Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt
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has anyone checked out the new support gems and thought, wow this is cool, so far i havent seen anything, few new skills seem ok but nothing that seems fun and new and interesting
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" nobody cares about spark getting nerfed. everyone knew it was coming. people are upset about the whole game nerf via jewels and every other usable skill in the game getting a damage reduction even though half of them aren't specified in the game patch notes (see shockwave totem) nor did they even need a nerf. 100 trash jewels and a handful of bad uniques that may or may not help your build aren't going to make up for the nerfs - you can only use 5(support gems) and the chase uniques are nerfed into the dirt. if they want the game to be dark souls - they need to tell us now. Last edited by JeebusKrist#0190 on Apr 4, 2025, 11:04:15 AM
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" If they want to make the game look like DS. The first thing they need is to make a different game format and change the reward system. No one will swing a character for 30-40 hours, then with a 2% chance to knock out the desired item from the boss. And at the same time have a 90% chance of dying on the boss. In DS, you have every opportunity to avoid all enemy attacks and the whole mistake is negligible. You'll just start the fight all over again. Here you need to knock out the key to the boss, so that you can die on it later due to the fact that you have nothing but dodging attacks. The defense mechanics do not allow you to fight the boss for more than 15 seconds. That's why everyone was playing through a lot of damage in the first place. No one would chase after attributes and ice walls, as well as increase the energy shield to huge values. If only the boss could be killed without this, just by spending a little more time on killing Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs
"Fixed a bug where existing items and skills did damage." |
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" I don't what it led to generally but I can tell you I haven't touched any of their game and never will ever since what they have done to Diablo 3. After 13 years I still have raw animosity toward that gaming company, I really hate them. I just hope this feeling dosen't appear in me with GGG. After reading this patch It's the first time in a very long time that I'm starting to have these feelings again toward a different company than Blizzard, but I'm not totally radicalized yet. They went from OP build to complete savage nerfs on anything and everything even played. What they've done to the minion build is a pure spit on the face of minion players. A non minion build player cannot grasp how bad what they've done to that class. I will be logging in on release in standard to see how bad it is before jumping to the worst conclusions, but on paper, it looks insanely bad/disgusting. Last edited by Oinkaments#6390 on Apr 4, 2025, 11:07:57 AM
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Do we know if Tactician's passive that gives 25% of their weapon damage to ALLIES around them work on totems ? Specifically ballista totem.
Trying to decide which ascendancy to go for and right now that seems to be the deciding factor for me. |
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Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs
"Fixed a bug where existing items and skills did damage." there. there's the whole patch. |
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" In short. This led to the fact that WoW was played by 11 million players, and now they are even afraid to show statistics. Overwatch 2 and Diablo 4 are also good examples. Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs "Fixed a bug where existing items and skills did damage." Last edited by Gudvvins#7025 on Apr 4, 2025, 11:18:56 AM
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" One of the best comments I've ever seen on any forum. Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs
"Fixed a bug where existing items and skills did damage." |
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" Maybe I don't, maybe I do. You don't know what I know and I won't bother to tell you. The "it will be processed in the future" is not a good thing in development because it causes issues while implementing fixes. It's always better to get it right from the start and not to add things just because/show content and then fix them because they are not correct. But hey, what do I know, right? |
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if they want a slower more calculated gameplay they could start by removing the archaic magic find affix from the game. This not only doesnt encourage build diversity but leans more towards zoom zoom glass cannon builds. You cant say you want the game played one way then still have old arpg mechanics that are MADE to be played the other. MF is an old stat as has no place in modern aprgs anyway, esp if they are pushing so hard for their "new" type of gameplay.
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