T17 maps and modifiers are THE WORST thing that happened to POE

I feel like T17's were the worst addition to the core game, and they have literally zero positives.

There are a lot of mods that are impossible to run on 99% of builds, such as insane reductions to action speed, or mods that have literally no way to outplay, such as deal no damage for 3 seconds every 10 seconds. Not to mention T17's have the worst layouts and the most annoying mobs in the whole game.

That is just not fun, not interesting at all and it also greatly reduces build diversity in the endgame.

Last bumped on Oct 29, 2025, 8:19:59 AM
use regex and roll over it this mod
Yep its really bad, at least with Asynch trade we'll be able to sell our T17s way more easily. Last league I had to sell mine in bulk on tft but that won't be needed anymore, now we'll be able to just slap all of our maps in a merchant tab and wait for someone to buy em for hundreds of chaos. Better to sell my t17s for profit than try and run these cringy maps lol
Wrote this in some other topic about map mods. Main idea is why most of map difficulty goes from map mods, not from map tier itself? Maybe nerf map mods, but increase base mob toughness depending on tier? So we don't need to roll mods so hard.
Spoiler
Usually in other games all lvl 60 dungeons have more or less same difficulty. But in PoE same t16 map can have difficulty range from 100% to 500%+ due to crazy mods and mod synergy with others, like extra elem dmg + -res. Even common "less block" reduces your ehp from 4x to 1.6x, i.e. increases mob damage to 250% of normal. In result in one map mobs can't even scratch you, but in other they almost instakill you. And it not very cool experience.

Isn't it better to have more smooth and predictable map difficulty curve? I.e. increase base hp/dmg of mobs twice, but reduce power of mods twice. So we have map difficulty from 200% to 300%. And we don't need to roll mods a lot.


Last edited by felix0808#2550 on Oct 19, 2025, 10:04:19 AM
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I feel like T17's were the worst addition to the core game, and they have literally zero positives.
They do. You get tons of valuable maps / scarabs / currency - if you know how to roll your map. Which, respectfully, isn't hard. Get a regex for your build, spam chaos orbs until your map highlights, done. It really is that simple.

https://poe.re/#/maps
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Pashid#4643 wrote:
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Toforto#2372 wrote:
our maps in a merchant tab and wait for someone to buy em for hundreds of chaos. Better to sell my t17s for profit than try and run these cringy maps lol


Sounds like a build or skill issue.


Its most definitely a game design issue. T17s suck and their map mods suck, and there is also no reason why we shouldn't be able to scour them. They're just a waste of chaos orbs, I got better things to do than delete 200c rolling these maps lmao, I can sell them for 100c+ each to people that enjoy running them for some reason.
T17 are fine. Just roll an ES stacking trickster, problem solved. Be sure to also have the twitch client downloaded and your webcam active.
To people saying "Oh just use a regex":

In my opinion, the fact that so many players use a regex to even run T17's is an issue in itself.
Last edited by Foozenberg#2833 on Oct 19, 2025, 3:21:02 PM
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To people saying "Oh just use a regex":

In my opinion, the fact that so many players use a regex to even run T17's is an issue in itself.


Exactly this, if people need an external tool to filter out all the bad modifiers, then there are too many bad/build-disabling modifiers. Period.
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Toforto#2372 wrote:


Its most definitely a game design issue. T17s suck and their map mods suck, and there is also no reason why we shouldn't be able to scour them.


You being unable to run them well is not a game issue, it's a skill issue.
The same way it's not a game issue that you don't want to learn to work around mods, or simply roll past them like everyone else would do.

There's a very good reason why you can't scour them.You're just not supposed to run the maps without mods by design even if you dislike it that you can't park walk through t17 maps. They are not supposed to feel like unjuiced early red maps.

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They're just a waste of chaos orbs, I got better things to do than delete 200c rolling these maps lmao, I can sell them for 100c+ each to people that enjoy running them for some reason.


If you have to spend 200 chaos on a single map something's very wrong not gonna lie. But knowing what your build looks like I'm honestly not surprised about it.
You can even use 20-30 chaos orb to get a decent map going on a mediocre build, and still net profit even with sub optimal results. Chaos orbs drop like candy these days so they pretty much sustain themselves including a map device craft 24/7.

Players obviously run those maps cause they are profitable, and for many farming methods better than t16 maps, or even the new introduced maps. Players run and buy t17 maps cause they simply grow out of t16 maps at some point. It's called natural progression cause t16 is no longer the endgame since leagues lol. This might sound crazy for you but at some point it's actually even worth it to fully hide chaos orb drops unless they drop in a larger stack, and you still make more profit.

Not everyone is hardstuck in alc&go t16 maps, you know?
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid#4643 on Oct 19, 2025, 4:49:56 PM

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