Be honest: Is PoE 1 "dead?"

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Phrazz#3529 wrote:
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Bleu42#4018 wrote:
Anyway my point is that it doesn't make logical sense to keep throwing money and dev time at poe1


Of curse it makes sense? I don't know about you, but not all players are willing to play half-finished games and be GGG's testers. Some players want a complete experience, and while PoE 2 is many things, it is not a "complete experience".

PoE 1 is still a popular game where the last league saw record numbers, and I don't think I would become broke if I bet my money on 3.26 being just as - or more - popular. Both games in the top 20 Steam games?

Supporting both games is the right decision. That's what say said they would do, and that is what they should do. But it should've have been done in a more professional way, with proper teams working on the two games. There's no excuse for having "no senior developers" available for PoE 1 when they've been working on PoE 2 for 6+ years, promised support for two games and KNEW this situation would happen.


I've written this out a couple times but I guess I didn't in what you replied to.

My point is, poe1 and 2 SHARE mtx, the thing that makes GGG money. A giant amount of players who play poe1 are also going to play PoE2. When the vast majority of players in general play PoE2, they buy mtx there. Why then use dev time for PoE1 when most of the players hopping on to play a new league in poe1 have already bought whatever new mtx they were going to buy in PoE2. It just doesn't make financial sense. They can't even release poe1 uinque mtx unless they change their stance on mtx being cross game.

In the end I don't stay up at night caring, they're doing extremely well with PoE2 and that's all that I do care about in this regard. I'm just stating why I think it doesn't make sense to *essentially* continue funding a free game that they'll make very little off of, aside from switching to maintenance mode in poe1. Which if I had to bet that'll be the plan up to and for a bit after poe2's release.
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Bleu42#4018 wrote:
a free game that they'll make very little off of


And this is where I think you're completely wrong.

I still think there's enough players that will continue playing and spending, players that won't play and spend in PoE 2. MTX being cross platform has nothing to do with it when they aren't spending in PoE 2. And I don't even think they've said a word about future MTX being cross platform, only MTXes already bought, as a "band-aid" for separating the two games. Correct me if I'm wrong here, I might be.

Of course, this requires GGG to support the damn game. Few people are going to spend if the future is as unsure as GGG is making it. But if 3.26 pulls in 200-300k on Steam, I see no reason for PoE 1 to not be profitable enough to warrant continue support.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
Last edited by Phrazz#3529 on Apr 2, 2025, 4:32:33 PM
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Phrazz#3529 wrote:
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Bleu42#4018 wrote:
a free game that they'll make very little off of


And this is where I think you're completely wrong.

I still think there's enough players that will continue playing and spending, players that won't play and spend in PoE 2. MTX being cross platform has nothing to do with it when they aren't spending in PoE 2. And I don't even think they've said a word about future MTX being cross platform, only MTXes already bought, as a "band-aid" for separating the two games. Correct me if I'm wrong here, I might be.

Of course, this requires GGG to support the damn game. Few people are going to spend if the future is as unsure as GGG is making it. But if 3.26 pulls in 200-300k on Steam, I see no reason for PoE 1 to not be profitable enough to warrant continue support.


Well for sure, and my entire point relies on data we probably will never get, such as the % of players who play both games. I'm simply guessing that the percent is very high, which would mean mtx sales will be mostly in one game, and since mtx is cross game you can't double dip.

It also wouldn't make sense to develop new mtx for poe1 and make it exclusive. A player who plays mostly poe2 but might hop on for a poe1 league just to check it out probably wouldn't be too excited to buy the mtx they can't then take into poe2. And since they've already set the standard for mtx to be cross game, it makes even less sense to lock new mtx into one game when you can increase the odds of a player buying it by offering it in both.

And lastly with your point of 3.26 pulling in big numbers, that might not be enough for GGG. Because once again how many of those players are also poe2 players that'll buy mtx in poe2 anyway? Of course we can't really know and it's all speculation, but that's my point. A giant chunk of 200-300k you're guessing for 3.26 in poe1 would have to be exclusive players to poe1, otherwise the chance of them buying mtx is just as high in poe2 and it makes more sense to consolidate development time.

Buuuuut I'm just speaking my mind here, who knows how it'll shake up. Maybe poe1 will end up having huge sales by accounts that don't buy in poe2 thus making sense to spend a lot of time and money on poe1.
At the current rate of poe 1 mtx becoming available in POE 2, it will take a decade to transfer them all over. For that reason they will not neglect POE 1 because all the mtx are there. Beside POE 1 is top 20 steam game, so it will never be abandoned despite some selfish persons who hope GGG only funds POE 2.

Mark my words: POE 1 will stay a massive success.
More live than never.

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