The Third Edict: What We're Working On
" Why? This is not fun. Why not add a hidden buff to beasts so it appears randomly |
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still didnt fix ritual immortal monsters? seriously...
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The blurr effect on every encounter is horrible
Ritual, Abyss, delirium, grenade smoke. Everytime I move the whole screen gets blurry. If I move without doing any mechanic, the screen is normal. Please GGG fix |
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Performance fix when?
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My game lags when there's a lot of abyss mobs spawn my game goes from 60 to 2 fps very quick
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Could we get some Console specific Patch notes please as well be great to see what improvements and changes is happening with Console thank you
Last edited by WarhawkOfficial#9280 on Sep 4, 2025, 1:22:55 AM
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Rituals sometimes spawn mobs that are un targetable and cannot be killed.
Also rituals sometimes when all mobs are killed the ritual is not ending. (not letting me out of the circle), need to relog... losing portals. |
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3 things:
1: crashes + freezing happening a lot still. 2: the trials are still pretty terrible and unfun, I'm still waiting for them to be changed at least in the campaign at some point because they're just not a good time. (lab is infinitely better guys, seriously) 3: multiplayer. why can I not respawn at checkpoint in multiplayer and am instead required to lay on the ground and wait for a friend? what is the point of this? it's just unfun and it's only relevant in the campaign anyway so just like... GET RID OF IT. let people respawn as they please in campaign man. you can have the monsters just NOT respawn because the other player is alive and let their friend(s) who die come back. just have it disabled in boss fights. I've mentioned this since day 1 and here we still are, and YES it's a big deal because it's a multiplayer onboarding experience that sucks rocks. Fix it, thanks. |
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Blood Mage ascendancy ,, gore spike '' didn't work !!! feedback*
Hi. I like gamba :)
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Non-rant: This version of abyss is one of the best leagues you guys have made, poe1 included. Simple in map combat, doesn't take so much time that most of your map is spent doing it, fun fishing for league specific loot, really fun new crafting tools.
Rant: Performance still bad, balance still bad, campaign still takes 2x longer than it should, but hey at least that prison zone in act 4 is kinda neat right guys? I get that you REALLY want us to reroll deadeye so you are nerfing builds near the top mid-league, but I'm just gonna log out instead because the campaign is not fun enough for me to do twice in a month. Man I've supported this game for 10 years and think I've only ever complained one other time. I gotta put my foot down and say mid-league nerfs, even bug fixes that are nerfs, are absolute shit. I miss the days when that was actually a red line for you guys but you seem more than willing to cross it over and over. Just compile all the data, figure out what to nerf and do it all at once next patch. Then the nerfs are even exciting because it means time for theory crafting and meta change ups, which most poe vets love. When you just do them in the middle of the league it feels actually gross. If you really want to do mid-league balance, do buffs. That is an indirect nerf to strong builds AND it doesn't piss people off. Last edited by VictorySmoke#2232 on Sep 4, 2025, 1:49:57 AM
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