[3.8 BUFFED] Demi's PURE STRENGTH Righteous Fire Chieftain! SUPER BUDGET (TO START) ALL CONTENT

"
DGTLDaemon wrote:

Yup, that'll work :) Just don't forget that Shield Charge hits only once, and therefore, you'll have a pretty low chance to trigger Elemental Overload because your base critical chance is low. That's why people use Cyclone and/or Blade Vortex - those skills hit multiple times, and have a better chance of triggering EO.


Yes you are completely right, After i change to Cyclone, EO procs more often. Thank for help :)
So, I could just be really, really blind, but.. I was curious about what you preferred as far as gods went. I've been using Arakaali for now since it seems to sliiiiightly reduce the degen from RF and Ryslatha. Yes, still working on getting the proper gear and all, but was just curious on the thoughts about the pantheon, since I.. I don't know, didn't see any mention of them at all.

...Unless I've missed something really obvious somewhere, like a forgotten spoiler button.
Really enjoying the build, just broke 8k with a belly and farming uber lab easily.

I'm preferring Shield Charge-Fortify-Faster Attacks-Curse on Hit-Flammability as well, helps its much easier to color on a belly. For more EO I have CWDT(1)-Inc Crit-Blade Vortex. As well as Orb of Storms-Inc Crit-Faster Casting for bosses/Izaro when I really want EO near guaranteed.

Standard Pantheon is Arakaali and Abberath. Ryslatha is great for other builds, but you are usually moving and the 5% adds up. Also immune burning ground/10% move speed on burning ground is fantastic for lab burning floors. Life flasks just aren't as crucial for this build.
Fun build, I'm enjoying it.
Last edited by vindictive on Sep 5, 2017, 7:21:24 AM
Can someone help me out, "something" is causing me to proc added fire damage during combat and it's screwing EE pretty much all of the time, I can't see any item or passive, no enchant (only added cold), nothing shows up as a buff... I'm really at a loss, but without EE damage is going to be lacking (although not as lacking as giving everything I see fire resistance).

___________________________

I also took Hinekora instead of Arohongui after doing uber lab, as my totem was dead for 90% of that fight, so when #&*@ hits the fan, I wanted something more dependable to keep me alive and do damage.

___________________________

I've been enjoying the build so far although there are a lot of good RF builds to consider these days, so far so good with this.

___________________________

One last thing and it bugs me every single time I load up the path of building... having 100% perfect items in every slot, I know 3.0 saw a lot of people stay on standard and spend 100+ex per item, and a lot of guide makers sell mirrored stuff, but maybe keep it to somewhat obtainable gear so that people have a base line to aim for or actual gear you have.
I believe it may be your CWDT - Molten Shell
"
Carsondaly wrote:
I believe it may be your CWDT - Molten Shell


Happens even when that doesn't trigger, and shows as added fire damage on shield charge.

I'll try without molten shell just to check though.

Edit: removing molten shell didn't fix.

http://i.imgur.com/mVYlRri.png

No active buffs running, yet damage still shows. http://i.imgur.com/wdIXEL9.png?1

Seems to last at least 10 seconds and w/e causes it doesn't show in buff bar.

Triggers just from being in combat, so it's not "on hit" as RF is procing it.
Last edited by Xanoth on Sep 5, 2017, 8:05:35 AM
Unless I'm being an idiot, is it not better to run scorching ray with increased duration for the debuff?

Path of Building seems oblivious to the fact we can't hit 8 stacks (again unless I'm doing something wrong with the skill gem).

So the only way to hit 8 stacks is to run increased duration, would that not be more damage from it & rf than just the burning damage gem would add on SR? It may even just be more damage for SR anyway, considering 5 stacks with +burning gem vs 8 without.

Totem duration also increases.
Last edited by Xanoth on Sep 5, 2017, 8:32:39 AM
"
Xanoth wrote:
"
Carsondaly wrote:
I believe it may be your CWDT - Molten Shell


Happens even when that doesn't trigger, and shows as added fire damage on shield charge.

I'll try without molten shell just to check though.

Edit: removing molten shell didn't fix.

http://i.imgur.com/mVYlRri.png

No active buffs running, yet damage still shows. http://i.imgur.com/wdIXEL9.png?1

Seems to last at least 10 seconds and w/e causes it doesn't show in buff bar.

Triggers just from being in combat, so it's not "on hit" as RF is procing it.


It's the Hinekora node for cheiftan. You will have to proc EE with orb of storms or something similiar.
"
Carsondaly wrote:
"
Xanoth wrote:
"
Carsondaly wrote:
I believe it may be your CWDT - Molten Shell


Happens even when that doesn't trigger, and shows as added fire damage on shield charge.

I'll try without molten shell just to check though.

Edit: removing molten shell didn't fix.

http://i.imgur.com/mVYlRri.png

No active buffs running, yet damage still shows. http://i.imgur.com/wdIXEL9.png?1

Seems to last at least 10 seconds and w/e causes it doesn't show in buff bar.

Triggers just from being in combat, so it's not "on hit" as RF is procing it.


It's the Hinekora node for cheiftan. You will have to proc EE with orb of storms or something similiar.


Balls...

Thanks.

I guess that's a good reason not to take that Ascendancy =/

Not sure if I should change Ascendancy or just drop EE for now until I feel tankier with more gear/life, then change Ascendancy.

Just not feeling as tanky as I'd like with only level 18 gems, most 0 quality.

Report Forum Post

Report Account:

Report Type

Additional Info