The Third Edict: What We're Working On

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adang#5926 wrote:
blasphemy 0.1 bugged STILL


What is bugged about it? Genuine question
Skill tree passive ,,turn the clock forward'' don't give proje speed. Feedback*
Hi. I like gamba :)
Charge Profusion II is not granting additional random charges
Upcoming What We're Working On = uWWWo :)
These Abyssal Monsters are Cheaters.
Last edited by BLASSTABOI#5179 on Sep 3, 2025, 10:29:13 AM
Are there no changes or plans for the maps that fail to open blocking paths in the atlas?
I just started Endgame yesterday and 2 out 3 Towers would not open up, after clearing to put Tablets inside.

Black Cathedral also does not seem right, sometimes the Vessel shows no Health Bar at the Top of the Screen for me, that is all on PS5 Pro

The Double Vision Unique Crossbow will not Stash in the Unique Stash
Last edited by W1n#3108 on Sep 3, 2025, 10:32:51 AM
It seems that Monk Meditate also causes a desync
I'm utterly disappointed. Since the launch of Version 0.3, there hasn't been a single Patch Note (PN) in sight. The content of Chapter 4 is tedious and overly long, clearly a rushed product. From everyone playing the Lightning Spear build across all classes in Version 0.2 to most players only being able to play the Ranger class in this version, this game—once claimed to have "diverse classes and a blooming variety of Builds (BD)"—has turned into such a mess that I don't even have the energy to complain anymore.

The class balance is a complete disaster. They copied code from Path of Exile 1 (POE1) but couldn't even get it right, resulting in all sorts of bugs. Grinding Gear Games (GGG) is utterly incompetent. The positive prefixes for map keys have been removed and replaced entirely with negative effect modifiers. I really can't fathom how twisted the game designers' minds must be to come up with such a thing—it's truly anti-player. Games are meant for entertainment, and the core purpose should be to make players happy. Yet GGG always finds ways to frustrate players; they’re really one of a kind in the whole world.
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I'm utterly disappointed. Since the launch of Version 0.3, there hasn't been a single Patch Note (PN) in sight. The content of Chapter 4 is tedious and overly long, clearly a rushed product. From everyone playing the Lightning Spear build across all classes in Version 0.2 to most players only being able to play the Ranger class in this version, this game—once claimed to have "diverse classes and a blooming variety of Builds (BD)"—has turned into such a mess that I don't even have the energy to complain anymore.

The class balance is a complete disaster. They copied code from Path of Exile 1 (POE1) but couldn't even get it right, resulting in all sorts of bugs. Grinding Gear Games (GGG) is utterly incompetent. The positive prefixes for map keys have been removed and replaced entirely with negative effect modifiers. I really can't fathom how twisted the game designers' minds must be to come up with such a thing—it's truly anti-player. Games are meant for entertainment, and the core purpose should be to make players happy. Yet GGG always finds ways to frustrate players; they’re really one of a kind in the whole world.


Dude you need to calm down, its still an early acsses and this is the best verison of the game we have got. The balance is not good but alot is moving in the right dicretions. Alot to do still before realse but its totaly emjoybale. Stop trhowing around that they are twisted and thier minds must be bad. Give good critic not trhowing aroiund big words.

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