0.11.0 Patch Notes

So if I helped oak when he gave 12% phys bonus will I automatically get the 18% when the patch goes through or?....
This is such bad news, my Rf templar is most likely done.
ign TheBlackMambaTemplar
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Wooser69 wrote:
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Chameleon wrote:
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Route1 wrote:
Why are people forgetting that monsters are doing LESS DAMAGE? All of this complaining is stupid.


But we dont know how much. For all we know we can still be 1hko'd or insta killed by stuff.


Just a guess, but seeing as granites were reduced by 25% and weren't in any immediate need of nerfing, monster damage has probably been put down from 20-25%, which is basically like a free enfeeble.


It's probably going to be something like 50%. Hell, maybe more.
Just like many games with major rebalances like this, here's one thing:

Change, scaring humankind since the dawn of time.

Give the changes a chance, then make up your opinions afterward.
I shall now state the obvious: GGG is friggin awesome.

I like the balancing/the changes/and so on. Man, without all the desync PoE would totally creame the competition in my mind.

I never thougth that i state something like this but: I hope beta never ends.
Where is the fun?
No speculation on the new rings and amulets? Sure, Amethyst will finally bring our Chaos Res ring and Diamond Ring probably has to do with crits, but what's Moonstone doing?
BreakingHearts/RhoaHood (Standard) | MaidCarrion/MessyLittleBow (Mercenaries)
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Jalamin wrote:
So when Chris said "These are not the complete notes!!!1!!1!" about the Alpha leaked notes, he really meant "This are the exact notes?"


It always means that.
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SaintSoLo wrote:
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Chris wrote:
I really appreciate the feedback, but it'd be more meaningful if given after you've had a chance to try your characters under the substantially different 0.11.0 balance.

There will be future large balance changes in the future. Where possible we try to batch them up like this (and especially time them with a good time to try new characters) so that they have less impact on people's active builds. It's our intention to continue to rebalance and improve the game for many years. This will come through both new content and changes that allow more types of builds to handle the existing content.


So much this.

Shut the hell up until the patch is actually out.


^
Problems with patch notes:

I spoke witha dev ingame and he said you reworked dysnc in this patch yet you said nothing about it in the patch notes.

You said that you increased defensive stats such as armour, yet said nothing about evasion. This is annoying include both because nobody is sure if evasion is getting buffed also.

You should have included % dmg reduction from mobs and % decrease from health and es nodes so we can plan out builds before the patch comes out.

You stated in the past you where working on a melee crit affect, nothing was said about this in the patch is it still int he works? I would like to see a crushing blow, punture, or something for landing crits as pure melee besides higher dmg.

The rest I will wait and play before judging but i think the inner focus nerf was a bit much. 40% nerf is large.

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