Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt

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neeekit#7316 wrote:
I'm very sad, many skills are now unplayable



God damn, when do people learn?
If everything is nerfed, skills which you call "unplayable" are now playable, not OP and plenty of unplayable skills in the last patch, are now PLAYABLE compared to meta slaves.

Thankfully GGG is not listening to players who have no idea what they are talking about - thats blizzard work.


Blizzard has not listened to the opinion of the players for years. And what did it lead them to?
Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs

"Fixed a bug where existing items and skills did damage."
I have it on both console and pc. Aforementioned maps have glaring performanxe issues that have been well documented.
Last edited by SRS BIZNESS BRO#9609 on Apr 4, 2025, 10:43:58 AM
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tyker1#1092 wrote:
i actually can understand nerfs, like this one is going out of control, we should nerf it, that one is way too powerful, we should nerf it.

but man, nerf does not mean to kill the build completely, the server crashing CoI feedback loop is not because the skill able to generate energy when they are triggered, its because you set absolutely 0 limit on cast on ignite gem about how fast they can be triggered again.

similarly barrier invocation cwdt builds are not overpowered because pyromantic pact can supply energy to barrier invocation, its because barrier invocation having 0 limit on fast it can be cast again once sufficient energy is provided.

So you think you stopped the interaction so CWDT build with barrier invocation is dead, and you stopped burning inscription able to provide energy and CoI build is dead.

But nerfing Burning Inscription wont kill CoI builds, as the true issue of all meta skills is not solved, killing burning inscription just force player to use another source to generate ignite, and because there are absolutely 0 limits on cast rate of meta skills, CoI or other meta skills will still be op. i mean, who the hell cares about the reduced energy gain? its only 200 comets per second or 100 comets per second, as 100 comets per second is still more than enough for current content

So, although as the person who created the BI-loop CWDT build i wished the build get nerfed, i'd be even fine if you say BI cannot be triggered faster than 1 cast per second or something like that, i'll then be happy and go find other combinations or skill synergies. But all i see from the PN is what i have done really annoyed devs as all the nerfs on meta skill seemly targeting BI. no more pyromantic pact energy supply, halved energy generation, so now you need 10 es for 1 energy, meaning for a single cast of comet, it need to take about 2890 damage on ES with lv18 qual 20% BI instead of 1445 before the patch. And what people get is a single comet cast without casting time, but still delayed because comet need time to fall from the sky. the cost for this instant cast of comet is now : 60 less spirit for other gems, 1 less slotable support gem, not able to be echoed. so whats the point of use barrier invocation? do we have anything scenario that this 60 spirit, 1 less support gem worth it for able to cast a spell without casting animation?


Apparently you still haven't understood the CWDT. Or he didn't read the changes carefully. The damage itself no longer generates energy at all. The very mechanics of the CWDT are destroyed. They cannot lead to a balance. The only thing they can do is completely destroy
Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs

"Fixed a bug where existing items and skills did damage."
has anyone checked out the new support gems and thought, wow this is cool, so far i havent seen anything, few new skills seem ok but nothing that seems fun and new and interesting
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Tilt3d#7316 wrote:
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I love how everyone is freaking out about changes to builds that exist

"Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread."

This is the most important line in the patch notes.


yup. everyone crying is just exposing themselves as spark archmage copycats (aka people who dont even play the game). cant wait to see what the newly normalized game is like...we literally have zero idea right now


nobody cares about spark getting nerfed. everyone knew it was coming. people are upset about the whole game nerf via jewels and every other usable skill in the game getting a damage reduction even though half of them aren't specified in the game patch notes (see shockwave totem) nor did they even need a nerf. 100 trash jewels and a handful of bad uniques that may or may not help your build aren't going to make up for the nerfs - you can only use 5(support gems) and the chase uniques are nerfed into the dirt. if they want the game to be dark souls - they need to tell us now.
Last edited by JeebusKrist#0190 on Apr 4, 2025, 11:04:15 AM
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Tilt3d#7316 wrote:
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I love how everyone is freaking out about changes to builds that exist

"Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread."

This is the most important line in the patch notes.


yup. everyone crying is just exposing themselves as spark archmage copycats (aka people who dont even play the game). cant wait to see what the newly normalized game is like...we literally have zero idea right now


nobody cares about spark getting nerfed. everyone knew it was coming. people are upset about the whole game nerf via jewels and every other usable skill in the game getting a damage reduction even though half of them aren't specified in the game patch notes (see shockwave totem) nor did they even need a nerf. 100 trash jewels and a handful of bad uniques that may or may not help your build aren't going to make up for the nerfs - you can only use 5(jewels) and the chase uniques are nerfed into the dirt. if they want the game to be dark souls - they need to tell us now.


If they want to make the game look like DS. The first thing they need is to make a different game format and change the reward system. No one will swing a character for 30-40 hours, then with a 2% chance to knock out the desired item from the boss. And at the same time have a 90% chance of dying on the boss.
In DS, you have every opportunity to avoid all enemy attacks and the whole mistake is negligible. You'll just start the fight all over again. Here you need to knock out the key to the boss, so that you can die on it later due to the fact that you have nothing but dodging attacks. The defense mechanics do not allow you to fight the boss for more than 15 seconds. That's why everyone was playing through a lot of damage in the first place. No one would chase after attributes and ice walls, as well as increase the energy shield to huge values. If only the boss could be killed without this, just by spending a little more time on killing
Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs

"Fixed a bug where existing items and skills did damage."
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Gudvvins#7025 wrote:
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neeekit#7316 wrote:
I'm very sad, many skills are now unplayable



God damn, when do people learn?
If everything is nerfed, skills which you call "unplayable" are now playable, not OP and plenty of unplayable skills in the last patch, are now PLAYABLE compared to meta slaves.

Thankfully GGG is not listening to players who have no idea what they are talking about - thats blizzard work.


Blizzard has not listened to the opinion of the players for years. And what did it lead them to?


I don't what it led to generally but I can tell you I haven't touched any of their game and never will ever since what they have done to Diablo 3. After 13 years I still have raw animosity toward that gaming company, I really hate them. I just hope this feeling dosen't appear in me with GGG. After reading this patch It's the first time in a very long time that I'm starting to have these feelings again toward a different company than Blizzard, but I'm not totally radicalized yet.

They went from OP build to complete savage nerfs on anything and everything even played. What they've done to the minion build is a pure spit on the face of minion players. A non minion build player cannot grasp how bad what they've done to that class.

I will be logging in on release in standard to see how bad it is before jumping to the worst conclusions, but on paper, it looks insanely bad/disgusting.
Last edited by Oinkaments#6390 on Apr 4, 2025, 11:07:57 AM
Do we know if Tactician's passive that gives 25% of their weapon damage to ALLIES around them work on totems ? Specifically ballista totem.
Trying to decide which ascendancy to go for and right now that seems to be the deciding factor for me.
Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs

"Fixed a bug where existing items and skills did damage."

there.

there's the whole patch.
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I don't what it led to generally but I can tell you I haven't touched any of their game and never will ever since what they have done to Diablo 3. After 10 years I still have raw animosity toward that gaming company, I really hate them. I just hope this feeling dosen't appear in me with GGG. After reading this patch It's the first time in a very long time that I'm starting to have these feelings again toward a different company than Blizzard, but I'm not totally radicalized yet.

They went from OP build to complete savage nerfs on anything and everything even played. What they've done to the minion build is a pure spit on the face of minion players. A non minion build player cannot grasp how bad what they've done to that class.

I will be logging in on release in standard to see how bad it is before jumping to the worst conclusions, but on paper, it looks insanely bad/disgusting.


In short. This led to the fact that WoW was played by 11 million players, and now they are even afraid to show statistics. Overwatch 2 and Diablo 4 are also good examples.
Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs

"Fixed a bug where existing items and skills did damage."
Last edited by Gudvvins#7025 on Apr 4, 2025, 11:18:56 AM

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