POE2 Win11 24H2 Crashes - Constant crashing, >100% CPU usage, and more
Same issue for me. Had a few pc hard freezes which happened during loading screen. Also i have CPU TEMP spikes to 100C during loading screen aswell which never happened ever in any game in the past years and outside of that my temps are amazing.
i5 13600k Z790 Tomahawk DDR4 RTX3070 32GB RAM 1440p monitor Windows 11 24H2 NVIDIA driver 566.14 Already send dxdiag to the guy as hze requested |
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win11 23H2
crash random https://mega.nz/file/QVw0lKSI#7zlVOWzO9sHzsvsFUZTYd2WiJxUcNuLWSQKoSxa_KSw |
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" lmao, bro the same issue has been in poe1 for about half a year and even there they had in on high priority. till this day some people are having this issue. so yeah guess let's just wait on the fix |
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Hey guys just wanted to do a follow up to ONE post in this whole thread: about setting Windows Virtual Memory manually. I did nothing to the cores (like many suggested), I set the Virtual Memory Page manually, and I played POE2 normally, and twice I felt the computer about to crash but THEN it didn't and just continued loading and everything was alright!
I'm not saying it IS the solution, but on my 7800X3D, with Windows 11 24H2, the game hasn't crash all day since I've set the Virtual Memory manually. Something to consider maybe... EDIT: Well my system finally crashed, so that's not it. Sigh. Last edited by DiGG#5743 on Dec 11, 2024, 10:06:48 PM
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win11 24h2 rtx 3070 ryzen5 5600x and it used to crash about twice per act, after the last patch seems to crash twice per zone :(
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I've also started experiencing this issue. As most of you I was on 24H2 and after much tinkering I "gave up" and decided to revert fully to 23H2 (downloaded an ISO and installed with Rufus - so clean 23H2 install, no reverting etc.)
To my dismay the problem persists on 23H2. The screen goes black, I can still hear the game running, but the entire PC is locked - the GFX driver has crashed and cannot recover it seems. Only way out is full powercycle. And here's the kicker, on the subsequent boot-up the GFX driver fails to load properly. So I have to uninstall the AMD driver and reinstall the driver for it to work again. Even after a full reboot. I have to do this every time I get the black screen from running POE2. This does not happen in other games or when stressing the GPU (running FurMark) I've tried DX12, DX11, Vulkan, Multithreading off, throttling the CPU using BES, setting core affinity etc. Nothing works. Sometimes I can run half a map, other times it crashes a few seconds into the login-screen. Something is definitely up. Hope they'll figure it out soon. Just for reference, I'm on a RX6800 and a Ryzen 9 3900X Last edited by Dingler#6429 on Dec 12, 2024, 10:24:06 AM
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Let's help GGG out so they can fix our issue as soon as possible.
As posted by GGG in this thread: " |
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I'm curious, have any of you tried turning on or off Virtualization (SVM Mode) in BIOS? Does it make any difference? Turning it off helps for me.
PoE2: A good, giving game
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" You're the first to suggest this. I recently enabled it as I was playing around with VMWare - went ahead and disabled it in BIOS but to no avail. Still black screen and locked PC after a few minutes. |
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" Damn. It may be that my current session of the game is working well because I had cleared the shader cache folders before loading 'er up. That method does work for several of us, but I am a little concerned about its safety. There are about three different ways to go about shader cache clearing: 1. Clear them before playing the game but don't clear during the game 2. Run a PowerShell script loop that periodically clears them during play 3. Completely prevent the game from reading/writing to the folders - this does work but it makes my skin crawl considering how we do not know how GGG's code might react PoE2: A good, giving game Last edited by interbeing#5112 on Dec 12, 2024, 11:11:27 AM
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