The Third Edict: What We're Working On

Fun league. zero crashes all weekend. Last league my PC was hard freezing every hour or two. Now, zero. I knew my PC wasn't a potato. :p

My only gripe is lack of drops / desirable runes. The +stat runes have diluted the pool so much it's hard to find the phy ones for instance.

My resists have NEVER been so bad and im in mapping.
More than a little disgruntled given GGG's policy with no mid league nerfs that they are going to nerf the huge QOL from the speed aura on the bug specter from the Vastiri interlude act. This is a huge nerf to the movement speed and damage of minion builds that you are just doing mid league in spite of your policy not nerfing builds mid league.
Removed the motion blur effect played when Abyssal Pits closed.


What about the screen shake? Please respect my setting on having no screen shake on.
What about dx12 crashing over and over randomly when reaching x amount of vram used?
What about burning ground and other various of ground effects causing massive amount of fps drop like 50-60%?

Are you even awake yet?
FIX MAP DEVICES BUG, I PAID $90 USD JUST FOR THE MAP DEVICE. IT SOUNDS LIKE A SCAMM, HOW CAN I GET A FULL REFUND ON CONSOLE ???
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The Soul Siphoner monster modifier has been reworked. The inner ring now reduces damage dealt, and the outer ring reduces Skill Speed for each time you use a Skill while standing in it. Both rings deal Physical Damage over Time (previously both rings prevented Mana recovery, drained Mana and dealt Lightning Damage over time).


Y'all are SO hellbent on these mods, huh? These kinds of mods DO NOT BELONG IN THE GAME. Monsters deal WAY more damage than in POE1, so there is NO REASON to port that mod over into POE2, as well as "extra X damage" or "Soul Eater" or "Hasted". That's just some off the top of my head that NEED TO GO.

We also need balance and performance changes! Get hot!
Nerfing minions but not deadeye. I will be quitting the game if you dont nerf deadeye also, which was still outperforming these spectres! They must’ve let blizzard handle class balance.
Last edited by Jbwingfield1#8416 on Sep 3, 2025, 9:08:24 AM
Really, not even acknowledging the gamebreaking 'Activation failed. can't progress' bug that bricks atlas ???. You even introduced the /resetatlas command...which no longer works too.
Not to mention fps / performance issues...
Is this some kind of a joke ???.
Last edited by Rod#7054 on Sep 3, 2025, 8:33:48 AM
good changes, im still missing the performance issues u often get with abysses drops to as low as 0 fps the more monsters spawn this even happens on very high end systems. please fix
For real? no "Map is not accessible" FIX? are you kidding with all your players?
this is the most dogshit bug I've ever seen.
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More than a little disgruntled given GGG's policy with no mid league nerfs that they are going to nerf the huge QOL from the speed aura on the bug specter from the Vastiri interlude act. This is a huge nerf to the movement speed and damage of minion builds that you are just doing mid league in spite of your policy not nerfing builds mid league.


This a MILLION times over, you say you don't take away stuff mid league and here we yet again with minions getting a huge kick in the junk. They are just lying at every junction at this point.

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