Why PoE 2 will again not get a Auction house? (or trading system)

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BambulaGTS wrote:


What if we play games cause we like dophamine and not lazy?

There are various games and some need a lot of (physical) efforts. Some are/were very dangerous like aztec ball game or gladiator fights in Rome.

Saying ppl play games cause lazy is so naive.


This is video game and you dont play it to make a living, do you? Also humans as species are lazy. We work because we have to. Having fun instead of being productive is being lazy.
I always love these threads, where TFT goons insist that absolutely free and unrestricted trade, fully automated and offline with no need whatsoever for any sort of interaction between players and with absolutely zero protections against the bots they all already insist are Ruining PoE Forever would - somehow - have absolutely no negative impact on the game at all.

That allowing everyone to post literally every item drop they get to the market system freely and without ever needing to do anything else again to just "rake in currency" completely passively, with the market system just depositing loot into your storage for you, has a zero percent chance of causing the market to explode into unrecoverable confetti due to sheer oversaturation.

Naw, there's absolutely noooo chance that giving TFT goons what they want and building 100% unrestricted automated trading into the game would result in there being a thousandfold increase minimum in the already saturated and over-glutted trade markets and force everyone to price everything they sell that isn't resource-intensive crafting nonsense in transmute shards, losing the ability to make meaningful sales without being a TFT goon spending their entire day flipping instead of playing Path of Exile.

I know these forums basically exist as a catch pit for people who play the game while constantly spewing endless hatred and bile for Grinding Gear and anyone who doesn't also relentlessly bag on the devs...but do y'all think maybe the professional game developers who've spent a decade building their livelihoods and increasing their expertise on delivering this one, specific type of game might have a clue the average TFT goon doesn't when it comes to how Diablikes work and what has historically caused all sorts of problems?
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1453R wrote:

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I know these forums basically exist as a catch pit for people who play the game while constantly spewing endless hatred and bile for Grinding Gear and anyone who doesn't also relentlessly bag on the devs...but do y'all think maybe the professional game developers who've spent a decade building their livelihoods and increasing their expertise on delivering this one, specific type of game might have a clue the average TFT goon doesn't when it comes to how Diablikes work and what has historically caused all sorts of problems?


You mean the same professional game developers who release every new league mechanic grossly overtuned, then grudgingly tune it down over first 2-3 weeks as community rants?:) Or those who couldn't forsee the effects of their div/ex swap move? Or those who don't bother with making trade system more comfortable, but don't mind banning people using 3rd party trade tools?

I am not tft goon and not aim for massive benefit from trade here, but even rare ventures to buy something not very expensive here are annoying af. GGG did a lot of things that I like, which is why I still log in from time to time, but what is wrong with voicing concerns about things one doesn't like on the forums? No one "professional" reads them anyway, so no harm done.
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Echothesis wrote:

You mean the same professional game developers who release every new league mechanic grossly overtuned, then grudgingly tune it down over first 2-3 weeks as community rants?:) Or those who couldn't forsee the effects of their div/ex swap move? Or those who don't bother with making trade system more comfortable, but don't mind banning people using 3rd party trade tools?

I am not tft goon and not aim for massive benefit from trade here, but even rare ventures to buy something not very expensive here are annoying af. GGG did a lot of things that I like, which is why I still log in from time to time, but what is wrong with voicing concerns about things one doesn't like on the forums? No one "professional" reads them anyway, so no harm done.


The tweeks to leagues are rarely big and have more to do with players being spoiled then anything else. They did predict the effects of ex / div swap and even explained why they want to do it, trade is like that on purpose, GGG would like it even more restricted. Also nobody is banned for using 3rd party trade programs. Those that claim that simply lie. Anything else?
Last edited by kuciol on Nov 24, 2023, 6:18:33 AM
1) And yet those who ramp up in new leagues before others rule the economy for some time, thus maximizing their profits.

2) Sure, they did explain their reasons for swapping crafting costs for the sake of crafting only, but didn't say anything about effect on people's savings, especially in Standard. Unless you count Mr. Wilson's later statement about how losing their savings was players own fault for not diversifying investments (like one can actually invest in something other than currency, and sell arbitrary items on demand here)

3) Okay, feel free to think it never happened.
1) in order to have winners you have to have losers.

2) they stated multiple times that the main mode is league trade SC and the game will be balanced around that.

3) feel free to prove me wrong. Keep in mind that all streamers and youtubers use them and somehow they were not banned. Wierd isnt it?
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Echothesis wrote:
1) And yet those who ramp up in new leagues before others rule the economy for some time, thus maximizing their profits.

2) Sure, they did explain their reasons for swapping crafting costs for the sake of crafting only, but didn't say anything about effect on people's savings, especially in Standard. Unless you count Mr. Wilson's later statement about how losing their savings was players own fault for not diversifying investments (like one can actually invest in something other than currency, and sell arbitrary items on demand here)

3) Okay, feel free to think it never happened.


The change from Divines to Exalts was a necessary health check that did impact Standard economy for a while, or still does (idk, I don't play Standard). However, there's no denying that concerns for Standard are secondary to temporary leagues, where the vast majority of players engage.

The top margin of players will always be ahead of the economy no matter if the league mechanic is overtuned or not. At the same time you see feedback - every single season - that the league mechanic doesn't yield enough in currency. In terms of TotA it was even buffed, but do go on about how they always fail on every single league.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
I didn't say they always fail, they always make it unnecessarily hard for less knowledgeable players to interact with new league mechanics, which is supposed to be primary driving content. While veteran players always break through using their previous knowledge to avoid making mistakes in resource allocation and utilize not-yet-nerfed mechanics like recovery on block.

Maybe I am not professional enough to see why you as a developer would always dump the most frustration on your newest players on purpose, increasing chance they will just call it BS and quit. Add to it the fact that they do tune difficulty down later after all.

About no one caring about standard, yes, I agree. And don't have to like it, so I rant about it on the forum.
Last edited by Echothesis on Nov 24, 2023, 7:59:35 AM
To stay on topic and not "hijack thread", same goes for trading system too. Unless you use 3rd party tools, is a tft goon, or keep 20+ browser live search tabs open, you won't benefit from current trade system
Last edited by Echothesis on Nov 24, 2023, 8:06:58 AM
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Echothesis wrote:
To stay on topic and not "hijack thread", same goes for trading system too. Unless you use 3rd party tools, is a tft goon, or keep 20+ browser live search tabs open, you won't benefit from current trade system


That's not true because you can look up for a desired item at any giving time and buy it without the need of any live search. Need a certain cluster for example or rare jewels? Something that's unlikely to craft due to low weightings and chances? Just go to trade and buy it. Need some fossils, essences or other crafting stuff for your desired crafting project? Just buy it without any required love search. Need a specific unique item that didn't drop yet? Just buy it on trade.

So if anything you always benefit out of the current trade in many ways even without any third party stuff or tons of live search tabs. hoho
Flames and madness. I'm so glad I didn't miss the fun.

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