From what we've seen so far, do you feel you're going to stay with PoE1 or move to PoE2?
" Heh, it has nothing to do with conspiracy theories or madness, but just a healthy dose of skepticism. Are they going to support PoE 1 alongside PoE 2? Of course they are. But for how long, and how low do the numbers need to get before they pull the plug? And how well will PoE 1 be supported? Will it get new character kits? New animations? You know, something they kind of 'promised' when they first announced PoE 2? I only bring it up to remind you that no matter what GGG are saying, things CAN change. Plans CAN change. So it's not about lying either. Yes, they say that mapping will be fast. But where is the line between truth and PR here? How fast? And if they KNOW it will be fast, why are they hellbent on not showing us? I guess we'll know soon enough, but the lack of examples when they see the doubts in the community is a little bit... Weird. MTX? Well, on that part they have been very firm and direct, so no reason to doubt it. Look, it's not like they haven't sold us half-truths, PR-angled sentences and done total switcharoos before. So while some people swallow their words as soon as they say them, some us are practicing a bit of critical thinking here and there. I have NO DOUBTS PoE 2 will be a banger and a success. But some of the game changers for ME, personally, they have yet to show me/prove to me. Until they do, I think I have the right to remain a healthy skeptic, no? Nothing "insane" about it, really. Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you. Last edited by Phrazz on Sep 17, 2024, 4:45:06 PM
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" They have been equally firm and direct on the rest of the things that have been discussed here. |
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" You should try Incredible Adventures Of Van Helsing. From what i see PoE2 will be similar to it. | |
" hopefully not, that game is awfully bland in terms of character customization, world building and whatnot. the saving grace is the quirky companion banshee who makes witty remarks. The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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" i was thinking the same, i even made a post in the feedback saying you guys realise people are freaking out about how the gameplay looks right? if thats not how an endgame mapping char min maxing looks then how about give people a clip of that and let them see it to stop them all losing their minds? they did say an interesting thing in an interview, it was a bit ago i hope im not misrepresenting them here. but essentially they said they dont actually have that, that part of the development wasnt there at that point in time. when they show stuff off, do demos and stuff u might think on this char is lvl30 with blue gear so this is the overall balance of how that plays, but its kind of not. they have the skills and stuff but that overall balance throughout the game is a later part of development and essentially mark and jonathan go in and put in some numbers before the demo run to make it feel right for what they want to show off and how a char at that level might play, its just off the cuff and maybe they dont get it quite right. its not like the entire balance of items and skills and passives from lvl1 to lvl100 has been created and balanced against all the content in the game, the full thing is functional and mapped out, focus grouped, tested, revised, tweaked and exactly how it should be and we are now seeing a representative section of that progression in the footage. i dont think any of that had happened before the stuff we have seen they just went in and said ok give him like 300 health? 400? does that feel right? ok, and lets set the damage of that to 500, hows that? bit more? 570? ok ya sure that will do. ok done, ship it. maybe i misunderstood but that was the impression i got from what they said. i felt like that bit where they actually tune the entire game from lvl1 to 100 with all the item stats set in stone blah blah, i think thats a big process that is done near the end and there tons of decisions still being made that would invalidate the entire thing. theyve decided to add back in gems like inc melee phys but theyre limited to 1 on your character, so right there that would have destroyed any attempt to balance the big picture. theyre still making these sort of huge impact decisions on the wider principals. so they could probably show us something but it wouldnt actually be what endgame looks like, it would just be them making something up on the spot, throwing some off the cuff numbers into the formulas and recording it. it would be sort of meaningless cause they dont even have an exact idea of what that should look like yet. Last edited by Snorkle_uk on Sep 18, 2024, 7:18:20 AM
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" THERE AINT GONNA BE A NEXT DECADE WE ALL GONNA DIE! | |
" Hopefully, with all the time they've worked on the game they should at least have an idea of what they want the endgame to be or what they're striving for. If they can't yet show any footage, just sharing some insight about it could help alleviate some concerns people are having and perhaps curb a lot of speculation and disagreements. As for the thread topic, with what we know so far, I suspect I'll stick to POE 1. I'll try POE 2 when it's available, but right now it doesn't seem like it's for me going by the information presently available. Last edited by insectbrain on Sep 18, 2024, 11:44:49 AM
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" There's another facet to this that is not being discussed currently. Whenever they say "this is what we plan this to be like, this is what it looks like right now" people will have that fixed image in their mind. If, for some reason, they decide to change those things conceptually later, people will judge it based on their previous understanding. It becomes a better/worse thing that overall is not helpful for marketing. This is true for big things (remember when their plan was for PoE2 to be an extension of PoE1 rather than a new game) but also 'smaller' things like fixed class genders. Could totally be that the endgame is not fleshed out enough to show off, could be they don't want to show it because they want to keep some mystery. Could be any other reason. But I wouldn't be surprised if they keep it secret because the community has been rather volatile with some things in the past The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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Well quite frankly none of the replies since Phrazz brought up a very valid point has remotely addressed the baseline concerns.
GGG has total control over what is shown and marketed. You cannot tell me Mark doesn't understand the PoE player and what they might be looking at. The campaign progression is one thing, but the most engaged PoE1 players want to know what the character experience is beyond finishing the story. They don't have to show the endgame. Keep it a mystery. They don't have to show bosses. Hell they don't even have to show maps, or mechanics. Just show a fully leveled character, with skills and appropriate weapons plowing through some act monsters. What does travel and attack speed look like when scaled? Cooldowns? Regen? Skill interactions? Stat investment? Fucking anything. Its less than 2 months away from EA, and if it's true that they haven't addressed endgame builds yet to the point they can't even market it (let alone play it fully), then imo PoE2 is fucked and won't release until well after next year. TLDR is that I'm with Phrazz on this one for sure. The conspicuous absence of even redementary displays of fully inspired builds is absolutely cause for concern. Maybe everything will be fine, but this is certainly a curious way to go about it considering character builds are fundamental to Path of Exile success in the genre. "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln Last edited by DarthSki44 on Sep 18, 2024, 12:18:24 PM
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" yeah theres a whole host of reasons why they might not show it off even if they have it. i wouldnt put it past them to not even know what they want. you have an idea in your head but then you put it together, everyone plays it for a week in the office and it doesnt feel right, its too fast, too slow, the animations dont look right, what u thought u wanted doesnt really play out in practice. i dunno, i dont rly care, im not even gonna play poe2 when it goes into EA most likely, i wont look at much footage. ill wait a month or so for massive bugs and balanace changes to be made and then jump in. i dont watch trailers for movies or tv series, i go to the cinema and see movies ive never watched a trailer for. i dont rly want to see stuff, obviously ill play poe2 and when i do ill find out what its all about. if its half as fast as poe1 thats still faster than diablo 4 which plays at a perfectly fine speed, its more about how it feels imo. |
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