3.28 made the bugged chest problem in Standard much worse
|
more bugged items. cant wait for ggg to delete my item... |
|
|
I'm sure there are others but only the bugged chest is so gamebreaking that I know of.
At the end of the day it should be low on the priority list but it should be on a list :) Edit: those dont seem like bugged items those seem like legacy items Last edited by Jhiroth#6006 on May 5, 2026, 4:01:19 AM
|
|
" If we are so concerned about balance and game breaking things in the first place, then we have to nuke all legacy gear and strip out a large portion of player power items from the core game as they are all essentially “game breaking.” It is not just one item randomly standing out as the problem since the rest of the existing item pool also pushes similar levels of imbalance and stat inflation, to the point where numbers spiral into overflow territory and the game itself starts to lose track of what it is supposed to display. At that point it is probably cleaner to nuke everything except auto attack and just roll with “Path of Naked Exiles” where everyone is just wandering around punching things with bare fists, or the cleanest option is to just automatically remove everything that is legacy from Standard and convert it to its latest item state. No more game breaking player power if we force the latest balance changes even onto Standard. " Good news, Standard is already at the absolute bottom of the priority list, to the point where any idea of special treatment or Standard specific adjustments is effectively off the table. It is consistently deprioritized in favor of a constantly growing list of more urgent and impactful matters that will always exist above it, and that hierarchy is effectively endless. As a result, it is not just low priority in practice, but locked into a permanent position beneath an ever expanding set of concerns, with no realistic path to ever rising above it. But that is arguably a good thing, because the moment Standard starts moving upward in priority is usually the moment everything else has already collapsed and they are trying to salvage the game through the tiny remaining Standard playerbase. At that point, you are no longer talking about normal live service prioritization, but late stage maintenance mode where Standard becomes a last resort safety net rather than an actively supported pillar of the game. " Those are bugged items. Influenced items with fractures are not supposed to exist, and it was a simple unfixed oversight during Necropolis league rather than true legacy content. Not much legacy there in the intended sense. But if we still argue they are legacy, then anything that was never meant to exist but ended up dropping in rare cases effectively becomes legacy as well. So if we are committed to removing legacy items, the only consistent option is to remove all legacy gear, because once that can of worms is opened, there is no clean way to draw the line anymore. So if GGG commits to removing legacy items, they have to stick to all of them. But realistically they do not do anything like that, because they are smart enough to leave that can of worms untouched, and also smart enough not to make a big deal out of it, since we are talking about Standard. Hobby Gamer and Professional Software Engineer & Systems Architect from Tennessee “Two things are infinite: the universe and human stupidity; and I’m not sure about the universe“ - Albert Einstein unofficial tech support — not affiliated with GGG Last edited by VoidWhisperer42#5989 on May 5, 2026, 5:16:13 AM
|
|




























