I know this was already asked few times, but i did search for multistrike in the forums and didn't find a full explanation why you use it.
I was checking some things in PoE since im playing Scion Molten Strike and Damage on Full Life seems to give a lot more DPS in PoB then Multistrike, so i also used ur PoB to check it (differences are not that big like in my case, but its still big gain)
So with multistrike PoB gives 649k Dps per ball, while with Dmg on Full Life it gives 722 and we aren't locked in place. In my version with Abyss jewels i get a lot bigger differences like 300k Dps per ball.
Can someone explain to me why multistrike is better when numbers says different things? Do i miss sth or PoB isn't right about the DPS.(Yes i know we aren't full life all the time, but most of the fight we should be)
Wanna try Inpulsa's Broken Heart until Abyss league end(Have around 70EX unspend,not enough for mirror claw purchase anyway)
It was mentioned many pages ago but i can't find it.
PoB says that im gonna miss around ~500 total HP with removing Belly,but the Inpulsa's Bonuses seems really strong also compared to it - Unnafected By shock (Freeing shock removal life flask for Vinktar,50% increased dmg if shocked enemy recently(Vinktar) works good for both mapping/bosses,increased effect of shock - 40%,shocked enemy's explode and deals 10% of their max health as light. dmg).
Also how explosion would work with HoI?
Works both at same time or one replaces another?
Any suggestions?
Carcass Jack would be a lot stronger for damage and clear speed if you want to swap chest.
I know this was already asked few times, but i did search for multistrike in the forums and didn't find a full explanation why you use it.
I was checking some things in PoE since im playing Scion Molten Strike and Damage on Full Life seems to give a lot more DPS in PoB then Multistrike, so i also used ur PoB to check it (differences are not that big like in my case, but its still big gain)
So with multistrike PoB gives 649k Dps per ball, while with Dmg on Full Life it gives 722 and we aren't locked in place. In my version with Abyss jewels i get a lot bigger differences like 300k Dps per ball.
Can someone explain to me why multistrike is better when numbers says different things? Do i miss sth or PoB isn't right about the DPS.(Yes i know we aren't full life all the time, but most of the fight we should be)
Hey can anyone or maybe autor explain it to me?
PoB doesn't count multistrike attack speed to molten balls. Basically you need to double it.
I've been playing this build for a couple weeks now with a little investment and had great results. However, I'm kind of lost where I'm losing so much dps. My sheet dps is only about 58k, and I'm looking to break at least 100-120k dps. Can anyone tell me where I can make adjustments to increase dps? On POB my melee hit is 100k dps and my magma balls do 48k, however my in-game sheet dps is so far removed from what I'm reading I think I made some major mess ups with my gear.
I did most of the content (red Elder deathless, Guardians deathless) now and I am really happy about the build. Thank you very much, it is fun and feels very strong, the gameplay is very active and satisfying.
I have two questions for now, the first I asked some posts ago, but I got only one answer and I am not sure how to understand:
1. I failed at Vaal Temple Bosses and need some advise how to do better next time.
2. I still have the Vitality Void passive Node, because I feel I need all the leech I can get. Can someone explain why I don't need it anymore? I think the other Leech Nodes are not enough, but I am not sure...
Thank you for your time and help,
Greetz darthfelix
I did most of the content (red Elder deathless, Guardians deathless) now and I am really happy about the build. Thank you very much, it is fun and feels very strong, the gameplay is very active and satisfying.
I have two questions for now, the first I asked some posts ago, but I got only one answer and I am not sure how to understand:
1. I failed at Vaal Temple Bosses and need some advise how to do better next time.
2. I still have the Vitality Void passive Node, because I feel I need all the leech I can get. Can someone explain why I don't need it anymore? I think the other Leech Nodes are not enough, but I am not sure...
Thank you for your time and help,
Greetz darthfelix
1. Kill titty bitch first, she's the only danger one there.
2. You get most of your leech from life gain on hit implicit on claw so extra leech isn't required
I've been playing this build for a couple weeks now with a little investment and had great results. However, I'm kind of lost where I'm losing so much dps. My sheet dps is only about 58k, and I'm looking to break at least 100-120k dps. Can anyone tell me where I can make adjustments to increase dps? On POB my melee hit is 100k dps and my magma balls do 48k, however my in-game sheet dps is so far removed from what I'm reading I think I made some major mess ups with my gear.
No crit on claw that's awful and wtf is that belt. Can't see your characters but im quessing your jewels are not good.