T17 maps and modifiers are THE WORST thing that happened to POE
"Sick belt! I'd imagine you can finance a ultra min-maxed totem build with that. Hear me out, 200m dps, melts uber bosses, possibly more than 14k eHP and T17 viable. You might even have leftover currency to roll and juice your maps. Absolute dream :) |
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T17s bad,layouts bad,enemies bad and mods bad. Hope they fix them, until then I ain't touching this overtuned,badly designed content lol
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Dont run them then.
Problem solved. Mash the clean
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Thanks everyone for providing so much feedback to this thread and help echo my concerns with T17's!
As a summary, we pretty much learned that the only players who enjoy running them are the ultra min-max farmers and mageblood users, and most of the other players agree that T17's are a net negative to the game. |
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" Exactly, this and many other threads are just proof that this content only caters to a small minority of players. Probably less than 5%, and that's a generous guess. |
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So glad we are expanding t17s.
If people cant do em. Then dont run them. Easy fix for the limited minority users who have a problem with them currently. Mash the clean
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"GGG even threw a bone for weaker builds and less experienced players by adding T16.5 maps. Now imagine the fomo if you still need T17's to be removed after that. Must be terrible. |
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" Ah, that is AN idea. I think I will stick with my Icenova of Frostbolts. Last league, when it was Meta, that would have been unacceptable. Sheeple. But this league, since no one is playing it, I am cool. “Freedom is what we do with what is done to us.”
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" Literally not the consensus. “Freedom is what we do with what is done to us.”
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" Exactly “Freedom is what we do with what is done to us.”
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