Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt
" Scaling the skill of the ascendencie is fun and it should be balanced considering how far players can push it. But yes, it needs some attention. |
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", No. I wanted to continue to enjoy all of the characters I put so much work into while also exploring the new class/ascendancies. Now all my characters have been nerfed into the ground. There's no joy in that, no matter any new "shiny" they put there. They made the game not worth my time anymore. |
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" f@#k rue and his stupid cat. Both nerfd! RIP - monk tempest bell, raging spirits, spark |
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They are pushing you to find new builds , me i want a huntress bleed build and as far as i can tell , nothing in patch notes is bad for that .
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Great patch but I don't understand why there have not been any stability or optimisation changes. About time we got a massive nerf and an economy reset
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"First time, huh? This ain't MMO, my man. |
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Jesus this is a depressing nerf. All the investments gone. Really not enjoyable as a sorcerer
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" fun fact: GGG actually does advertise POE2 as MMORPG on steam. just look at the tags. pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff -fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike -rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill thx <3 |
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Shrug
Reminds me of PoE 1. "Survived" countless nerfs of the years. A great game - because (!) of all the changes and nerfs. I am sure there will still be powerful builds and overtuned abilities in PoE 2. There always are. Looking forward to play the heck out of this update, ...and the next, ...and the next :) |
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So..i have been playing blizz games for many years (wow&diablo) and have seen that company going downhill, many huge fails,red countless patch notes that had really bad changes but this tops it all and it's not even close.Not even gonna go into details but the main point is that from my pov( and many poe players that i know IRL) your "new game philosophy really sucks).This is after all an arpg.. and there is a HUGE difference between wanting to make combat more engaging, boss fights interesting and making the whole game a clunky super slow tedious experience!Also many changes here not only don't make any sense whansoever but the bad thing is that it shows a big lack of competence( wich is very bad),i also think you guys are overwhelmed by this project+poe1 stuff.
I just wonder one thing: Is there any corelation between your new philosophy,ideas and way of running poe 2 and the fact that many great ppl are leaving ggg, including Chris Wilson? I wish i could find some positive things to say , but the disappointment is massive, and while there are some improvements in regards to end game/mapping/atlas and even crafting , not of that matters if the actual gaming experience is a tedious unfun thing. ::( |


























