T17 maps and modifiers are THE WORST thing that happened to POE

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GGG even threw a bone for weaker builds and less experienced players by adding T16.5 maps. Now imagine the fomo if you still need T17's to be removed after that. Must be terrible.


T16.5 are just the same cringe because they still have t17 mods. Delete t17 mods, make them just have normal map mods. That is the only change they need to make, and also actually good layouts and delete all t17-specific monster types because most of them are anti-fun design. Also t16.5 petal skills are a total meme most of them are useless and pressing them is gimmicky just like sentinels lmao, they should make em automatically use themselves at the most opportune moment, or just make them passive buffs to loot and stuff. Sitting there pressing F2 F3 isn't fun game design. All my t16.5 maps just rot in my stash, but maybe I'll be able to sell them now with asynch trade.
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Toforto#2372 wrote:
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Thanks everyone for providing so much feedback to this thread and help echo my concerns with T17's!

As a summary, we pretty much learned that the only players who enjoy running them are the ultra min-max farmers and mageblood users, and most of the other players agree that T17's are a net negative to the game.


Exactly, this and many other threads are just proof that this content only caters to a small minority of players. Probably less than 5%, and that's a generous guess.


You should go to Vegas man! With your mastery of statistics, keen gaming instincts, and spot-on guessing skills, you will surely be in the $$$.

You could take all that money and RMT a mirror item or 2, since you seem to think that is the only way players can acquire that level of wealth.
“Freedom is what we do with what is done to us.”
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Piousqd#0073 wrote:
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Sick belt! I'd imagine you can finance a ultra min-maxed totem build with that. Hear me out, 200m dps, melts uber bosses, possibly more than 14k eHP and T17 viable. You might even have leftover currency to roll and juice your maps. Absolute dream :)


Ah, that is AN idea. I think I will stick with my Icenova of Frostbolts. Last league, when it was Meta, that would have been unacceptable. Sheeple. But this league, since no one is playing it, I am cool.

You're welcome. I am eagerly awaiting your results!

Truth to be told you inspired me to gamble, hoping that one day I could afford one of those min-maxed totem builds myself.



You reckon I should visit the temple?

Or perhaps sell one of these?


Decisions decisions..
Double corrupt both Megabloods. You gotta.
Last edited by Beavith#5056 on Oct 22, 2025, 3:11:28 PM
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Piousqd#0073 wrote:
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Thanks everyone for providing so much feedback to this thread and help echo my concerns with T17's!

As a summary, we pretty much learned that the only players who enjoy running them are the ultra min-max farmers and mageblood users, and most of the other players agree that T17's are a net negative to the game.


Literally not the consensus.



This thread has proved exactly that though. Its just a fact that only min-maxing 0.1% mageblood/nimis players farm t17s, while the actual majority: the average player just does not enjoy these maps. And even when you can run them, they're wayyyy too big and take like 30 mins per map lol

Imagine thinking that needing hundreds of divines(weeks of farming) to run a map without cringing every 3 seconds is acceptable in any game. And even then, you have to waste chaos orbs if you roll "deal no damage every 3 seconds". It's literally designed to make you not want to play the game lol
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Toforto#2372 wrote:
Imagine thinking that needing hundreds of divines(weeks of farming) to run a map without cringing every 3 seconds is acceptable in any game
You got any factual data / statistics for that? Or is it source: trust me bro?
Last edited by Celestriad#0304 on Oct 22, 2025, 3:14:26 PM
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Toforto#2372 wrote:
magine thinking that needing hundreds of divines(weeks of farming) to run a map without cringing every 3 seconds is acceptable in any game
You got any factual data / statistics for that? Or is it source: trust me bro?


If anything that would highlight a massive skill issue on that players part.


Never had that many divs and I did t17s just fine.


It seems the same few minority people just struggle with t17s for several leagues now.

And rather than asking anything in gameplay/help they ask the developers to change the game for them.


Mash the clean
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You reckon I should visit the temple?

Or perhaps sell one of these?


Decisions decisions..


You should definitely visit the temple. Only big items ive templed this league were 4 MB and a Svalinn. Am 2/5, other 3 didnt even have the common decency to rare brick and leave me with a trophy of my failure.

Other hit.


Some other nice temple hits I've gotten, in between blasting those amazing T17/T16.5's!


“Freedom is what we do with what is done to us.”
Yep, more proof that T17s should be nerfed/deleted. Or remove all rewards from them, and make them only the boss in a small arena that drop a set,static amount of fragments. And you can't roll them, they're all scoured.

T17s were created as a way to give you the keys for uber boss invitations, so that's what they should be.
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Piousqd#0073 wrote:
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You reckon I should visit the temple?

Or perhaps sell one of these?


Decisions decisions..


You should definitely visit the temple. Only big items ive templed this league were 4 MB and a Svalinn. Am 2/5, other 3 didnt even have the common decency to rare brick and leave me with a trophy of my failure.

Other hit.


Some other nice temple hits I've gotten, in between blasting those amazing T17/T16.5's!


Damn. Some of these are absolutely disgusting. Well played, amazing haul!

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