[3.2]♦Pants On Fire! LLRF Scorching Ray Guardian ♦ FULL VIDEO GUIDE UP! ♦ NO CHANGES FOR 3.2

I'm sure it's been asked before, but how do I fit in the 4th mana aura? I'm pretty sure I have everything:
-The aura clusters on the passive tree
-Level 3 enlighten (or does it have to be level 4?)
-20% reduced reservation for Purity of Ice enchant on my helm

If I activate all three purities and vitality, I'm left with 22 Mana, which isn't enough for my SR. Am I missing something here? I appreciate any help.
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EsperP wrote:
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NaneLz wrote:


Thanks alot for that feedback thats what im going to do for sure ;) about boots which ones are better atm? sin trek or dd? sin trek with enchant can be bought on 50% of dd


I prefer Sin Trek personally, but it does mean having to have a Staunching flask. I think the ES from Sin Trek is great, it's not hard to make up the strength somewhere else and I don't mind keeping an eye out for bleed. Other people might disagree though, it's down to preference really. Most hardcore players seem to go for Sin Trek for whatever that's worth.

Btw, it's doesn't take too long to farm boot enchants in lab, there arn't that many different ones. Of course if you hate lab or would prefer to buy so you can do something else in game that's fine.


Yea I'll try to get it from lab, have np with doing lab runs, thats how i make currency anyway, still cant decide which boots should I take. I would take death doors but my goal is to reach 10k es pool and sin trek is nice boost. I know i can get shitload of es from watcher's eye but I wont spend that much on single item I guess.

Enchant on gloves (6% reg) is also worth farming?


Last edited by NaneLz on Jan 3, 2018, 7:23:52 AM
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Yuzeru wrote:
I'm sure it's been asked before, but how do I fit in the 4th mana aura? I'm pretty sure I have everything:
-The aura clusters on the passive tree
-Level 3 enlighten (or does it have to be level 4?)
-20% reduced reservation for Purity of Ice enchant on my helm

If I activate all three purities and vitality, I'm left with 22 Mana, which isn't enough for my SR. Am I missing something here? I appreciate any help.


It needs to be 4 or you wear a vertex or you can use conq efficiency jewel until you get your lvl 4
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Hey all, wondering if anyone more experienced with the build than me could check my character (Prodigal_Stunna) and let me know what upgrades I want to prioritize. I know the gloves can be changed, and I'm doing uber lab when possible trying to get the regen enchant, but is there anything that should take priority? Cheers! :)


ASC Deathless Shaper without any problems.



Can still get a lot of upgrades. Sitting at ~8950 ES.
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Geinah wrote:
Hey all, wondering if anyone more experienced with the build than me could check my character (Prodigal_Stunna) and let me know what upgrades I want to prioritize. I know the gloves can be changed, and I'm doing uber lab when possible trying to get the regen enchant, but is there anything that should take priority? Cheers! :)


1. Get a doryani's catalyst. That's way better than what you're using now. Yes, your sceptre gives 139% dmg to SR, whilst Doryani's only gives 132%, but the spell dmg on your sceptre doesn't scale RF, so you're missing out on a lot of RF damage.
2. For your belt you may want to aim at the new Shaped ones. Gettinga Shaped Stygian Vise (ilvl 75+) and a nice abyss jewel is a big boost. Also, the new shaped belts can roll % increased ES recovery up to 20%, which is a multiplier to your total %ES regen. So that's a bit survivability boost.
3. Opal ring is kinda 'meh' maybe get one with more resists, or high INT roll.

Good luck on farming them enchants!
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TsuDhoNim wrote:

Getting the 2% regen enchant on the boots would be great too. Not sure if I'd pay for that though, at 1/15 odds it's probably worth just grinding out a few lab runs to get it. The light enchant for gloves on the other hand is going to be a tougher grind, but getting essence crafted with the enchant would probably be super expensive so again grinding could be the best bet there.


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EsperP wrote:

Btw, it's doesn't take too long to farm boot enchants in lab, there arn't that many different ones. Of course if you hate lab or would prefer to buy so you can do something else in game that's fine.


Finally got the boot enchant on my 37th use of the lab enchantment device, FWIW. Got a lot less tourist-y / more "grab the darkshrines and power through" over the course of the grind ... now for gloves then helm :/

Managed to get a Clarity => ES + PoL Phys=>Lightning Watcher's Eye on my third red Elder, so pretty happy with that. All relevant gems are 20/20 or better, up to 157/157 Atlas completion (first time soloing HoGM and Shaper) and 31/40 challenges. Just need to farm up a Mortal set and look at Uber Atziri for the first time as well as grind out the grind-y challenges, and I'll be set for this league.

Probably a drop in the bucket compared to most people's crafting, but used a dozen or so Essences of Delirium + a handful of Annuls trying to upgrade my gloves; went from


to


I probably should throw an Annul at them to try and free up a prefix to craft %ES, but every Annul I used in the leadup to these ended up scouring off the Delerium mod, and I'm a little nervous - the free suffix for res will let me juggle my rings/jewels. Hmmmn. The ~170ish ES Delirium Sorc gloves on poe.trade are sitting at around 6-8ex.
Kinda stuck with the build atm, with all 3 purities and vitality up and a level 3 enlighten in The Vertex I end up with 0 mana. Will I need to get reduced mana reserve enchant before I can run all 4 auras? Character is ProbablyGonnaBeBoredASF if you need to take a look.
Need your opinion guys about watcher's eye, cant afford clarity one for now and im thinking about using es regen one, is it better than dmg + %es rare jewel?
Last edited by NaneLz on Jan 4, 2018, 2:43:56 PM
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NaneLz wrote:
Need your opinion guys about watcher's eye, cant afford clarity one for now and im thinking about using es regen one, is it better than dmg + %es rare jewel?


Depends on what you want, damage or better RF sustain. 2.5% regen from 1 jewel is very strong, and a big survivability boost.

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