Shaders/DirectX12 huge FPS drop.
" Lol nothing "vintage" about my PC, it was built in 2019 with the best parts I could find where I live. Not everyone has a 5000$ streamer PC. Literally all other modern games run at 60 fps with low settings. This patch bricked PoE's performance, as we can see by all the countless threads and comments about it. Last edited by Toforto#2372 on Nov 17, 2025, 10:26:42 PM
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" Well, no, you absolutely don’t need some $5,000 “streamer rig” to run the game properly. But let’s be honest, a GTX 1050 Ti from 2016 paired with an i5-9400F from 2019 is ancient in gaming and performance terms. The 1050 Ti was entry-level the moment it launched, and the 9400F was a budget-tier CPU even back then, fine for lighter titles in its day, but never designed for the CPU-heavy load modern PoE throws around. And with the game having evolved dramatically, better visuals, bigger systems, higher requirements, those components are simply outclassed. Combine that with the 1050 Ti’s minimal VRAM and low overall GPU power, and you get exactly the issues you’re dealing with now. That setup just doesn’t have the CPU throughput or GPU capacity to keep up with today’s PoE. So yes, to put it gently but bluntly, it’s a vintage, budget build being pushed way beyond what it was ever meant to handle. Considering every recent and modern entry level hardware outperforms your setup in everything by miles without trying. Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse
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Guys, unless you're planning on giving us a thousand bucks each to buy a new PC, your comments about "ancient hardware" aren't helpful and are hindering discussion of the real problem.
Just because the hardware is ancient doesn't mean the problem doesn't exist. |
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