Utility Flasks for Ascendancy

No yellow rare flask? :(
I really hope that the balancing between new Ascendary Classes and new Flask Mechanic will be 'ok'. I'm still a bit concearned about those new classes.
I like the new Flask Mods though (usefull fo some uniques).

But I hope that you will take the time to improve all the construction zones you added or created with new or overhauled mechanics! There is so much to do.


Using Jewels:
The whole Skill Tree Concept must be reworked/overhauled to fit new needs for Jewels (speaking of better UI here!) For Example: Some coloured borders which show if Threshhold Jewels are active or not would be nice (colour changes from red to green for 'active' Threshold). A table/list of used Jewels for easy Overview! It's a pure abyss to keep track of used or outdated Jewels!! While using Threshold Jewels I realized that certain Jewels only work in a specific Jewel Slot -> I'm sure that this will change in future Skilltree updates but maybe you could give Jewel Slots some kind of 'Tier' that directly show which Uniques could be used in a certain slot (concerning Threshold)?!

Party Board:

In short terms: In theses days this feature sucks as hell! Without Reddit/Forum you can't find Parties anymore because too many people use Party Boards for sell/searching High Tier stuff (in lack of space or just of necessary? I don't know!). For public Parties Sake: Please improve trading for cleaner/better Party Boards!

Trading:
I don't want to start this topic here. You all know about it!


20% Quality and Skills:
For gods sake: rework 20% Quality Gems like Arcitc Armour: Since it could be used exactly like a common aura YOU DON'T NEED INCREASED DURATION!!!!! Speaking of AA: Why it still has Base Duration anyway?
Speaking of Golems: Why not change the Quality Bonus to : All nearby Minions gain XY. Maybe with this Golems would not just be used for Damage Reduction or Crit Chance?!
Storm Call: What about reduced Duration (for faster Calls). And so on.

Tatsuni:
Why not make him a Master like Leo for Free Use in Hideouts?! It sucks to visit town for redeaming cards. And it's a shame that new tilesets are not used as HO Decorations. My Idea:
Tatsuni as Free master gaining Reputation for redeeming Cards (so no Daily Missions and Stuff like that). With this Reputation you can Buy special/unique Tiles from new Acts. I'd like that.
Well I'd like anything that would add new Masters or new Tilesets to your Hideouts!


Just my 2.5 cents!
I am a petty-fat-dumbass-Kid. So please listen to my unwanted oppinions!

Vote Tasuni for President!...I mean 'for Hideout'!
Last edited by Mr_Dude on Feb 3, 2016, 7:54:00 AM
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Quartz Flask now provides Dodge and Spell Dodge, as well as Phasing.


I wasn't sure at first, but now I have no doubts. My 50 dodge/56 spell dodge Ranger is going to be a Pathfinder.



Great changes overall.
I'm not a native English speaker. Should you spot a mistake in my post, feel free to point it out. Thanks!
Standard IGN: Aerandair
Divination Card results: https://www.pathofexile.com/forum/view-thread/1591823
Last edited by Anseth on Feb 3, 2016, 7:53:25 AM
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Mr_Dude wrote:
For gods sake: rework 20% Quality Gems like Arcitc Armour: Since it could be used exactly like a common aura YOU DON'T NEED INCREASED DURATION!!!!! Speaking of AA: Why it still has Base Duration anyway?

It's the duration of the ground effect, more duration - longer trail.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
can we have a flask master/vendor or something so that we don't have to spam alterations for random mods please?
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GGG_Neon wrote:

Resistance Flasks have been reduced to +6% maximum resistance. (It's getting easier to dramatically increase maximum resistances, so this change is designed to partially counteract the new tools such as the Flask Effect mod and new Ascendancy options.)


IGN: @Balanced_DPS| Timezone: CET/CEST

Every mirror item is #1 on Standard
Basalt Flask hypeee
IGN: MegaSplasz
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GGG_Neon wrote:
Resistance Flasks have been reduced to +6% maximum resistance. (It's getting easier to dramatically increase maximum resistances, so this change is designed to partially counteract the new tools such as the Flask Effect mod and new Ascendancy options.)
Either you are fucking mad or... there is some massive resistance overhaul in Ascension?
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
i play in standart league, becouse i need stable and wanna play long interval, i dont wanna change build from one patch to other, yes i know new items new gems and etc. But i wanna up my build do it more better, not change. i think game go way, where play only temp league and change characters like student change girls.

i play one build 1.3 patch and all what i have great elemental resist with flask, now nerfed
game path come like that, change some value on items, add new items and all people rebuild, but if u all time spend to up u gear and build, and one day come and see u now nerfed!

great job flask nerf from 10% max resist to 6%
the Nicolas Sarkozy Bismuth flask would be so f****ing nice name for an unique version

PM if you understand ^^
/IGN OeilDeNuits /

Warband shop :https://www.pathofexile.com/forum/view-thread/1305164

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