Network lag
Same here, impossible to play
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Bump
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I cant play on texas or DC servers( im close to texas one)because its sooo bad. it has to be Cali server and even then I can only play for so long before it starts to happen again, have to exit game wait a few minutes and go at again.
It's a little annoying. |
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Same probably network MS keeps stuttering into 300 MS, annoying to play, tried switching to cali, texas, D.C., even EU, still same problem, yesterday was able to play on texas sever but today not anymore.
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Same probably network MS keeps stuttering into 300 MS, annoying to play, tried switching to cali, texas, D.C., even EU, still same problem, yesterday was able to play on texas sever but today not anymore.
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Been having similar issues since launch day. And I see this still isn't on the Known Issues list.
Same as many others. On AT&T fiber in CA, and get massive network spikes that cause the game to jutter. Time of day does not seem to matter for me. Never happens in town, where the network is a steady 5ms on average. Does seem to happen more often in underground zones like the Grim Tangle and Praetor's Mausoleum. In the Mausoleum I'm seeing constant spikes to at least 400ms and sometimes over 1000ms. Basically makes the game unplayable. Would report if it happened in later zones, but it happens so consistently in the Praetor Mausoleum that I've never managed to beat the boss. NOTE: For others, I have had some success by resetting the instance multiple times until I seem to connect to a stable instance. Last edited by Vaasa#3302 on Dec 10, 2024, 10:13:53 PM
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I'm also experiencing these issues. Also a CA AT&T Fiber customer, although I'm based out of LA not the bay area. I have never experienced this issue playing PoE1, over the hundreds of hours in that game.
I didn't experience these issues at all the first night or two of playing, but since Sunday it's gotten worse and worse. I was able to mitigate it using Cloudflare WARP some of the time, but today even that strategy has not been enough to make the game run smooth. It would be extremely helpful if a GGG employee could let us know what sort of information would be useful to track down the issue. Do they want packet captures, ping logs, traceroutes, etc? |
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Same in canada
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Bump, same problem here, tried Paris, Moscow, Frankfurt servers.
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Had 10k ms lag spikes since release could progress by redoing instance until I got a instance that was normal now. I am now in maps can't do that anymore so no more gaming for me.
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