Maybe it is noob question but How to get Belt enchantment?
"Enemies maimed by you take 8% increased physical damage over time"
I'm tried to Google and see that this is Enchantment but doesnt know how to get it?
Here's the link to Belt enchantments on the wiki. You need a special kind of lab fragment (not the vanilla Gift to the Goddess fragment).
The fragment will randomly drop in the lab trials in story zones or maps. You then go to the Aspirants plaza and place the fragment in the portal there to access the correct labyrinth (Eternal Labyrinth only) to get a belt enchant. There's a 1 in 16 chance you will get the enchant you want so you may need multiple runs to get it unless you get lucky and get it first time. You can also buy these fragments if you need to do multiple runs - https://www.pathofexile.com/trade/search/Archnemesis/9dyZbLyTK
Note: There is a Atlas passive tree on the right hand side of the tree that gives you 20% chance to drop the more exotic fragments (just search lab). It's worth taking. You can respec out of it after you have your enchants.
BTW there is also a gloves enchant you might want to consider - https://www.poewiki.net/wiki/Commandment_of_the_Grave.
If you put this on a pair of corrupted Shaper's Touch you can spawn a few extra minions. To enchant corrupted items you will need a Tainted Blessing orb so make sure you have one if you are going to do this enchant as well (it's a 1 in 15 chance but you only need to run the nornal Gift to the Goddess Eternal lab for this enchant)
For the helmet enchantment you can just run normal Eternal labyrinth and keep your fingers crossed to the get the enchantment sooner rather than later.
Last edited by BowWizard on Apr 17, 2022, 11:18:07 AM
Finally have enough to afford a Soul Ripper in Standard. Not sure about the properties on the flask to look for. The flask section says get a roll of 50 or more. I assume this number is the amount of charges consumed on use. Would 66 or say 125 charges be ok ?
Also what maximum number of charges number should I be looking for and should the number be negative or positive (and does it matter how high or low that number is) ? There seems to be a decent one on Standard for 5ex - https://www.pathofexile.com/trade/search/Standard/eK6EvnwcL
Got the the point of doing some end game bosses. haven't ever tried maven but Sirus, shaper, eater of worlds, guardians, Cortex, and conquerors all easy mode no deaths. Loving this build. I had a mirror shard drop and i have some currency to blow if anyone has some suggestions of big upgrades. So far this build has been pretty cheap. Biggest upgrade was a helmet I crafted, got lucky and only spent maybe 2ex making it.
Maybe it is noob question but How to get Belt enchantment?
"Enemies maimed by you take 8% increased physical damage over time"
I'm tried to Google and see that this is Enchantment but doesnt know how to get it?
Here's the link to Belt enchantments on the wiki. You need a special kind of lab fragment (not the vanilla Gift to the Goddess fragment).
The fragment will randomly drop in the lab trials in story zones or maps. You then go to the Aspirants plaza and place the fragment in the portal there to access the correct labyrinth (Eternal Labyrinth only) to get a belt enchant. There's a 1 in 16 chance you will get the enchant you want so you may need multiple runs to get it unless you get lucky and get it first time. You can also buy these fragments if you need to do multiple runs - https://www.pathofexile.com/trade/search/Archnemesis/9dyZbLyTK
Note: There is a Atlas passive tree on the right hand side of the tree that gives you 20% chance to drop the more exotic fragments (just search lab). It's worth taking. You can respec out of it after you have your enchants.
BTW there is also a gloves enchant you might want to consider - https://www.poewiki.net/wiki/Commandment_of_the_Grave.
If you put this on a pair of corrupted Shaper's Touch you can spawn a few extra minions. To enchant corrupted items you will need a Tainted Blessing orb so make sure you have one if you are going to do this enchant as well (it's a 1 in 15 chance but you only need to run the nornal Gift to the Goddess Eternal lab for this enchant)
For the helmet enchantment you can just run normal Eternal labyrinth and keep your fingers crossed to the get the enchantment sooner rather than later.
Thank you very much! For the explaining these things. It's very helpful to me.
I will do that.
Maybe it is noob question but How to get Belt enchantment?
"Enemies maimed by you take 8% increased physical damage over time"
I'm tried to Google and see that this is Enchantment but doesnt know how to get it?
Here's the link to Belt enchantments on the wiki. You need a special kind of lab fragment (not the vanilla Gift to the Goddess fragment).
The fragment will randomly drop in the lab trials in story zones or maps. You then go to the Aspirants plaza and place the fragment in the portal there to access the correct labyrinth (Eternal Labyrinth only) to get a belt enchant. There's a 1 in 16 chance you will get the enchant you want so you may need multiple runs to get it unless you get lucky and get it first time. You can also buy these fragments if you need to do multiple runs - https://www.pathofexile.com/trade/search/Archnemesis/9dyZbLyTK
Note: There is a Atlas passive tree on the right hand side of the tree that gives you 20% chance to drop the more exotic fragments (just search lab). It's worth taking. You can respec out of it after you have your enchants.
BTW there is also a gloves enchant you might want to consider - https://www.poewiki.net/wiki/Commandment_of_the_Grave.
If you put this on a pair of corrupted Shaper's Touch you can spawn a few extra minions. To enchant corrupted items you will need a Tainted Blessing orb so make sure you have one if you are going to do this enchant as well (it's a 1 in 15 chance but you only need to run the nornal Gift to the Goddess Eternal lab for this enchant)
For the helmet enchantment you can just run normal Eternal labyrinth and keep your fingers crossed to the get the enchantment sooner rather than later.
Thank you very much! For the explaining these things. It's very helpful to me.
I will do that.
Did you get the belt enchant and does it make a difference (a good difference of course).
I often find myself without spiders so im trying to understand the trigger mechanic and why they aren't refreshing.
When the spiders kill something, do they refresh themselves?
When the sentinels kill something do they trigger the spiders?
or is the only way to trigger the spiders is when I kill something myself?
It's your character killing plus the Fang that create spiders.
Sentinels can't trigger spiders since they do not have the Fang (theoretically an AG could summon them if you equipped it with a Fang and they killed an enemy. That could maybe "auto spawn" spiders but don't know how reliable that would be)
Spiders are on a timer of about 73 seconds. If you aren't killing anything by then they will expire on you and you have to use desecrate and writhing jar to summon new ones.
This is what is making shaper/sirus fights so annoying. With all the 'stages' the spiders keep expiring and even if im cycloning right on top of shaper I only have like 2 sentinels out at a time. Not the best build for these endgame bosses :(
Also I noticed Slava is using divine ire, is that better than cyclone to trigger the sentinels?