⛵☁️[3.25] The Arachnophobia Allstars| Chaos Guardian CI|The dirty Scorpion-tail|Herald of Agony 150M+

"
Chromino wrote:


pob shows enough mana,


I took too long to edit, this is what I said:

* 2x Nostalgia @ 40% each (not sure that will be their value)
* Helmet enchant 45% (as per patch note)
* 8% tree
* -20% on Vault
* Discpline mastery 25%
* Determination 50% on uncompromising


The main issue is that you need to replace your memory vault with the new version.
"
Zepepsico wrote:
"
Chromino wrote:


pob shows enough mana,


I took too long to edit, this is what I said:

* 2x Nostalgia @ 40% each (not sure that will be their value)
* Helmet enchant 45% (as per patch note)
* 8% tree
* -20% on Vault
* Discpline mastery 25%
* Determination 50% on uncompromising


The main issue is that you need to replace your memory vault with the new version.


yes, there are differences.

Probably reservation mastery is best to switch in without problems (1 point only, 15% efficiency all skills), or self-control, 80% efficiency discipline, on small cluster instead flexible sentry (0 points, 74% attackblock remaining) or both.
And don't forget to edit helmet-enchant in the new memory vault which unreserves a lot mana.

Awakened added fire damage, 120% skillreservations, to reach HoA levels 28/31 is also almost as strong as supports with higher manamultipliers, when you reach one of the tipping points with it.

Edited:

PoB is now updated with the new 3.16 memory vault, new activated reservation-mastery and with the golden rule.

Now 402 mana are unreserved (with high skillreservationsupports - much too much, 100 unreserved mana are enough - much place to vary and raise ar and es more with specialised manamanagement), 74/ 75% full block, no glancing blows, 6M damage in tanky edition, up to 10M - 16M in full geared damage-edition possible.
Last edited by Chromino on Oct 19, 2021, 11:22:44 AM
"
Tossik13 wrote:
Hi. Could you do similar development paths for the start of the league. As well as suggest what ability bundle is better to run up to the 3rd act before getting HoA. Thank you in advance.


Hi Tossik13,

we are editing & working on a complete levelling pob. Levelling-pob will follow thursday (probably, hehehe). :-)
Last edited by Chromino on Oct 19, 2021, 8:49:43 AM
Hi,
i've been playing PoE since the Blight league and I feel this build is one of the best I've played in poe, but since Maven arrived I couldn't kill her with this build due to the degenerative damage, is there any way to get around it?

obs: Maven I already killed her other times, but always with other builds.
"
DreadMoore wrote:


Jewel Socket and Bastion of Hope is way too much investment.
Probably its something like this

https://pastebin.com/yV8p0P78

121k armor, 7.2k es, Divine Shield, Glancing Blows, Grace, Hatred, Determination, Discipline, max spell block, 5.5mil dps, 100% curse immunity


Hi Dreadmoore,

I check later your pob.

But you really want to change 100% damagereductions of full block, stun-immunities and only a needed anti-curse flask-suffix for glancing blows only low 35% dr and hatred? For damage hatred is great, but divine shield you can get on armourkeynote instead, and jewel/ cluster and ailments-immunities you can change when you switch in tempest shield in the new set-up.

That will the new definitiv defensive tank level 100 edition with a lot advantages like debilations on block and 60-100% ailment-avoidances. 😀

The glancing-blow pob's will follow soon, also a pob with a full-damage build and probably hatred.

Edited:

Hi dreadmoore,

I checked pob, it's looking great with anointed flesh, but I would path without sovereignity much more effective even with glancing blows in your pob. Damage is without ee not optimal - you need nerfed ee / exposure / generosity somewhere for optimizing hatred or dread banner is very nice too to push damage a bit.

The new fullblockbuild reaches with buffed gemlevels 6M singletraget without hatred. With tempest shield and added in second large damagecluster you reach 7.1 M with fullblock, no glancing blows, no hatred in the new pob-setup. With dread banner switched in 7.6 M are easy to reach.
To optimize damage further, raise HoA gemlevels further to level 31 with amulet +2 gemlevels and switch feeding frenzy in for the spiders: you enjoy 10.2 M !! still with fullblock, but buffed only 90k armour.
Last edited by Chromino on Oct 19, 2021, 9:34:50 AM
"
radius540 wrote:
Hi,
i've been playing PoE since the Blight league and I feel this build is one of the best I've played in poe, but since Maven arrived I couldn't kill her with this build due to the degenerative damage, is there any way to get around it?

obs: Maven I already killed her other times, but always with other builds.


Hey radius540,

very nice to circle again! Arachnophilia!

Did you changed in militant faith for transcendence for maven? Maven remains though, but you can facetank relaxed all her spellhits with transformed keystone "transcendence".

Care much of her groundeffects and memorygames, they are killing you mostly. In the spoiler "boss-hunting" and page 50 are all tipps.

In 3.16 we have also have to try out also ghost dance, divine shield, and a combination helmet+armour mastery: reflecting damage will be probably very high es recovering.
Last edited by Chromino on Oct 19, 2021, 9:53:41 AM
Memory vault helmet still ok in 3.16 or we will try another helmet..?
"
TemnyMagic wrote:
Memory vault helmet still ok in 3.16 or we will try another helmet..?


Hi TemnyMagic,

with a good rare helmet you can reach +400 es = 8k es and have less skillreservations, but would loose 15k armour and 300 es on block.
Both variants works!

There is perhaps an interesting combination of armour mastery, unique helmet and reflecting damage, I test it later in a few days.
Last edited by Chromino on Oct 19, 2021, 10:06:55 AM
https://prnt.sc/1wqggbh

From reading through these messages, seems like PoB is a bit bugged with regard to reservation? In any case, here's my spreadsheet regarding grabbing all the auras AND Tempest Shield to show it's possible to get what we need.

Key:
Blue = Reservations and their math
Orange = Specific Reservation Efficiency sources
Yellow = Tree Reservation Efficiency Specifics
Pink = The summed global Reservation Efficiency compared to what is needed after doing the math with specific reservation efficiency
Red = Final resulting Reservation of mana with a maximum mana input showing what mana is leftover


One thing to note: Without the Determination Efficiency from the Armour Mastery, we still have enough efficiency to have 93 mana leftover with 6k total mana.
Last edited by JoeBroski on Oct 19, 2021, 10:54:31 AM
Why does HOA take too long on bosses, even with brands on them (ball lightning does better) the bosses are barely poisoned so the fight takes too long. i played HOP in expedition and they were better. or was i doing something wrong?
Last edited by m0lttn1 on Oct 19, 2021, 11:04:27 AM

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