Shaders/DirectX12 huge FPS drop.

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Deonix_#0855 wrote:
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Deonix_#0855 wrote:
CPU: i7-4790
GPU: 1050 2GB
RAM: 16GB DDR3
Windows 10, latest update.
Latest NVIDIA drivers (581.80), also tried 581.57.

Your PC is ancient and weak. PoE is a evolving game. It's time to upgrade.


It's time to leave this thread if you have no idea what you talking about. Thanks. Bye.

The i7 4790 was released eleven and a half years ago.

A video card with a 2 GB VRAM buffer is exceedingly poor in November 2025; AMD released the 8 GB RX 470 with an MSRP of less than 200 USD in August 2016 - a decade ago.

16 GB of system memory is fine, though with being DDR3 it's likely to be on the slower end of the spectrum.





Celestriad may have been blunt or unkind - but nobody would accuse them of having been incorrect.
GGG do not offer first-party Technical Support.

Free Technical Support guides are available here: https://www.poecommunity.help

No ads, trackers, or other weird stuff.
"
Sarno#0493 wrote:

The i7 4790 was released eleven and a half years ago.

A video card with a 2 GB VRAM buffer is exceedingly poor in November 2025; AMD released the 8 GB RX 470 with an MSRP of less than 200 USD in August 2016 - a decade ago.

16 GB of system memory is fine, though with being DDR3 it's likely to be on the slower end of the spectrum.





Celestriad may have been blunt or unkind - but nobody would accuse them of having been incorrect.


Ok. Bye.
Last edited by Deonix_#0855 on Nov 17, 2025, 12:33:53 PM
Here is what I tried on my side :

Changing shader cache
Updating BIOS
Re-installing POE (Tried another SSD, same SSD as OS, standalone, steam)
Changing cache folder location
Clearing cache
Switching DX11,DX12,Vulkan
Allocating ramdisk for the cache
Changing NVIDIA, Windows & Game options, following performance guides (it includes power management, no sound, steam options, w10 tweaks, driver updates, etc.)
Praying
Playing with no other proccess active (except essential ones)
Overclocking
Checking components temperatures, removing dust

My specs :
AMD Ryzen 5 5600G
NVIDIA GeForce GTX 1660 OC 6G
16GB RAM DDR4 3200MHz


Sarno#0493 : You do not understand the problem at all.
The thread is about shaders always compiling. Yes, he may have an outdated setup. But absolutly no setup should be responsible for shaders never stopping to compile ? I don't see your point right here.
My setup is old, but not THAT old. Path of Exile 1 has no right to be this laggy on this config, playing on lowest settings in 720p resolution.
I never had any issues with hack'n slashes before. POE is the exception.
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Deonix_#0855 wrote:
"
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Deonix_#0855 wrote:
CPU: i7-4790
GPU: 1050 2GB
RAM: 16GB DDR3
Windows 10, latest update.
Latest NVIDIA drivers (581.80), also tried 581.57.

Your PC is ancient and weak. PoE is a evolving game. It's time to upgrade.


It's time to leave this thread if you have no idea what you talking about. Thanks. Bye.
Excuse me? Your CPU is from 2014. It has 4 physical cores and is limited to DDR3 ram. Your GTX 1050 released in 2016 and only has 2GB vram. Even back then it was a lower end, 1080p budget option. It is on par with the GTX 760 from 2013. Your PC is outperformed by a PlayStation 4 and that's a 12 year old console.

I mean this in the nicest way possible but PoE is simply too demanding for an aging system like yours. You're held back by hardware.
"
Excuse me? Your CPU is from 2014. It has 4 physical cores and is limited to DDR3 ram. Your GTX 1050 released in 2016 and only has 2GB vram. Even back then it was a lower end, 1080p budget option. It is on par with the GTX 760 from 2013. Your PC is outperformed by a PlayStation 4 and that's a 12 year old console.

I mean this in the nicest way possible but PoE is simply too demanding for an aging system like yours. You're held back by hardware.


How do you explain all the people with PCs that have i9 processors, an rtx 3090 and 32 GB of ram then? Because they also have similar problems and long loading screens. There have been many complaints from people with PCs more than good enough to run the newest games at 200+ fps yet this 2013 game can't run? That's poor optimization. PoE ran just fine without shader bar being so full last patch, this one patch bricked the game for a lot of people, and let's not even get started about people literally crashing nonstop on certain hardware. There are so many problems, but they're all being ignored because of this 4-month release cycle and impossible deadlines they've set for themselves.

Some people are unaffected, some are. That's just how tech issues are. GGG just need to be aware of how many people are affected here.
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Toforto#2372 wrote:
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Excuse me? Your CPU is from 2014. It has 4 physical cores and is limited to DDR3 ram. Your GTX 1050 released in 2016 and only has 2GB vram. Even back then it was a lower end, 1080p budget option. It is on par with the GTX 760 from 2013. Your PC is outperformed by a PlayStation 4 and that's a 12 year old console.

I mean this in the nicest way possible but PoE is simply too demanding for an aging system like yours. You're held back by hardware.


How do you explain all the people with PCs that have i9 processors, an rtx 3090 and 32 GB of ram then? Because they also have similar problems and long loading screens. There have been many complaints from people with PCs more than good enough to run the newest games at 200+ fps yet this 2013 game can't run?
You're on a GTX 1050 ti yourself. Are these i9 RTX 3090 users in the same thread? All I'm seeing here are systems that are outperformed by modern smartphones or tablets.

No one tech literate with such hardware has these issues. Do you know why? Because we're not running the game on EOL operating systems, can configure our hardware and troubleshoot basic diagnostics.

Of course every now and then something is broken on GGGs end but most of the time it's on the player, their setup or their hardware.

On that note modern Intel CPUs are trash and PoE, from a technical point of view, is not a 2013 game. This is a objective fact.
Last edited by Celestriad#0304 on Nov 17, 2025, 3:28:34 PM
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Toforto#2372 wrote:
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hyyyben#5751 wrote:
Just set it to 100gb, if you have nvidea. (shader cache size)

Often the issue is driver related...keep your graphic card drivers up to date.
Update your bios, if its not up to date, then you pc will perform like crap, and it will seem like your issue is shader or gpu related.
Exhaust the things you can on your end.


I've never even heard of the concept of updating bios. I have no clue how to even do that, and I wouldn't want to. I never mess with bios,cmd or any delicate system settings, because one mistake=bricked pc. Players shouldn't have to do technical support for themselves, the game should be optimized properly. I always update to the newest nvidia driver the day it comes out, that's all I can do as a player. Asking anything more is outrageous.

Other,newer games run at 60 fps, yet PoE is the one outlier? Yeah that's not oudated software, that's badly optimized game. I can run a game on Unreal Engine 4 from 2019 at constant 60 fps and high settings, yet this 2013 game runs worse mysteriously after 1 patch? Makes 0 sense. Not to mention all the other people, with much much better PC setups than mine having the same(or worse) problems and so many people having this same "shader bar constantly full" problem and long loading screens since this 1 patch. Yeah that can't be waved off as a coincidence.

Also 100 GB shader cache size is ridiculous to ask for, my SSD only has 40 GB of space when PoE is on it, maybe if games were actually compressed properly today then I would be able to use more space lol, sadly I gotta juggle and uninstall games because for some reason everything has to be 80 GB today. And literally someone else here who had set their shader cache size to 100 GB commented here with the same problem, so that doesn't work either. Shaders are cooked.


bios is easy to update, if you worry about it, then seek help on youtube, so many torturials there :)
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Toforto#2372 wrote:
"
Excuse me? Your CPU is from 2014. It has 4 physical cores and is limited to DDR3 ram. Your GTX 1050 released in 2016 and only has 2GB vram. Even back then it was a lower end, 1080p budget option. It is on par with the GTX 760 from 2013. Your PC is outperformed by a PlayStation 4 and that's a 12 year old console.

I mean this in the nicest way possible but PoE is simply too demanding for an aging system like yours. You're held back by hardware.


How do you explain all the people with PCs that have i9 processors, an rtx 3090 and 32 GB of ram then? Because they also have similar problems and long loading screens. There have been many complaints from people with PCs more than good enough to run the newest games at 200+ fps yet this 2013 game can't run?
You're on a GTX 1050 ti yourself. Are these i9 RTX 3090 users in the same thread? All I'm seeing here are systems that are outperformed by modern smartphones or tablets.

No one tech literate with such hardware has these issues. Do you know why? Because we're not running the game on EOL operating systems, can configure our hardware and troubleshoot basic diagnostics.

Of course every now and then something is broken on GGGs end but most of the time it's on the player, their setup or their hardware.

On that note modern Intel CPUs are trash and PoE, from a technical point of view, is not a 2013 game. This is a objective fact.


So uuuh... everyone ignoring my posts ig
"
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Toforto#2372 wrote:
"
Excuse me? Your CPU is from 2014. It has 4 physical cores and is limited to DDR3 ram. Your GTX 1050 released in 2016 and only has 2GB vram. Even back then it was a lower end, 1080p budget option. It is on par with the GTX 760 from 2013. Your PC is outperformed by a PlayStation 4 and that's a 12 year old console.

I mean this in the nicest way possible but PoE is simply too demanding for an aging system like yours. You're held back by hardware.


How do you explain all the people with PCs that have i9 processors, an rtx 3090 and 32 GB of ram then? Because they also have similar problems and long loading screens. There have been many complaints from people with PCs more than good enough to run the newest games at 200+ fps yet this 2013 game can't run?
You're on a GTX 1050 ti yourself. Are these i9 RTX 3090 users in the same thread? All I'm seeing here are systems that are outperformed by modern smartphones or tablets.

No one tech literate with such hardware has these issues. Do you know why? Because we're not running the game on EOL operating systems, can configure our hardware and troubleshoot basic diagnostics.

Of course every now and then something is broken on GGGs end but most of the time it's on the player, their setup or their hardware.

On that note modern Intel CPUs are trash and PoE, from a technical point of view, is not a 2013 game. This is a objective fact.


Wut? Intel CPUs are some of the best, and mine has 6 cores. Again, the game ran perfectly fine in 3.26. If 1 patch creates so many problems, its the game. And doesn't matter in which thread these people with good PCs are complaining in, they're still having same/similar problems lmao

Also I have no clue what EOL even means, never heard of this phrase in my life. I'm on Windows 10, and personally can't wait for SteamOS so I can swap to that one kekw


Also stop expecting the average player to have a masters degree in IT and be able to do all these things that PC shops can do. Not everyone can do this, nor are we supposed to. Its a game company's job to optimize their game. Ain't no way I'm ever touching any delicate settings on my PC with a chance of bricking something, that's a ridiculous thing to ask of your playerbase.


And "just upgrade bro" is no solution, not everyone has money to just throw for a new PC. We wouldn't be playing on a mid/low-end setup if we did lol, dunno how you expect a NEET like me to just buy a streamer PC instantly. That's not how this works. Game ran perfectly fine until this patch, its most definitely something with the patch that bricked and cooked loading times and shaders, yet GGG chooses to ignore these problems.
Last edited by Toforto#2372 on Nov 17, 2025, 5:18:14 PM
DX11 is for such old PCs now. I stoped useing it few leagues ago, beacouse after they realise DX12 somehow DX11 was unplyable on my PCs now its fine but ofc you will be laggy beacouse of shadders cache downloading but after it have it, its not reapet again with downeloading shadders, after entering again on same map/hideout. GPU memory is stable too on DX11 max 1.4gb of vram useage not as on DX12 with critical all time.

P.S.But i cleared totaly whole cache, and i did hard restart for game setups*.




*to do hard restart for path of exiles setup you need deleate Path of Exile folder in Documents\Mygames\PathofExiles maybe it helped for DX11).
Last edited by Fighterski#5086 on Nov 17, 2025, 5:24:41 PM

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