1.1.0 Patch Notes - Sacrifice of the Vaal

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Fruz wrote:
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ichbinwerichbi wrote:
So another kick in the ass for solo players.

no it's not.


If its not explain please.

the new areas ----> for groups
qantity gem remove ----> chris. That the ground is not overfilled with white items that you can oversee orbs i havend problems with to much items in solo
bringer of rain nerf ---> no problem for groups but for solo builds.
vaal pakt nerf -----> no prolbem for groups with 1000 auras but for solo
shaffels frame -----> same as bor

and so on.

show me the profit for solo.

thanks devs for all the work you put int this free to play game.

you kept your words, it's all about having a choice: perfect addition this vaal orb (genious name) which will serve as the long missing high level item sink cause players will not resist trying to get the uber item :)

i would have wished for a drastic nerf to the legacy item quantity gem but generally made my peace with legacy items staying in default cause when i think about it twice, i never liked playing in closed beta legacy-leagues and do not like to play in default leagues as well. i just use the respec there for trying things out.

it's good news that you could fix this annoying soundblaster card crash, hopefully many players still using these cards will (return and) have a better gaming experience now.

> The Thorned shrine no longer spawns.
oh noes, i will really miss because for me it always spawned next to the increased attack speed or elemental damage shrines.

one question: support gems max level increased to 30, how does it the vendor quality recipe which allowed for max quality at level 20 before?

already exited about testing the new content
edit: typos
age and treachery will triumph over youth and skill!
Last edited by vio#1992 on Mar 4, 2014, 8:58:48 AM
did they just nerf desecrate can someone pls explain me
Ohhh yeah!
"Man, it's like we're fighting housewives and their equipment." - Millennium
Thanks GGG for reucing the stats on Aegis Aurora, Rainbowstrides, Saffell's Frame, Bringer of Rain and Romira's Banquet before I couldactaully get them, while maintaining the stats for already existing items, which will now jump in price 5-10 times, ensuring that I will never be able to get the old versions.
At least I managed to save for and buy Maligaros a coup;le of days ago...

Also thanks for making IIQ mods on rare items legacy, now I feel even more stupid for selling gold rings instead of spending all my currency on them trying to roll "of Amassment" suffix.
Increasing Field of View in PoE: /1236921
Fix the damn witch tree so we can actually try some variations with her
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Kelgar7778 wrote:
Sorry, i am quite new in the game but dont understand how VP get a buff when you gain back instantly the 40% of your life hit instead of 100%. Also how do you know that the starting area of marauder gets a buff when there ar no details in the patch notes?

There is a screen shot going on in the general section ( well it might be flooded atm lol ), plus I've seen people having seen it saying that it was a buff =).

You can now use flasks with Vaal Pact.

I was mistaking about the value, I read reduced "to 60%" when it's actually "by 60%", this might be a little too much then ...
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Why you hurting the health circles? its hard enough for me to work 200% worth of life nodes into my build.... nerf life buff health........... also, y u removing alotta chests, sure the corrupted areas should take some of their place, but only where it makes sense. those chests dont spawn often enough as it is. after you removed them from being implicit on certain areas to only a chance, their encounter rate plummeted.
what does this mean?

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Chris wrote:
Spell Totem and Ranged Attack totem now have multiplicative cast and attack speed penalties.


vaal pact nerf seems a little excessive, tho i dont use so meh.

support gems can now get to level 30? good luck with gettin that chuck.

love how you shoved 3 more vaal gems into teh game!

1) Detonate Dead
2) Molten Shell
3) Fireball
4) Ice Nova
5) Spark
6) Arc
7) Cyclone
8) Lightning Warp
9) Fire Arrow
10) Rain of Arrows
11) Immortal Call
12) Power Siphon
13) Cold Snap

13/17, reply if i missed some that were listed.
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078

State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062
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ichbinwerichbi wrote:


If its not explain please.

the new areas ----> for groups
qantity gem remove ----> chris. That the ground is not overfilled with white items that you can oversee orbs i havend problems with to much items in solo
bringer of rain nerf ---> no problem for groups but for solo builds.
vaal pakt nerf -----> no prolbem for groups with 1000 auras but for solo
shaffels frame -----> same as bor

and so on.

show me the profit for solo.




Just wait and play. You might be overreacting just a tad.
"Man, it's like we're fighting housewives and their equipment." - Millennium
A question (I did not check the whole thread for answers...)

1) How does LLeech works for AoE? If I hit 5 monster for 100 damage each, does it count as 5x100 damage (so only 1 of those hits actually leech) or as 1x500 damage?
Roma timezone (Italy)

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