[3.26] ShakCentral's Cold DoT Witch For Everyone
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I tried searching this on the post but couldn't find it. What is your solution to Hexproof enemies? I've found that taking Profane Bloom over Frigid Wake has taken me post Sirus but I think taking down Maven is going to take some other approaches. I'd like to take Frigid Wake again but I am worried that loosing the ability to curse hexproof enemies is going to make this build feel very odd.
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You can use awakened hextouch if it really bothers you. Most people just bump up their DPS and go at it. End game bosses need at least 2-3 mil Shaper/Sirus DPS to be comfortably fast.
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What do you guys think about the added damage effectiveness of vortex? It only adds damage to the hit portion right? maybe we could make it work with cruelty support?
Edit : I've tested it with shaper since I have a weapon with added cold damage to spell, it seems I've been able to maintain at least 30-35% cruelty effect. It's not a bad replacement for efficacy. Last edited by AsceticPOE#7625 on Nov 15, 2021, 8:56:30 AM
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I'd like to know, at the Endgame LL progression it says
- Rime Gaze with Lab enchant (40% Vortex damage is most common) I already have "Wintertide Brand has +4 to maximum stages". Should I still go for the vortex damage? I'm irritated because a Rime Gaze with the same stats but Wintertide Brand is ~1 Exalted whereas the same Rime Gaze with the same stats and Vortex costs only 60-80 chaos. Last edited by KaneZ#7906 on Nov 15, 2021, 5:45:07 PM
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I'm up to 90 now and ran Catarina today and I'm about to have my first try on Sirus with the build. The only real threat has been the arc scourge guys (not the beam angels).
I'm tweaking in PoB to see if spell block is worth. Tempest shield is 25% spell block and shock immunity for 25% reservation. We already have freeze/chill immunity from ascendancy so the only thing left would be ignites. I'm a big fan of the ignite/burning ground pantheon (especially with ES builds). Alternatively the shadow block notable has 20% ailment avoidance and the templar block mastery can give another 20 if you instead try to go the gear route. That extra 10% reservation could be used for defiance banner if you can find a gem socket somewhere. Maybe swap CWDT out for molten/steelskin. Divine shield with zealots oath has been really good, I've watched the character screen and I've seen it jump to 1000 ES/sec often. |
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" Why don't you just use purity of elements? |
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" Trying to min/max, potentially get an easy 50-65% spell block specifically for the league mechanic. With the nearby chill/freeze and max chill effect plus granite/basalt flasks melee/physical attacks aren't that threatening. |
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I ended up dropping defiance banner and vitality in favor of CWDT+immortal call, as 200 regen won't deal with 100+ scourge corruption mobs. Dropping those 2 auras also lets me unspec out of reservation efficiency nodes in favor of cluster jewels. I pretty much droppped all ES regen nodes, and instead depend on wiked ward, 2x brush with deaths and vaal discipline to survive, feels pretty comfortable up to 150ish corruption t16s.
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Hi Idk what's wrong but I just converted to this build LL version and I;m 1 shoted oftem on t 16 maps. I'm playn carefully like totem- escape style with brand.
6144 es Of course res cap + reduced 3/4 fire lightning in shavrone chaos res 51 good dps Just dropped frost bomb corrupted bl immune( tree) Any clusters cause I'm just change build but all is capped. |
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I'd really like to discuss about the elemental mastery choices next to the Snowforged node. It's a little difficult to get to, maybe its for the last levels, but the options are so so insanely interesting.
- Exposure : guarantees at least -18% elemental resistance to enemies - 60% elemental reflection immunity (paired with pantheon or sybil ring this means immunity to reflect maps and atziri pesky reflect) - 40% increased effect of non-damaging ailments - 15% elemental resistances (no brainer if missing resistances - I have this from other part of tree though) - 1% energy shield leech based on damage I particularly think that the last one, the energy leech, while it seems low % on paper, can be quite significant with the aoe dot damage this build can make, even as CI. I think Shak went with the 40% ailments on the pob build and it's definitely enticing, however we really need to re-evaluate options after seeing how menacing and dangerous scourged nightmare can become in high tier maps and try to adopt to even better defensive mechanics. Also what about the exposure one? Thoughts? EDIT: apparently regardless of wording (elemental damage) the energy shield leech will probably not work with dots as some users notified us. sad if true... Last edited by radagast82#0755 on Nov 16, 2021, 7:51:49 PM
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