Content Update 0.5.0 — Path of Exile 2: Return of the Ancients
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Very disappointing that we didn't even get a single new class in all this time.
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So I noticed that this list of changes doesn't encompass everything.
Where are the changes listed to the gutting of the FrostBolt + Ice Nova Combo? You used to be able to cast Ice novas on-top of moving Frostbolts, you now can't do anything of the sort. What was given as compensation for this enormous nerf to early ice sorceress builds? EDIT: I just realized that this is actually a bug, and not an intended change. The spell for Ice nova still says it's supposed to have this effect, and it apparently just isn't working as intended, I'll submit a bug report. Last edited by Aeriebella#4794 on May 29, 2026, 8:48:27 PM
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GGG you removed Thirst of Kitava notable, there's no mention of this in the patch notes, please fix or give some alternatives... my build is broken because of this.
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No More Spark on Zealot ? and Nothing on Patchnote ?
Why apply ninja nerfs like that ??? |
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Was it taken fully into account that simply removing the last zone of act 2 prohibits getting level 9 uncut gems before the boss?
Edit: The zone "levels up" to 32 (like the old final zone) when portaling out and back a little after the 3rd checkpoint. Teleporting from the 3rd checkpoint to the 4th also updates the displayed level, but walking through the zone does not. Last edited by Kiena_Jouki#6334 on May 30, 2026, 4:42:01 PM
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the infernal legion change is so dumb. it doesn't even make sense. just remove the thing already whats the point? from tier 2 to 5 only? and it only changes 0.5 distance LMAO and res??? nah.... so fkn cringe
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Why does campaign feel so horrible this patch? Reminds me of 0.2 except WORSE. No regals til A3, starved for support gems, starved for attributes.
You've made the zones bigger, despite being told multiple times the zones are too big. You've increased the mob's HP again, despite it not being in the patch notes. Most of the skills do ZERO dps - you've got us trying to combo off 5 skills to do damage when you don't give us access to attack/cast speed...you make sure we're stunned every single time we're hit, and the mobs have 500% increased movement speed compared to your -10%. Mana consumption is such a huge issue in campaign that you cant even get those 5 skill combos they want you using to proc - ESPECIALLY on bosses. Took 45 mins to kill Jamanra becasue I was out of mana and mana flasks within minutes of the fight starting. Unacceptable. The game is too gear dependent aka luck dependent - the drops simply aren't there. Campaign feels bad, not very fun. I keep baiting myself into playing into the endgame and hoping it gets better, but every season is the same. I really want to like this game, but seems like the devs simply cant get out of their own way and make the game great. Instead, they have this twisted vision of Dark Souls meets Diablo 2. You spent all of that time changing campaign instead of actually devoloping stuff your playerbase wants, and now its worse than it was! Leadership at GGG seems not to be on the same page, the campaign is an absolute SLOG -AGAIN-, and they're so concerned with nerfing everything that theyve created an absolute steaming pile out of the campaign. Good job GGG. 0.2 all over again, and my updated review on steam will reflect that. GGG has some soul searching to do. Last edited by JeebusKrist#0190 on May 30, 2026, 9:37:10 PM
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cfuiyfytg
Last edited by JeebusKrist#0190 on May 30, 2026, 9:27:06 PM
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<3
Newbie's coming to town. XD
Help me grow up by buy my junkie stuffs :P => https://www.pathofexile.com/forum/view-thread/1941605 |
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" Is this confirmed to be true? |
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