Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt

"
Damn really killed my excitement. I get some things needed a nerf but this is overkill. You have nerfed things that didn't even need it. Hex blast, literally useless now. Oaksworn shield, literally useless now. Minions, Summon raging spirits, waste of spirit now.
Meanwhile buffed a handful of things at best
I don't understand why you'd want to make the game more unenjoyable...


They want to make the game SLOWER... What seems to be missing is a reduction on enemy speed to allow players the time to handle this.
"
Akasuner#1782 wrote:
Great Patch.

I also totally agree with all the max lvl 90 players across the past 13 years posting their wise opinions.


and GGG you might as well look into chronomancers Time Freeze scaling with skill effect duration, freezing bosses for almost 0 investment up to 30s and another 15s with the +1 charge support.... should make time freeze at least not scale with any duration effects.


Party players, rmters and botters can abuse this to farm bosses and potential wisped exiles without dropping a sweat.


Scaling the skill of the ascendencie is fun and it should be balanced considering how far players can push it. But yes, it needs some attention.
"
JoPePe#4654 wrote:
Good patch notes, nice to see spark disappearing, it was [Removed by Support] meta and party play. Good cut on Ingenuity and attributes stackers, this will shake out and make other builds to shine. Can't wait for spears!!!
[Removed by Support]
,

No. I wanted to continue to enjoy all of the characters I put so much work into while also exploring the new class/ascendancies. Now all my characters have been nerfed into the ground. There's no joy in that, no matter any new "shiny" they put there.

They made the game not worth my time anymore.
"
_Keijo_#2960 wrote:
rue is cat


f@#k rue and his stupid cat. Both nerfd!

RIP - monk tempest bell, raging spirits, spark
They are pushing you to find new builds , me i want a huntress bleed build and as far as i can tell , nothing in patch notes is bad for that .
Great patch but I don't understand why there have not been any stability or optimisation changes. About time we got a massive nerf and an economy reset
"
"
JoPePe#4654 wrote:
Good patch notes, nice to see spark disappearing, it was [Removed by Support] meta and party play. Good cut on Ingenuity and attributes stackers, this will shake out and make other builds to shine. Can't wait for spears!!!
[Removed by Support]
,

No. I wanted to continue to enjoy all of the characters I put so much work into while also exploring the new class/ascendancies. Now all my characters have been nerfed into the ground. There's no joy in that, no matter any new "shiny" they put there.

They made the game not worth my time anymore.
First time, huh? This ain't MMO, my man.
Jesus this is a depressing nerf. All the investments gone. Really not enjoyable as a sorcerer
"
Inscaped#2999 wrote:
First time, huh? This ain't MMO, my man.


fun fact: GGG actually does advertise POE2 as MMORPG on steam. just look at the tags.
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
Shrug

Reminds me of PoE 1. "Survived" countless nerfs of the years. A great game - because (!) of all the changes and nerfs.

I am sure there will still be powerful builds and overtuned abilities in PoE 2. There always are.

Looking forward to play the heck out of this update, ...and the next, ...and the next :)

Report Forum Post

Report Account:

Report Type

Additional Info