3.20 Balance Manifesto: Monster Mods and Archnemesis
Finally its gone... thanks GGG
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Woooooow.
Pleasantly surprised about the overhaul! Thanks for taking community feedback into consideration. Can't wait to interact with the revamped system next league :D Avid door opening enjoyer.
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Awesome change! Finally some good news.
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B L E S S
this sounds great | |
" That's like saying "it feels bad when you killed something and you didn't drop a headhunter" with the old system. Loot is now randomized on mobs so you're back to juicing and blasting to maximize lever pulls ---
https://twitch.tv/drunkndrivr |
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Login!!
Finally, it takes three season!!! |
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" Your post isnt relevant.. The title clearly says Monster mods and archnemesis....the dicussion is about those two topics..they are not discussing loot, otherwise you would see LOOT as a part of the title.. :D | |
all this sounds like is now everybody has to include iiq/irr into their builds. just remove MF completely, maybe then you can actually balance loot drops instead of having solo players get nothing most of the time and groups with a mf culler getting 90+ div drops.
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*Golf Clap*
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So we now need info still convertion work/how they scale/ it is fixed loot.
This still looks like loot goblins with extra steps.Except now you do not know if its worth or not. |