Spend $30 this "expansion", no questions asked.

"
I'm glad you're back. You are one of a handful of people on these forums that genuinely make me chuckle.


Glad to hear it. In these dark days of PoE1, we need to smile and chuckle a little bit.
Bring me some coffee and I'll bring you a smile.
"
Kopogero#0635 wrote:
"
Aynix#7757 wrote:
"
BodachG#6198 wrote:
I'll still play the game but not spending any more money on it. Poe2 was just a thinly veiled cash grab and leadership at GGG doesn't seem like it's headed in the right direction. Hopefully some day they allow private servers so I can go back to 3.12 and enjoy the peak of poe.


This.


Which proves my point why going forward PoE leagues do need a paywall, which will benefit the remaining and PAYING PoE players. If you don't intend to pay it means you already have better things to spend your time and money. There's plenty of jaded or disgruntled former supporters (whales) who for X, Y or Z reason now they've vowed to not spend more until again their X, Y, Z expectations are met, but again for GGG to meet certain expectations (markets/audiences demands) they'll need resources/funding that has to come from somewhere.

I've said it before every $ (amount of support matters) and how we as "gamers" shape the future of the industry, including what's more to come and what will cease to exist. If you're going to listen to someone's advise about when, who or how you should support may as well be mine, because I'm the one who holds a distinct world record, which some here are already familiar with.

I've spent a total of $120 USD on all new games (products) that arrived on the market after January 11th, 2011, which is why despite how my $100 support toward GGG seems insignificant as Sarno pointed it out, it's quite significant compared to the failure of countless other products to open my wallet.

As time goes by only better things or products will arrive, and sometimes it may take years or a decade, but eventually they'll arrive and that's not good news for GGG, because we can only play one game at a time. The second half of 2025 already looking promising, especially the first half of 2026, but before everything is "shipped" and tested I'll still appreciate and care for the last game I've been supporting through the years.


The only thing you prove is that you have no idea about how running a business works.
"
Kopogero#0635 wrote:


What surprises me the most is GGG willingness to continue delivering PoE leagues completely free to play given the current state or reality...


Poe1 isn't a free game lol. I've spent more buying tabs than all combined diablo series, le, and a few other titles. In fact the game is unplayable without at least map, currency and fragment tab.

As far as your post concerned, best thing you can do is support if you like the league, stay away if you don't.
"
Phrazz#3529 wrote:
No one should ever spend money on video games unconditionally IMO. That also includes pre-orders.

I also don't think GGG is in a very bad spot when it comes to finances. They had two successful PoE1 launches and a massively successful PoE2 Early Access launch, which for 'most' players was P2P in addition to supporter packs sold. As I said earlier; I'll spend when GGG makes it clear that PoE1 is still a priority going forward. And that isn't made clear with ONE league that is more than half a year delayed.


Your positivity is lovely, except that we haven't seen the financial statement for 2024 yet. Now, about your points or arguments...

1) Two successful PoE1 launches/leagues? You're saying Necropolis was deemed a successful league, well that's quite a bold claim. Perhaps, you're referring about Affliction, which also came during the holiday season that also featured a Gauntlet event and when it comes to Settlers no matter how popular or successful it may have been the revenue missed from two other leagues that never happened negates that success.

2) The PoE2 early access revenue was $30 for entry and despite the low cost to appeal toward new or console players, well it did cost significantly to be produced, where the game was built on a new and modern engine, which was possible due to PoE1 success.

I never saw or treated PoE as a "main", but a "filler" game and as time passed by it became the only/main game for years, because the industry devolved or stagnated. I was already aware of what to expect from GGG especially as time passed by, but those who had more or bigger expectations, usually the biggest supporters eventually their numbers diminished through the decade for X reasons and the F2P monetizing model won't be as effective, especially since they monetized it already when most have bought stash tabs and have so many MTX.

The rushed PoE2 launch the game to arrive during the holiday season, its poor retention and the delayed PoE1 leagues it's why I discussed how now more than ever every $ that's supported toward PoE1 will matter a lot more for the company going forward.
Last edited by Kopogero#0635 on May 25, 2025, 8:15:13 PM
"
Kopogero#0635 wrote:

Your positivity is lovely, except that we haven't seen the financial statement for 2025 yet. Now, about your points or arguments...



Exactly. Which makes your entire thread pointless.
"
BodachG#6198 wrote:
I'll still play the game but not spending any more money on it. Poe2 was just a thinly veiled cash grab and leadership at GGG doesn't seem like it's headed in the right direction. Hopefully some day they allow private servers so I can go back to 3.12 and enjoy the peak of poe.
Maybe one of these days AI will be smart enough to analyze and simulate GGG's code lol
"
Kopogero#0635 wrote:

Your positivity is lovely, except that we haven't seen the financial statement for 2024 yet.


Your negativity is lovely, except that we haven't seen the financial statement for 2024 yet.

And regarding Necropolis: Sure, it was a polarizing league with mixed reviews, but the league is third when it comes to initial player numbers, and we all know that the "hype season" and the first week(s) into a league, is when GGG earns the most.

"
The rushed PoE2 launch the game to arrive during the holiday season, its poor retention and the delayed PoE1 leagues it's why I discussed how now more than ever every $ that's supported toward PoE1 will matter a lot more for the company going forward.


And you may be right. But this responsibility shouldn't be left to the players. It's up to GGG to show us that they deserve our money by making quality content.
Bring me some coffee and I'll bring you a smile.
"
Kopogero#0635 wrote:
it's why I discussed how now more than ever every $ that's supported toward PoE1 will matter a lot more for the company going forward.


Wait, did you throw in the towel on competitive PoE racing to become GGG’s new financial advisor or something? Gotta respect the career pivot, having all that insider knowledge about their sudden money troubles and desperate need for income. Meanwhile, the company’s doing just fine financially… it’s the workforce that’s the bottleneck, lmao.


"
Kopogero#0635 wrote:
usually the biggest supporters eventually their numbers diminished through the decade for X reasons and the F2P monetizing model won't be as effective


“Big supporters dwindle over time, so F2P won’t work anymore”
Yeah… every active supporter, new or old, has already done more than enough to push PoE past that threshold, enough for GGG to even build a second game. And guess what? Those kinds of players always exist in any live-service F2P game. They’re the reason folks like you can play without spending.
So if you’re that worried, you can support them right now. Oh wait, we’re not even playing the game but trying to reinvent their business model.
Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse
You are not wrong but not right either, convoluted and obscure.
Why would i give GGG money anymore if all money will go to poe2 ... no thanks.

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