Getting killed in anything above T5-6 maps. What am I doing incorrectly ? I've followed both POB Tree and gear as much as I can (I don't have the mana to run HoP, Discipline, Determination and Tempest Shield but I am not sure that is the issue).
POB - https://pastebin.com/4rq0a8px (not sure why it is showing an Effective Hit pool ...)
Gear is as follows
Determination and tempest shield are your best defensive gems.
Tempest shield makes you block (which proc the shield) and determination gives you armour, which proc the shield as well. Without these 2, you're squishy.
I've run with HoP, Determination and Tempest Shield running. I still die. I cannot tank things as I should be able to. I don't have 55K armour, its around 28k, but surely I should be able to stand there (or twirl as the case may be) and just watch my ES recharge. I certainly can't take on end game bosses atm. Is there anything gear wise I could improve that would help with being tanky ? . My shield ES is low so maybe one with 390 or better might help as well as a better helmet (I can't afford those at 7ex for a not very good one)
Annoint your amulet, try to get anomolous maim and reckoning
Last edited by moon_nmh on Mar 24, 2022, 1:59:36 AM
I've run with HoP, Determination and Tempest Shield running. I still die. I cannot tank things as I should be able to. I don't have 55K armour, its around 28k, but surely I should be able to stand there (or twirl as the case may be) and just watch my ES recharge. I certainly can't take on end game bosses atm. Is there anything gear wise I could improve that would help with being tanky ? . My shield ES is low so maybe one with 390 or better might help as well as a better helmet (I can't afford those at 7ex for a not very good one)
Annoint your amulet, try to get anomolous maim and reckoning
Thanks. I assume you mean anoint it with Soul of Steel ? When I've saved up for those golden oils I'll take care of that. Everything is so expensive in Standard grrr ...
Is it worth to buy HH for this build? Im curious if this will do anything.
I don't think so. Firstly, your resistances would no longer be capped and secondly, although there is culling strike on Cyclone, most of the kills are made by your minions so you wouldn't be able to trigger HH reliably.
Hi guys, i really love this build, played it some leagues ago, now i've made it on standart, but i cant't kill Uber Elder or Maven, is the build really that nerfed or am i doing something wrong?
That's my PoB: https://pastebin.com/9T5UK0cZ
About the only thing I can see is that your spider minion damage is very low. This means it will take a while to down bosses. Your gems and items look fine. I wish I had that much mana so I could run HoP, Determination, Discipline and Tempest Shield.
Yeah, but i really don't know what cant i do to improve it, i have almost the best itens for the setup, only thing that could be improved is a -% chaos res on helmet, but rare itens are fucking expensive on Standart.
Yeah, but i really don't know what cant i do to improve it, i have almost the best itens for the setup, only thing that could be improved is a -% chaos res on helmet, but rare itens are fucking expensive on Standart.
I hear you about costs. I cannot get the rings, so I can't run all 4 (HoP, Determination, Discipline and Tempest Shield) without the reservations they grant. I'd buy them as an upgrade if I could but that isn't an option either at the ridiculous prices in standard .... One thing I couldn't find is your mana reservation calculations under calcs but I doubt that's got anything to do with the damage calcs. I'm not quite a glass cannon but it's easy to get one shot in high tier red maps.
If you put some stats in the configuration section (withered & poison stacks, number of spiders and minions nearby, etc) that will improve your damage stats. One thing I did notice is you are missing some Int nodes (see below). More Int will help but that's another 4 levels you need to go before you'd see an improvement.
Last edited by BowWizard on Mar 24, 2022, 5:29:09 PM
Yeah but i don't think the missing int nodes are downgrading my damage that much... I remember that in past leagues i used to melt down Uber Elder or A9 Sirus without problems. Last league i played really hard was Harvest, and but the build was very simmilar to this, i guess the only great change from there is the helmet, in that league i used memory vault
Yeah but i don't think the missing int nodes are downgrading my damage that much... I remember that in past leagues i used to melt down Uber Elder or A9 Sirus without problems. Last league i played really hard was Harvest, and but the build was very simmilar to this, i guess the only great change from there is the helmet, in that league i used memory vault
Totally agree. There seems to be some weirdness going on. According to POB my build needs two Circle of Guilt rings with 56% mana efficiency for me to run with the 4 amigos (HoP, Determination, Discipline and Tempest Shield). I've followed the build as much as possible so I don't why I need so much more reservation on the rings (which you can't get unless someone throws some legacy items up and those will be mirrors on standard ...) I wish GGG would stop nerfing stuff. I've been trying to get another build that can do everything since 3.8 :-) Looks like I need to go elsewhere for it though.
Yeah but i don't think the missing int nodes are downgrading my damage that much... I remember that in past leagues i used to melt down Uber Elder or A9 Sirus without problems. Last league i played really hard was Harvest, and but the build was very simmilar to this, i guess the only great change from there is the helmet, in that league i used memory vault
Totally agree. There seems to be some weirdness going on. According to POB my build needs two Circle of Guilt rings with 56% mana efficiency for me to run with the 4 amigos (HoP, Determination, Discipline and Tempest Shield). I've followed the build as much as possible so I don't why I need so much more reservation on the rings (which you can't get unless someone throws some legacy items up and those will be mirrors on standard ...) I wish GGG would stop nerfing stuff. I've been trying to get another build that can do everything since 3.8 :-) Looks like I need to go elsewhere for it though.
you could buy a cheap ones (~~15 ch) with only reservation efficiency only for checking if they work, POB could be just bugged or smth. Mine works with even 38 average. Also i would check if unlinking support from auras work, its almost free but can be the case :)
Yeah but i don't think the missing int nodes are downgrading my damage that much... I remember that in past leagues i used to melt down Uber Elder or A9 Sirus without problems. Last league i played really hard was Harvest, and but the build was very simmilar to this, i guess the only great change from there is the helmet, in that league i used memory vault
Totally agree. There seems to be some weirdness going on. According to POB my build needs two Circle of Guilt rings with 56% mana efficiency for me to run with the 4 amigos (HoP, Determination, Discipline and Tempest Shield). I've followed the build as much as possible so I don't why I need so much more reservation on the rings (which you can't get unless someone throws some legacy items up and those will be mirrors on standard ...) I wish GGG would stop nerfing stuff. I've been trying to get another build that can do everything since 3.8 :-) Looks like I need to go elsewhere for it though.
you could buy a cheap ones (~~15 ch) with only reservation efficiency only for checking if they work, POB could be just bugged or smth. Mine works with even 38 average. Also i would check if unlinking support from auras work, its almost free but can be the case :)
Thanks. I played with POB a bit. If I can get two rings with 38% efficiency and bump that up with catalysts and add two nodes near CI for more reservation then my mana goes into positive and I can probably run with the 4 amigos so I'll be giving that a try.