3.28 made the bugged chest problem in Standard much worse

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Standard is an illusion. It only exists as a trophy case. I think it should be deleted but GGG probably doesn't want to open a can of worms where people keep calling for more things to be deleted in standard like legacy flasks/affixes, quant, etc.


Addressing bugged or exploited gear isn’t too much to ask for… it isn’t legacy because of legitimate introductions of ranges that were intended.. much like the 6 link one handed black morigan bug this should be addressed or have been addressed along time ago… putting uppers limits is reasonable to still have it keep some power and also prevent it’s absurdity. It doesn’t open the door for legitimate items to be gutted..
are we going to milk this further?
I like standard.
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Standard is an illusion. It only exists as a trophy case. I think it should be deleted but GGG probably doesn't want to open a can of worms where people keep calling for more things to be deleted in standard like legacy flasks/affixes, quant, etc.


Addressing bugged or exploited gear isn’t too much to ask for… it isn’t legacy because of legitimate introductions of ranges that were intended.. much like the 6 link one handed black morigan bug this should be addressed or have been addressed along time ago… putting uppers limits is reasonable to still have it keep some power and also prevent it’s absurdity. It doesn’t open the door for legitimate items to be gutted..
How about the items that were the result of the first iteration of the recombinators? Remember when you could combine mirrored items?

Or the countless Split items that were created before they introduced the "Split" tag? (eg. race rewards)

Are those items considered bugged? Where are you going to draw the line between bugged and non-bugged items?
Last edited by 6_din_49#4066 on May 4, 2026, 4:12:42 AM
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6_din_49#4066 wrote:
Are those items considered bugged? Where are you going to draw the line between bugged and non-bugged items?

They would draw some absurd arbitrary line base on FOMO. If they had to draw the line where it "should" be, they wouldn't be able to recognize that line to begin with. And even if that line was accuratelly drawn, that line wouldn't be actionable upon because the best items all have modifiers that were never intended to be recombined. Standard is the combination of the unintended best, that in itself would be "reason" enough to delete it.

We are glad GGG is not dumb enough to think like that.
Last edited by MikeHunt#6894 on May 4, 2026, 9:29:15 AM
Of course it did.

The only people arguing with you are the ones who dont play standard or who have the chest and don't want their exploits to be patched.

The reason they dont patch the chest is because the devs who play every now and then use it too, thats how it got into the game in the first place, like when they showed the daggers with +23245023 phys in their example videos. If they nerf the ranges for the chest it will break the items they use to test behind the scenes because those are all out of range too.

They need to yoink that chest from everyone who has it and just be done with it.

Last edited by Jhiroth#6006 on May 4, 2026, 3:58:27 PM
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6_din_49#4066 wrote:

Are those items considered bugged? Where are you going to draw the line between bugged and non-bugged items?


Its pretty easy, items that were made with changed mechanics are legacy.

An item that never should have existed because it was a dev item is a bugged item. Its quite literally a 'one off' item that no one should have ever had.

With mechanics that got bugged/changed at least the entire playerbase got a chance to make them. The bugged chest is the biggest running joke in all of standard and if a hated player like [Removed by Support] had been the one who had it first you'd all have cried for 20 years about removing it.

Stop deflecting. The bugged chest is and always has been a bug, just like that +205423052345 spectre sword. That got changed, but the bugged chest remains.

Last edited by Cameron_GGG#0000 on May 4, 2026, 6:08:13 PM
we are allowed to say "that" word now ?
Actually you know what? Instead of removing things from standard, lets make it even more absurd. Can we make those old elevated uniques from some sold prophecy like mechanic into foulborns?
I like standard.
Last edited by Spacecom#5362 on May 4, 2026, 5:09:03 PM
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N_iac#1075 wrote:
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TayPoE#6379 wrote:
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N_iac#1075 wrote:
1 - I agree with the OP.

2 - It's ironic to see how some people belittle Standard. But they're still trying so hard to prevent this chest from being fixed.

3 - This chest not only trivializes the entire game in an extremely absurd way, but it also destroys the game's variety. Any build/item that isn't related to this chest is practically worthless, it has no market value.

4 - I HAVE this chest, I can buy 4 more if I want.


Not really. People just don´t care about standard.


This is empirically false.


Most people really dont care. Sorry to destroy your beautiful bubble there.
The only reasonable way to nuke items like that would be to nuke every single legacy item from standard aswell and we know how great that would be :D
Caring what others do in a mostly solo game sounds tough.

Good luck, exile.
People use strange logic here.

Imagine next patch accidentally and unintentionally creates a ring which features "you take 100% less damage". Those people would be ok with such an item to continue to exist forever in Standard?

Bugged chest has +24343% to fire resistance! That's just visually already completely stupid. Anyone with common sense immediately sees such an item should never ever exist anywhere...

There is nothing on the same level or even close, really, so it's clear where they can draw the line: between the chest and everything else.

If you want to convince us there are other equally absurd items out there currently, then just link them here, which I have failed to see anyone do so far.
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Jhiroth#6006 wrote:
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6_din_49#4066 wrote:

Are those items considered bugged? Where are you going to draw the line between bugged and non-bugged items?


Its pretty easy, items that were made with changed mechanics are legacy.

An item that never should have existed because it was a dev item is a bugged item. Its quite literally a 'one off' item that no one should have ever had.

With mechanics that got bugged/changed at least the entire playerbase got a chance to make them. The bugged chest is the biggest running joke in all of standard and if a hated player like [Removed by Support] had been the one who had it first you'd all have cried for 20 years about removing it.

Stop deflecting. The bugged chest is and always has been a bug, just like that +205423052345 spectre sword. That got changed, but the bugged chest remains.

Are you sure that's the only remaining "bugged" item in Standard? Because as far as I remember, that chest was around for a long time, but stayed hidden until recombinators were introduced I think.

Mirroring "bugged" items in Standard is the main reason why mirrors are expensive at the end of league. These items are trophies, I really doubt anyone farms Uber Maven, or whatever "hard content", with it. And if they do, they can do the same thing using a 100 div miner anyway.

Having 10 billions dps instead of 1 billion does not make any difference.
Last edited by 6_din_49#4066 on May 5, 2026, 3:52:09 AM

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