Yes, people deal with the problem in different ways, which doesn't address that the problem has no particular reason to exist other than the devs are too stubborn to address trade and too scarred by Diablo III.
If you had to press 5 buttons to perform one skill because Chris thought that was better gameplay, you would have work arounds and solutions but it doesnt change the fact there is no reason for that to exist. (looking at you, flasks)
And you'd have people on the forums defending it as involved gameplay and pointing at the 5 button manifesto like that explains anything.
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Posted bytrixxaron Jan 8, 2020, 4:48:56 PM
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This game thrives on want. You want stuff. Imagine if you could have it. Where would the fun be?
Sorry Shags, but this is hands down the dumbest "reason" I've ever seen. For anything.
You think that I can't buy shit now? You think that if I want something, I can't just pop on any one of those shitty third-party sites and buy whatever I want?
This reason is beyond stupid, it's intentionally misleading.
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Posted byKurnison Jan 8, 2020, 6:57:06 PM
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Why are we here talking about an AH then? You're all set. For that matter, why the hell are you even playing the game if you can just buy stuff of a 3rd party site?
You and I aren't operating from the same perspective at all. We play for different reasons. Doesn't make either of us dumb.
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Posted byShagsbeardon Jan 8, 2020, 7:38:29 PM
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So many posts defy basic logic, who needs logic when there is conviction.
The only thing i can say at this point is thanks god it is GGG who is developing this game and not some of the people in this thread.
@Unquietheart
I truly admire your attempts clearly explain reality. Too bad it does not matter to people you talking to.
Last edited by Deathfairy on Jan 8, 2020, 10:24:26 PM
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Posted byDeathfairyon Jan 8, 2020, 10:22:21 PM
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So many posts defy basic logic, who needs logic when there is conviction.
The only thing i can say at this point is thanks god it is GGG who is developing this game and not some of the people in this thread.
@Unquietheart
I truly admire your attempts clearly explain reality. Too bad it does not matter to people you talking to.
He's not explaining reality, he's explaining his biased perception of it. The reality that we know of vis a vis this trade situation, is there is no AH and trade is intentionally clunky, and yet the game is designed (according to Chris Wilson) to pander to players who trade. SSF player input is irrelevant to the subject of trade design because the game wasn't designed with SSF in mind. As to my own biased perception, Chris is making it harder than it should be based on his stated design visions. If you design the game to encourage trading (and at least 80% of gear upgrades in non-SSF endgame players inventories come from trading) and also fundamentally rely on trading to play endgame content, then trade should be easy but not too easy. The problem is finding that balance, and frankly, the balance we have ISN'T the balance so he should try again.
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Posted byjtggm1985on Jan 8, 2020, 11:54:11 PM
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All you need to know is here:
https://www.pathofexile.com/forum/view-thread/2025870
That thread is basically 66 pages of Chris being proven wrong. But still GGG wont listen.
Ascension tied to Lab is the worst thing GGG has done...apart from GGG's philosophy on Trading. Oh and Gambling Loot boxes. And selling out to tencent.
I used to love GGG. I supported to ensure GGG remained independent, now I just wish I could get my money back. -_-
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Posted byChameleonon Jan 9, 2020, 1:12:14 AM
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Chris is making it harder than it should be based on his stated design visions.
You have no idea what you're talking about.
His visions? He never intended for trade to be as easy as it is now. Their idea was forum trading. What we have now, is a compromise. And yes, PoE is designed with trading in mind - but for one main reason: To give items value. Is it designed to buy everything you want all the time? Hardly. Yet, people will call everything "bad" the moment they're unable to get what they want, when they want it.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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Posted byPhrazzon Jan 9, 2020, 1:56:50 AM
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