Cold Chronomancer Megathread. T16 (+2) video added.
" I don't think anything can do damage without Archmage, and I really don't like it, it feels we're forced to play lightning if goes to archmage |
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" Can I ask why you're using acceleration and not deceleration? I suppose the damage comes from the projectile that spit out from the spiral? and from what i've seen in your twitch, can the projectile bounces off with frost wall if you use ricochet? |
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I'm just a level 70 weenie and CoF comet refugee, but I've been clearing level 5 maps pretty safely and fast with frost wall + self-cast comet. I have a second wall also CoF. Basically I just manually cast wall with cascade as a defensive tool and taunt (most) enemies and then manually cast comet on top of it. It annihilates pretty much anything I come across. For harder stuff I use a low level bomb to apply exposure and curse and then just do the same thing as with normal mobs. I haven't really noticed the nerf to repeated freezes.
For the passive tree I've chased down all the ES and crit nodes including innoculation and eternal youth. I don't really struggle to survive and just rewind occasionally for positioning or if I take a huge hit from something. I'm not really sure where to put my 3rd asc. points but I am enjoying rift and apex. I was lucky enough to get an everlasting gaze but the rest of my gear is 1ex stuff. Lots of ES, crit and stun threshold as well as the usual. Sapphires with ES are cheap and the node for ES on helmet is amazing. I have just shy of 4k ES. I do have to say though, I just finished act 3 cruel yesterday and a LOT of the mobs from the timeskip areas just walk through frost wall. The stun threshold helps but it is infuriating |
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" There doesn't seem to be many fun or interesting ways to scale anything right now. It's funny, in POE I just wanted to skip the campaign to get to endgame and for POE2 it's the exact opposite. I enjoyed the campaign and now the end game is boring because every way to build a character is so generic. |
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" Hi! Can u post your build updated? tks |
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Build update.
Gear, Passive tree, T15 map gameplay, and the bossfight (2 bombs, 1 comet): https://youtu.be/9-sDO6WNW8I Passive Tree (lvl 87): https://maxroll.gg/poe2/passive-tree/buut01xo Stats: 1.2k life, 3.2k(w1)/3.4k(w2) mana. 75% All Res (Chaos too). Skill gems: Sigil of Power: ... Freezing Shards: Leverage - Supercritical - Arcane Tempo - Fork. Time Snap: Ingenuity. Blasphemy: Temporal Chains - Magnified Effect. Frost Bomb: Second Wind - Spell Echo - Considered Casting - Cold Mastery (or Fast Forward) Flame Wall: Fortress - Persistence. Mana Tempest: Murderous Intent - Inspiration - Premeditation. Comet: Elemental Focus - Hourglass - Inevitable Critical - Concentrated Effect. Frost Wall: Deep Freeze - Glaciation - Spell Cascade - Icicle. Archmage: Lightning Mastery. ~~~~~~~~~~~~~~~~~~~~~~~~~ So: First of all, I decided to generalize weapon sets - instead of major difference between trees with 24 points each, I went down to 4 points difference: - 1st weapon set has just slightly more crit now. - 2nd weapon set has just slightly more freeze build-up now. While I was running too different trees I noticed I was lacking crit on my 2nd WS, and cast speed/freeze build-up on my 1st WS. As a result, Freezing Shards didn't clear well, and other spells didn't freeze well. After fixing it, it became more comfortable to play overall. ~~~~~~~~~~~~~~~~~~~~~~~~~ Next, it's true that I was inspired by this: " - I did my tests. Painters Servant is shit w/ Archmage, it splits the damage before it, so ignites are still extremely rare. To fix it - I just went with Flame Wall. Almost guaranteed ignite w/ Freezing Shards. Echoing wheel...is insane. - About Frost Bomb. In general, I prefer Spell Echo. Spell Cascade only for Delirium/Breach paired with Fast Forward. Forthcoming wheel is good enough to run without Fast Forward in other cases. Breach is still hard. Delirium/Ritual became doable. - About Frost Wall. I went full Freeze build-up setup here, no problems at freezing bosses anymore. Btw, icicle alone is enough for me right now, w/o Shattered Crystal (free 3 points). - About Freezing Shards. I decided to go with Leverage - Supercritcal just to shotgun frozen targets since I removed Cold Snap entirely. Also, it helps in clearing trash sometimes when I feel not using frost bomb on 1-2 white mobs. Freezing Shards are fairly strong in close combat 1vs1. And Fork is good with Frost Wall - projectiles pass after forking. Problem - it has just 4 supports on lvl 18. - Explored power of jewels. Like this one: Completely removed Archmage problem on mapping. Next points are all for jewel slots. Can be too powerful to ignore. - Damage. Yes. Those are good things. ~~~~~~~~~~~~~~~~~~~~~~~~~ So, about bad things. - Breach is still a problem, unlike Delirium. Idk, I saw some spark-CoF shit and that's how breaches should be cleared. Something like that is out of my reach right now and I don't know how to fix it, besides making spark off-set. - While mana on kill is good, mana regen is shit, and I don't like it. Had a couple of issues with mana drain on bosses (I run with that atlas keystone). Atm on ~250/s regen, and it doesn't feel good at all. ~~~~~~~~~~~~~~~~~~~~~~~~~ Overall, the build is kinda strong and fairly safe. I died just 2 times while leveling 80-87. In breaches. Last edited by monik390#5560 on Dec 19, 2024, 8:16:46 AM
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" There is a fundamental problem that forces us to use Archmage anyway. Mana cost of skills on a higher end. It is already so high that there is no reason not to use Archmage bc we must get a big mana pool no matter what. Atm, the cost of my Frost Bomb is 770 mana w/ Archmage. W/o it - 588. And yes, I get more than double the damage for like 25% more mana cost. We have to use it. |
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" https://maxroll.gg/poe2/planner/ok1h10v7 This is my current setup. gems are current. sorry didn't mock up the gear. passive tree, has multiple progression setups. I am currently at level 72 in t2 maps. (I take my time and experiment a lot, instead of pushing progression) gems are for 4l. 5l/6. bombs are the primary dps. I want more damage/aoe on them, first. considered casting probably will get swapped to bomb with 5l for example. I do still use cold snap for pack clearing. freeze one target, cold snap. and cold snap either kills, or freezes everything else, while shattering walls, or just direct contact. which then chains into more cold snaps. Sadly, elemental focus is terrible due to this. nice raw damage.. but we want EVERYTHING actually building freeze, including coldsnap. because coldsnap is actually AoE. Same with the other, "consumes freeze to deal more damage" support. we don't actually want to consume freeze. frostbolt is largely for long range freezebuild up. I just dont like eye of winter. or shards much. and shards also requires a staff. Ive had more consistent luck with wands/shields. if you HAVE a good ice staff, great.. but, I'm not going to build around it.. people do sleep on one aspect of frostbolt. "explodes on terrain in aoe". this is how you kill viper. frostwall push her into the edge of the map. then spam frostbolts. frostbolts hit the dudes, and shotgun her. this has viable uses here and there in tight spaced maps as well. but is not reliable. and walls do not count as terrain. anoints. not sure honestly. tons of great stuff. not sure which is. 100% yes that one. CDR nodes down in merc? skill cost reduction ones? more recoup? actually yes. Volatile catalyst. greed, guilt, ire. 10% cdr/aoe. that'd probably be first choice, unless someone points out something better. some kind of DR maybe. |
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" if you want to do some experimenting. check out "conservative casting", "mental toughness", "Deep trance" "price of freedom" whats your life regen/recoup if any at? would price of freedom just murder you instantly? ring quality... I.. don't even know what that is. what is that from, whats it do? rest of the gear isnt 20% though. haha. |
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Finnaly i think i got stuck on the game as a cold spellcaster, act 3 cruel at the viper map, too many mobs, they dont die quick enought, they hit very hard, i run out of mana and ice walls, havent found the heart there yet.
Crazy how the best freeze builds do not use cold spells(besides comet) |
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