Build variety my ass. Game has too many arbitrary and unnecessary restrictions.

"
Alzucard#2422 wrote:
If you have higher survivability clearspeed and dmg than a stat stacking gemling in 0.1 i wanna see that build.


Sorry. To clarify, I have better survivability, clear speed, and damage than all of the characters I have played since 0.1. I can see how my comment might have been unclear.

"
Autobomber, Blink Spark, Attribute stacking had some insanely stupid clearspeed. and nothing in 0.3 can match that.


Maybe - probably. I don't spend much time evaluating (i.e., giving a shit about) the builds I don't play. I assess the game based on my own experiences and don't belly-ache much if there happen to be builds out there that are faster. As long as I'm having fun, clearing efficiently, and progressing through the available content then I genuinely don't care if there are builds out there that are more efficient. It doesn't have any impact whatsoever on my enjoyment of the game.

People argue that imbalanced builds are somehow going to ruin the game because people are generating more currency than me, but the accounts running these ultra-speed builds are run by folks who are playing the game for a living (or acting like it). No matter how perfectly GGG balances the game, these people are always going to be generating orders of magnitude more currency than me. The difference in build efficiency actually ends up being pretty trivial in the long run compared to the fact that they play the game 6+ hours for every 1 of mine.

Like, to be clear I'm not arguing that GGG shouldn't try and balance builds. Of course that's a goal they should work toward. But, I just don't get the mentality of people who act like the game is somehow impossible to enjoy in the meantime. Especially in EA, I expect every League is going to have standout/broken builds because for the foreseeable future they're all going to be introducing massive changes to abilities and classes. I expect it's going to be at least a year before we see a trend away from there being 1-2 "breakaway" builds each League but again that's absolutely no concern of mine. I might even play one of the meta builds one day (probably not I think it usually ends up being pretty boring).

"
Do you see any build guides ... No


I mean. Yes. I see build guides. So do you. They're right there where they usually are. What are you even saying at this point?

"
Because the path as it were , has rails.


There are ~104k builds on poe.ninja. 3.7k are playing Tactician. Among those, literally 10 are using the combination of abilities that I am using.

And I'm clearing T15s and have cleared the 2nd tier of all pinnacle bosses.

So I don't know what else to say except you're just wrong dude. You're putting rails up for yourself. GGG didn't put them there.
Last edited by Kerchunk#7797 on Sep 14, 2025, 6:53:19 PM
"
Kerchunk#7797 wrote:
"
Alzucard#2422 wrote:
If you have higher survivability clearspeed and dmg than a stat stacking gemling in 0.1 i wanna see that build.


Sorry. To clarify, I have better survivability, clear speed, and damage than all of the characters I have played since 0.1. I can see how my comment might have been unclear.

"
Autobomber, Blink Spark, Attribute stacking had some insanely stupid clearspeed. and nothing in 0.3 can match that.


Maybe - probably. I don't spend much time evaluating (i.e., giving a shit about) the builds I don't play. I assess the game based on my own experiences and don't belly-ache much if there happen to be builds out there that are faster. As long as I'm having fun, clearing efficiently, and progressing through the available content then I genuinely don't care if there are builds out there that are more efficient. It doesn't have any impact whatsoever on my enjoyment of the game.

People argue that imbalanced builds are somehow going to ruin the game because people are generating more currency than me, but the accounts running these ultra-speed builds are run by folks who are playing the game for a living (or acting like it). No matter how perfectly GGG balances the game, these people are always going to be generating orders of magnitude more currency than me. The difference in build efficiency actually ends up being pretty trivial in the long run compared to the fact that they play the game 6+ hours for every 1 of mine.

Like, to be clear I'm not arguing that GGG shouldn't try and balance builds. Of course that's a goal they should work toward. But, I just don't get the mentality of people who act like the game is somehow impossible to enjoy in the meantime. Especially in EA, I expect every League is going to have standout/broken builds because for the foreseeable future they're all going to be introducing massive changes to abilities and classes. I expect it's going to be at least a year before we see a trend away from there being 1-2 "breakaway" builds each League but again that's absolutely no concern of mine. I might even play one of the meta builds one day (probably not I think it usually ends up being pretty boring).

"
Do you see any build guides ... No


I mean. Yes. I see build guides. So do you. They're right there where they usually are. What are you even saying at this point?

"
Because the path as it were , has rails.


There are ~104k builds on poe.ninja. 3.7k are playing Tactician. Among those, literally 10 are using the combination of abilities that I am using.

And I'm clearing T15s and have cleared the 2nd tier of all pinnacle bosses.

So I don't know what else to say except you're just wrong dude. You're putting rails up for yourself. GGG didn't put them there.


And what are you playing ?
i asked chat gpt to make your points clear to me , it just said you make less money than others??

Did you have a point in there or just nuuuhuhh

Last edited by Jitter912#4278 on Sep 14, 2025, 7:01:35 PM
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Krymz_#9412 wrote:
One of my personal most disliked kind of things is the "have lots of energy shield but only 1hp" node. It's stupid, any toes dip in a poison or chaos pool and your dead.


My guy Chaos Inocculation makes you immune to Chaos Damage (and bleed).
Poison and chaos pools can't hurt you. You get to stand in them and laugh.

"
Krymz_#9412 wrote:


Yesterday, I shopped around for some new rings to get my resists caped, and got one with +30% chaos damage on it. I got a poison build, I thought it was going to jump my DMG by 30%. It frekin reduced it somehow. I still don't know how, got rid of the old gear so I can't analyse it in detail.


That would be because of the clearly stated, thoroughly indicated fact the damage of an ailment is determined by the damage of the hit that applied it, using magnitude, and is not scaled itself.

Increasing chaos damage does not improve poison.
A bit that does a larger amount of chaos and/or phys damage will apply a bigger poison.
If your attack does no chaos damage, then obviously a chaos damage buff can't do anything to help.

Increasing fire damage does not directly make ignite do more damage.
But it does allow a fire damaging hit to deal more fire damage, and that provides a larger base for magnitude to use, and that makes the ignite deal more damage.
If you had a way to apply ignite that didn't use fire damage, then fire damage increases wouldn't do anything, just like with poison and chaos increases.

My man, Krimz..... you need to actually read stuff.
These mistakes you're making aren't just mistakes, they are outright refusals to pay even the slightest bit of attention to what you're doing.

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