Utility Flasks for Ascendancy
The Hype is real!!!!!!!!!!!
From Hunter and Gatherer,
to Role-Playing Games |
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Im not even using resistance flasks now. RIP indeed I guess.
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" If it's something like 10-12% (~3 endurance charges) a granite becomes useless in higher level maps - if it is something like 6-8% it will depend on your build. Hope GGG don't "force" us to use a Basalt flask on every single build out there because it is too good. Oh there is another thing: Quicksilvers won't be used that often anymore since there will be Silver flasks. (Duration/Surgeons) Silver flasks of Adrenaline = 50% movement speed during flask effect Last edited by Wiesl_1404#1448 on Feb 3, 2016, 4:17:12 AM
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" Please don't remind me. Zeno nearly keeled over on the spot when he heard his comments on controlled destruction and, honestly, I probably wasn't feeling much better (even if my face wasn't quite so ruddy, I think he was close to popping a vessel there). Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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Great Job GGG !
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New Quartz flask hype !
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" My biggest concern about this change in particular is now it looks like ill have to wait till lvl 80+ to start running RF... And now RF builds will be required to run Rubys and Life Flasks even at Endgame which kinda makes RF almost pointless to invest in at this point. IDK well see im sure theres going to be so many changes that alot of shit like RF will die out. There is a fine line between Consideration and Hesitation. The former is Wisdom, the latter is Fear. Last edited by Demonoz#1375 on Feb 3, 2016, 4:50:39 AM
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gg GGG :)
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Any chance we'll get an updated appearance for life/mana flasks to be able to visually distinguish Colossal/Sacred/Hallowed from Greater/Grand/Giant?
It would be really useful! |
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Looks interesting. Can't wait to test them.
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