Fixing Path of Exile's Mangled Text Bug

I got another weird one for you, namely characters saying voice lines for various events in the acts when entering hideout.
Can you also fix bug, how Sentinel interacts with Harbinger? When Harbinger die all monsters affected by Sentinel DO NOT DROP LOOT!
I can FLY!
Steam: http://steamcommunity.com/id/WDRU/
Thanks for the write up Ben! Enjoyed reading it. :)
Curiosity is followed by ambition. Ambition, is followed by madness.
"
headskull3 wrote:
So when will we get a toggle in options to turn it back on?

lol
sedantes
These stories are always interesting!
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
I really wish the gaming industry slowly move toward using Rust!
Avoiding these kind of memory issues is precisely what Rust bring to the table.

The ecosystem is not yet mature enough for serious game development unless you make everything from scratch, but as Chucklefish devs demonstrated by writing in Rust a game for the Nintendo Switch, it's definitely a possible direction the gaming industry could take and it would bring a lot of advantages!
Loved the insight from the write up, very nice.
Thanks for the explanation, it's very insightful.

Good riddance to the bug.
Dang, I was gonna come comment about how terrible it is that it took y'all 6 years to fix this bug, and its a bit annoying as a user that it lived for 6 years, but its somewhat understandable that it lived that long given how annoyingly obscure the cause could be.
Grats. This must have been great to figure out. When I had read there was a fix for it, I had hoped for some explanation post like this. 10/10 would play for 6000 hours again.

Report Forum Post

Report Account:

Report Type

Additional Info