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PLEASE FIX FKNG TWISTER
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Posted byoileks#3216on May 27, 2026, 5:44:22 PM
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Yo, if they will allow to convert a rune socket into jewel socket ON EACH piece of gear you currently equipped it's gonna be OMEGA BUSTED tech lmao
Yeah I saw it says limit to 1 but there is already such runes in the game that just restricts putting the same type of rune on the same piece of gear (they made that restriction in 0.4)
Pretty sure it is going to be only gloves, since the rune says "Gloves: destroy all augment sockets to create a jewel socket". Other new runes have also specific item slot or "All equipment".
Don't know if it would actually be possible but a new amulet can get "have socket as it would be a X" where X can be any piece of armor including Gloves. But tbh, I don't think it would be even possible to give this amulet this rune as UI wise, I find hard to believe it could support two sockets (the rune + the jewel).
Last edited by Djirane#4170 on May 27, 2026, 5:53:22 PM
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Posted byDjirane#4170on May 27, 2026, 5:50:19 PM
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Thank you for an AMAZING work GGG, no jokes. Your team is the reason i still believe in game industry and always hyped about new leagues. You did a insalnly good Mirage League recently, where i spend around 500h in both HC SSF and Softcore leagues.
This one also looks incredible good with a lot of changes to the game and new content. I like your experimental mind and ability to risk with questionable changes.
Please, stay sane and be same;)
For all the "haters":
1 Twisters require ~5 buttons to be overpowered (Slash + Arrows + Barrage + Mark + Twister) + 2 different weapon sets with different trees + high investment in Attack Speed. Person who can go to t15 maps with this skill in 5h, 100% can do ~6h run with most other skills that in the game. It's a practice question, not a problem at all. Try grenades.
2 Part play nerf is probably targeting bots that stack a lot of extra damage for carry + IIR. Yes, it ruins experience for some other players, but we will have healthy economy because of that.
3 Crafting decent weapons with 5 clicks that can do 100% of the content is not healthy. Player power progression need to be smoother. Also, wait for runecrafting please.
4 Armor-based archetype might be buffed because of all new stuff we get, like Runic Ward, armour scaling, new uniques and tree changes (we have more good nodes already). Play it first.
5 Please, try to also focus on good changes. Don't be greedy in only negatives.
"Ящик помидоры" или "А я бегу такой за хаосами и волосики назад" Last edited by PizzaToxic#7928 on May 27, 2026, 6:03:02 PM
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Posted byPizzaToxic#7928on May 27, 2026, 5:59:36 PM
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/delete
Last edited by Lucavian#6661 on May 27, 2026, 6:12:06 PM
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Posted byLucavian#6661on May 27, 2026, 6:11:30 PM
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Where is Stormweaver/Mana/Infusions buffs? Mana Leech for spell? Where are the buff to spell? Blood Mage again? Or be Twister or Martial Artist?
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Posted byDhili#4665on May 27, 2026, 6:14:27 PM
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"I think GGG's changes to party play are great, for the very simple reason that multi-boxing scripts allow one person to gain the rewards of six people. You can see players who run six accounts by themselves easily disrupting the game's economy. The issue of party play rewards was first raised by Chinese players, and this demand is very strong within the Chinese player community. Chinese players have won many Demigod's helmets in racing events. Chinese players might understand this game better — I would even say that Chinese players control the economy of PoE 2, which is why Mirrors are so cheap. Players of PoE 2, please don't be complacent; go see how other players are making meaningful contributions."
Link: https://www.bilibili.com/video/BV1giG26EEV8/?spm_id_from=333.1387.homepage.video_card.click&vd_source=cae5c95957678774d1683a118aedd1f7
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Posted by地狱无情侠#7486on May 27, 2026, 6:21:38 PM
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Thank you for an AMAZING work GGG, no jokes. Your team is the reason i still believe in game industry and always hyped about new leagues. You did a insalnly good Mirage League recently, where i spend around 500h in both HC SSF and Softcore leagues.
This one also looks incredible good with a lot of changes to the game and new content. I like your experimental mind and ability to risk with questionable changes.
Please, stay sane and be same;)
For all the "haters":
1 Twisters require ~5 buttons to be overpowered (Slash + Arrows + Barrage + Mark + Twister) + 2 different weapon sets with different trees + high investment in Attack Speed. Person who can go to t15 maps with this skill in 5h, 100% can do ~6h run with most other skills that in the game. It's a practice question, not a problem at all. Try grenades.
2 Part play nerf is probably targeting bots that stack a lot of extra damage for carry + IIR. Yes, it ruins experience for some other players, but we will have healthy economy because of that.
3 Crafting decent weapons with 5 clicks that can do 100% of the content is not healthy. Player power progression need to be smoother. Also, wait for runecrafting please.
4 Armor-based archetype might be buffed because of all new stuff we get, like Runic Ward, armour scaling, new uniques and tree changes (we have more good nodes already). Play it first.
5 Please, try to also focus on good changes. Don't be greedy in only negatives.
Awesome words! Agree with everything! Can't wait those 2 days left... plz launch earlier!
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Posted byRainbowVom1t#1044on May 27, 2026, 6:34:01 PM
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Thank you for an AMAZING work GGG, no jokes. Your team is the reason i still believe in game industry and always hyped about new leagues. You did a insalnly good Mirage League recently, where i spend around 500h in both HC SSF and Softcore leagues.
This one also looks incredible good with a lot of changes to the game and new content. I like your experimental mind and ability to risk with questionable changes.
Please, stay sane and be same;)
For all the "haters":
1 Twisters require ~5 buttons to be overpowered (Slash + Arrows + Barrage + Mark + Twister) + 2 different weapon sets with different trees + high investment in Attack Speed. Person who can go to t15 maps with this skill in 5h, 100% can do ~6h run with most other skills that in the game. It's a practice question, not a problem at all. Try grenades.
2 Part play nerf is probably targeting bots that stack a lot of extra damage for carry + IIR. Yes, it ruins experience for some other players, but we will have healthy economy because of that.
3 Crafting decent weapons with 5 clicks that can do 100% of the content is not healthy. Player power progression need to be smoother. Also, wait for runecrafting please.
4 Armor-based archetype might be buffed because of all new stuff we get, like Runic Ward, armour scaling, new uniques and tree changes (we have more good nodes already). Play it first.
5 Please, try to also focus on good changes. Don't be greedy in only negatives.
Finally, someone with some sense!
I play a melee Warrior, and I don't think the adjustments are really that big of a deal... in fact, I even think they are partly necessary. The downside is that the closer it gets to 0.5, the slower time passes... right?
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Posted byCosoMalvado#1418on May 27, 2026, 8:08:56 PM
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great job
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Posted byIcegreat#2531on May 27, 2026, 8:38:07 PM
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FYI the current patch notes do not reflect the passive tree json that was just released for "The Craving Slaughter" notable:
Patch Notes: The Craving Slaughter Notable Passive Skill now provides "+15 maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds" (previously +8 per Skill that Requires Glory used in the past 6 seconds, up to 5 times)
json: "+6 maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds"
This went from an Amazing node, to an OK one, to basically worthless as the 3 nodes prior don't justify the opportunity cost. Can you clarify which information you provided is accurate?
Bumping again for visibility. Asking for clarification as Posted patch note update does not match provided skill tree json. Thanks.
Last edited by PowersThatBe#5754 on May 27, 2026, 8:45:24 PM
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Posted byPowersThatBe#5754on May 27, 2026, 8:43:35 PM
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