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I just did.
If only you could read what people are saying to you and accept their opinions. But you can't, because you can't even accept being at fault when dying in a solo video game. And you can't accept that the game you chose to play has designed punishment for failing.
So you are here... doing what exatly ? Ah yes, trying to prove to yourself and to the world that the game is flawed and it's not your fault if you can't progress in it.
Again, it's not the game's fault. Some people can progress in it. They have to accept the rules and limitations and bend their gameplay around it.
No, you didn't. You instead continue to make contrarian troll posts. People point out problems with one-attempt, you attack the person. They make a point about it being too punitive, you blame their skill/ability/gear rather than address the point regardless of their skill/ability/gear. Someone points out a logical fallacy you make, you childishly gainsay "No, you." Someone makes it clear the majority of deaths are spontaneous and extreme damage spikes due to bad game balance, and you still attack the person instead of their argument. You're a troll.
I sincerely hope everyone else trying to have a genuine debate and honest conversation recognizes you are not worth their time nor respect. Have a nice day.
People point out problems with multiples or infinite attempts with actual existing proof, you dismiss them all.
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Posted bydwqrf#0717on Jan 28, 2025, 1:43:15 PM
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I sincerely hope everyone else trying to have a genuine debate and honest conversation recognizes you are not worth their time nor respect. Have a nice day.
Just ignore him. Don't feed the troll.
Quite right.
I don't think it would cause any real problems if we got 6 portals back. I sincerely doubt the amount of people that intentionally overextend the juice they can handle is more than a small minority. And then all GGG has to do is remove the Map Reset feature, which I don't see as useful, necessary, or beneficial. Players already can reset maps in campaign by launching a fresh instance. Why reset them on death? It only is making end game death penalties that much more unnecessarily punitive. It's not fun juicing for 20, 30, 50 maps the same amount of juice every time and having those occasional tense encounters only for some random damage spike moment from out of absolutely nowhere annihilate you at high to full health before you even fully process what happened. Negative feedback loops of map sustain, the demoralizing mechanic loss and loot loss, the stress of having to be in constant Hardcore-level of alertness, it's not right for softcore league.
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Posted byCPTBRUMBL3Z#3146on Jan 28, 2025, 2:49:52 PM
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I just did.
If only you could read what people are saying to you and accept their opinions. But you can't, because you can't even accept being at fault when dying in a solo video game. And you can't accept that the game you chose to play has designed punishment for failing.
So you are here... doing what exatly ? Ah yes, trying to prove to yourself and to the world that the game is flawed and it's not your fault if you can't progress in it.
Again, it's not the game's fault. Some people can progress in it. They have to accept the rules and limitations and bend their gameplay around it.
No, you didn't. You instead continue to make contrarian troll posts. People point out problems with one-attempt, you attack the person. They make a point about it being too punitive, you blame their skill/ability/gear rather than address the point regardless of their skill/ability/gear. Someone points out a logical fallacy you make, you childishly gainsay "No, you." Someone makes it clear the majority of deaths are spontaneous and extreme damage spikes due to bad game balance, and you still attack the person instead of their argument. You're a troll.
I sincerely hope everyone else trying to have a genuine debate and honest conversation recognizes you are not worth their time nor respect. Have a nice day.
People point out problems with multiples or infinite attempts with actual existing proof, you dismiss them all.
There was no issue with 6 portals in poe 1. But for the sake of the discussion I would like to hear what would be wrong with 3 attempts instead of 1?
Last edited by StrykerxS77x#8221 on Jan 28, 2025, 2:56:45 PM
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Posted byStrykerxS77x#8221on Jan 28, 2025, 2:56:26 PM
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I don't think it would cause any real problems if we got 6 portals back. I sincerely doubt the amount of people that intentionally overextend the juice they can handle is more than a small minority.
There is a whole game about building the biggest damage dealer possible, it's PoE1. The majority of players there do that for efficieny without being punished.
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some random damage spike moment from out of absolutely nowhere annihilate you at high to full health before you even fully process what happened.
Report those in details instead of exaggerating. Any valuable informations about imbalance that can make the game more fair is valuable feedback. Record it if needed.
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the demoralizing mechanic loss and loot loss, the stress of having to be in constant Hardcore-level of alertness, it's not right for softcore league.
Which is still nowhere close to the actual Hardcore experience, as you lose so little for yet so much rewards.
The Softcore is also following the risk vs rewards philosophy, so in order to give value to the rewards, you need to have value in the risks. Especially in the Endgame which is ever an optionnal place for min-maxers.
If the game is too stressful and demoralizing for you, asking the devs to change everything to make it enjoyable just for you as the depends of everyone enjoying it is much more a waste of time than just going to play something else you'd prefer.
The devs have the right to dictate how punitive is the Softcore experience of their game (and they did so). You don't need to compare it to any other game. The main bulk of the Game (the campaign) isn't punitive. The Endgame is.
Last edited by dwqrf#0717 on Jan 28, 2025, 3:27:55 PM
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Posted bydwqrf#0717on Jan 28, 2025, 3:27:13 PM
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I don't think it would cause any real problems if we got 6 portals back. I sincerely doubt the amount of people that intentionally overextend the juice they can handle is more than a small minority.
There is a whole game about building the biggest damage dealer possible, it's PoE1. The majority of players there do that for efficieny without being punished.
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some random damage spike moment from out of absolutely nowhere annihilate you at high to full health before you even fully process what happened.
Report those in details instead of exaggerating. Any valuable informations about imbalance that can make the game more fair is valuable feedback. Record it if needed.
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the demoralizing mechanic loss and loot loss, the stress of having to be in constant Hardcore-level of alertness, it's not right for softcore league.
Which is still nowhere close to the actual Hardcore experience, as you lose so little for yet so much rewards.
The Softcore is also following the risk vs rewards philosophy, so in order to give value to the rewards, you need to have value in the risks. Especially in the Endgame which is ever an optionnal place for min-maxers.
If the game is too stressful and demoralizing for you, asking the devs to change everything to make it enjoyable just for you as the depends of everyone enjoying it is much more a waste of time than just going to play something else you'd prefer.
The devs have the right to dictate how punitive is the Softcore experience of their game (and they did so). You don't need to compare it to any other game. The main bulk of the Game (the campaign) isn't punitive. The Endgame is.
still see u in every one of these threads defending the game being punishing as it is without actually acknowledging any points brought up customers. lets get real honest here for a second what r u gonna do if the devs bend the proverbial knee to the casual crowd? u gonna drop the game and go play something else, doubt. on the other hand if the devs take your and many likes you continual chest pounding about ur pride in overcoming the "difficulties" (punishments) then the casuals will move on. you know just food for thought if you and your crowd want to remain uncompromising
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still see u in every one of these threads defending the game being punishing as it is without actually acknowledging any points brought up customers. lets get real honest here for a second what r u gonna do if the devs bend the proverbial knee to the casual crowd? u gonna drop the game and go play something else, doubt. on the other hand if the devs take your and many likes you continual chest pounding about ur pride in overcoming the "difficulties" (punishments) then the casuals will move on. you know just food for thought if you and your crowd want to remain uncompromising
Yes, I'd leave, for the same exact reasons I left Diablo 4 to play PoE2 instead ; and no, I won't complain about the real state of the game for days, I'll just move on, as any sane person not happy with something does.
The threat of you leaving if things don't go your way is only going to go so far.
Last edited by dwqrf#0717 on Jan 28, 2025, 4:18:40 PM
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Posted bydwqrf#0717on Jan 28, 2025, 4:18:19 PM
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There was no issue with 6 portals in poe 1.
No, they were no issues... that's the issue, duh'
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Posted bydwqrf#0717on Jan 28, 2025, 4:19:47 PM
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There was no issue with 6 portals in poe 1.
No, they were no issues... that's the issue, duh'
No issues there so why would there be here? Did anyone even know it would be one portal? I didn't know.
You didn't answer what would be wrong with 3?
Last edited by StrykerxS77x#8221 on Jan 28, 2025, 4:34:55 PM
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Posted byStrykerxS77x#8221on Jan 28, 2025, 4:34:00 PM
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There was no issue with 6 portals in poe 1.
No, they were no issues... that's the issue, duh'
No issues there so why would there be here? Did anyone even know it would be one portal? I didn't know.
You didn't answer what would be wrong with 3?
Because more than 1 portal open the door wide open to careless glass canon meta. That's the issue with having no risks involved in mapping because of multiples possible tries.
You like this meta ? I don't. PoE1 is still there for that. We don't need a middle ground. You want a cool ARPG with 6 portals ? It's there, it's free, go for it. Have fun. You don't want a ARPG with only one portal ? Then don't play this one.
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Posted bydwqrf#0717on Jan 28, 2025, 4:40:47 PM
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still see u in every one of these threads defending the game being punishing as it is without actually acknowledging any points brought up customers. lets get real honest here for a second what r u gonna do if the devs bend the proverbial knee to the casual crowd? u gonna drop the game and go play something else, doubt. on the other hand if the devs take your and many likes you continual chest pounding about ur pride in overcoming the "difficulties" (punishments) then the casuals will move on. you know just food for thought if you and your crowd want to remain uncompromising
Yes, I'd leave, for the same exact reasons I left Diablo 4 to play PoE2 instead ; and no, I won't complain about the real state of the game for days, I'll just move on, as any sane person not happy with something does.
The threat of you leaving if things don't go your way is only going to go so far.
sure you would, they make the game less punishing for mistakes but retain the difficulty ur just bounce. if thats honestly true thats just sad, u need arbitrary punishments to feel like ur achievements in a video game mean something and r fine neutering a games growth potential and others enjoyment for that. go make your own game if thats ur mentality, or better yet set your own set of challenges out and create your own leader board for it like speed runners do. ur probably the type to get upset over elon paying to get into top 10 also right?
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