Content Update 0.5.0 — Path of Exile 2: Return of the Ancients
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Agreed, some of you guys are really showing your true colors. We won't miss you tanking the economy for non-bot players by day 3. Thank you for seeing yourselves out.
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GGG WHY DO YOU HATE PARTY PLAY?
If this is some attempted bandaid for slowing down multi boxers or actual bots farming currency it will not work because base group loot multiplier still exists. And anyone in the comments thinking that this will lower the top end of the economy or group players is completely unaware of what is actually plaguing the economy. All this is doing is removing what little diversity there was in ethical party play. There were very slim 'support build' options in this game before these changes. It is far more optimal for my friend and I to play solo and farm separately because we can easily one shot everything and easily have 150%+ rarity while we do it. We play in group because we want to hangout together. I really don't want to be rude, but just because you can't get to that level and you don't have someone else to play with doesn't mean you in the comments should be thinking that this change will enhance your experience. I really don't care about these changes specifically. All I am mad about is the decline of party builds. If you want to take stuff out that is totally fine but at least add some what you would consider ethical options for party play into the game. The end game party group blasters will always be present and there is nothing that will fix that. No point in just removing things from ethical group players. I like your attempts at the new Hollow Mask and Reverie, but Hollow Mask will be instantly salvaged for shards by everyone and Reverie will at most be meta for some solo builds. For party play they won't make an impact late game. So please GGG add some good, fun, ethical builds for group play. Please |
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" Great, so the next thing is to remove that loot multiplier, but you're still going to complain. |
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So many amazing people here. I really hope the developers are listening specifically to these “50 hours played, one supporter pack, random numbers nickname with hidden profile” players. According to them, party players running in a full group of six (let’s imagine not every single one of them is an exploiter, because yes, that actually happens, can you imagine?) should get exactly the same loot as these gamers who take a week to finish the campaign and understand nothing about the game. Only 4% of players played Ritualist last league, and half of them were rarity bots, but instead of making proper balance changes when you literally have a free Twister build oneshotting all content in budget gear, they decide to completely kill an already unplayable subclass that is used almost exclusively in party play. As people say, “another WWWW, thanks GGG, finally nobody will ruin our league anymore.” And of course they also had to nerf damage for all party players, so a full group of six can spend thirty minutes staring at rares while suffering through horrible lag and low FPS. Speaking of FPS, I didn’t see a single line about performance in the patch notes, but at least they managed to kill party play.
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" Huge W |
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No crafting allowed. If you want to craft, go Path of Exile 1:)
Just summon me to friday night i dont care the restXD I can go hollow palm for a very long time until they figure out how to craft with the restrictions Last edited by zsirfoka#3193 on May 26, 2026, 3:11:16 PM
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" This doesn't sound like you actually want to play with your friend. If you wanted to play with your friend, you'd be content playing with your friend. |
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They have increased amount of armour in general, but smith of Kitava still have only +200 to armour for the each node taken. Mb it also shoud be increased?..
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The people complaining about crafting really need to touch some grass. Cause like... Bro that was broken and you know it. Just cause u sat down and spent like months learning crafting dont mean the other 95% of the playerbase did.
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" There's no good group build interaction though. If we both run our solo builds then one of us will one shot everything and the other just watches? At least with the gravebinds and scepters we could at least feel like we were both contributing to one end goal. Definitely not saying it was a good play style, but my point is there are few group play builds that offer any sort of interaction and they are removing from them instead of adding more interesting ones. And people in the comments are celebrating this and saying "finally group play is dead" thinking it will make their slice of the economy better, which is an absolute joke. In a month from now everyone is going to be in the exact same place in the economy that they were before, this affects none of that. |
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