Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt

Great game ! I am looking forward to play the new content.

We have to remember that this is early access. Changes were predictable.

I'm very sad, many skills are now unplayable
I love poe2. after this patch I will still love it but not as much as before. GGG you are basically saying "fuck everything! It's all to powerful." Like pls don't fuck up all the game builds. I don't want everything good to just get divined to its worst roll. Thank you for reading this. Pls Don't nerf everything that bad. <3
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0mmr#5524 wrote:

16% skill speed vs ~50% less dps.


at this point i am certain you don't even know what you're talking about
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rhalbhub#0570 wrote:
I gave up reading this thread at 120 pages in.

The one thing missing across the board in response to NERFs is the lack of any real thought about 100 added support gems and how the builds using those will scale character performance.

I think the devs are not just here to ruin everyone's fun. Thinking they dont care about fun, is probably a grand assumption.

If you want to see actual bad nerfs go play Helldivers 2 that was a rollercoaster of bad decisions.

I'm looking forward to playing tonight.


You mean, if you have no clue about what you are talking?
Helldivers had in their whole time not such horrendous nerfs as PoE has atm. Some of the classes and the ascendancies were performing pretty poor before the nerfs already and now they just completely denied them.

Not only got all our defenses pretty much nerfed, no, also most of the damage got also denied straight away.

While you always had in Helldivers useable weapons and the possibility to easily clear the areas/planetsides from bugs or bots with the right equipment for the situation.

Awesome I can use another support gem,... GG
Blizzard: we totally ruined Diablo 4 and nobody could possibly screw up any ARPG as bad as we have.

GGG: hold my beer

Imagine getting a front row seat to witness Blizzard’s incompetency in handling D4, knowing how players reacted to the massive nerfs pre-S2, and then doing the exact same thing with absolutely zero introspection.
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They were clear about their vision in POE 2, and they are definitely chasing it - and its amazing.


You, and GGG for that matter, must be confused.
You can't aim to have a slow pace and add timed content like Breach and Delirium.

There's nothing amazing about PoE2's vision.

You probably better know what the game should look like in terms of development? So: Breach, I must spawn a lot of mobs at once, and not as it was at 0.1.0 - and they changed it in 0.2.0....
Delirium is an old mechanic from the old Poee 1 league - and it will be processed completely in the future, I bring the words of Jonathan, Alexander and other game developers.
Last edited by Mitrof4n#1008 on Apr 4, 2025, 7:29:23 AM
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neeekit#7316 wrote:
I'm very sad, many skills are now unplayable



God damn, when do people learn?
If everything is nerfed, skills which you call "unplayable" are now playable, not OP and plenty of unplayable skills in the last patch, are now PLAYABLE compared to meta slaves.

Thankfully GGG is not listening to players who have no idea what they are talking about - thats blizzard work.
Last edited by napartymateusz#2922 on Apr 4, 2025, 7:30:04 AM
no bloodmage buff? not even rework on that shitty Sanguimancy?
I hope they nerf everything every league like this going forward. Metashifts are extremely good for the game. Only problem here this time is that we dont have tree ready to theorycraft new builds with. I dont understand players who play same shit every league braindead.

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