Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt

Good job ruining the game. The era is over...
Just want to say that i actually prefer this update to the first version.
It's harder, i think it's better and more fun. Sad to hear so many blame anything other than themselves on failures.

keep cookin' ggg :)
*Upgrades my sceptre and checks notes >.>

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Fixed a bug where Quality on Sceptres multiplied the amount of Spirit they granted instead of granting Quality to their inherent Skill.


Increasing the spirit when the sceptre quality is improved follows the game logic in that the armour or es would be increased on another offhand with such as the primary stat. Thus, wouldn't the bug be quality increases to weapons do not increase the quality of the associated skill?

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i wonder GGG themselves have personally play the game after the patches have feel for us players. I feel this 0.2 patch is trash, i rather go work than play this.
This hexblast change ruin my whole game
Culmination not working for me, trying to use with Rake. But not working.
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92ranger#4205 wrote:
temporalis and ingenuity gutted


Can still get very low cooldowns with it. My crappy temp on standard worked fine if I added some cooldown passives or gear. And now, ingenuity only gives slightly more benefit than a headhunter. I'd rather they add skills and gear that bring other builds up. But that takes too much effort, apparently.
The loyalty of my Loyal Hound was fully removed. The entire purpose of going Infernalist at all with my build was to tank using the puppy as part of my damage reduction. This change fully invalidated my build.
Is LE available on XBOX? I agree this new season is garbage looking for something else to do where I wont keep losing all my xp by being one shotted by invisible forces and loosing all the xp that took me a 8 hours to grind out.
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Just Missed the Boat
The below features were showcased but unfortunately were not able to be included with the 0.2.0 patch, we will patch these in as soon as they're ready.
Added the ability to lock your main hand, off-hand or both, so that you can use the same item(s) between weapon sets.


So are we still getting this one or what?

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